Halo 4 and Dolby Sourround

Will Halo 4 support Dolby Sourround 5.1 and further?

I just ask, because some of you may have a gaming headset like me and you can actually hear footsteps and the direction of shooting with Dolby Sourround much better. In Halo 3 it was great, but with Reach it got worser.

I’ve got turtle beaches so I’d prefer dolby 7.1 to be honest.

Maybe, I don’t know, what do you think?

I have an Astro A40 and yeah 7.1 would be absolutely great.

For me it’s important, because it’s a great feature to hear someone behind you walking. I can’t describe the difference you have to test it on your own I was amazed the 1st time and now it’s a must have for me. Maybe it’s just the competitive players which care about it.

Not only that you can hear someone behind you walking or hearing from where the guy is shooting, in campaign when character are talking and they are behind you, you hear it like they are really behind you(or left/right/in front of you).

The Dolby Digital audio codec only supports six channels. The Xbox 360 console only supports a stereo codec and the Dolby Digital and WMA Plus codecs.
The codecs from Dolby that could be used for an eight channel audio output would be Dolby Digital Plus, Dolby Digital EX and Dolby True HD (this codec would have to be downmixed to be output by the optical audio out of the Xbox 360).

> The Dolby Digital audio codec only supports six channels. The Xbox 360 console only supports a stereo codec and the Dolby Digital and WMA Plus codecs.
> The codecs from Dolby that could be used for an eight channel audio output would be Dolby Digital Plus, Dolby Digital EX and Dolby True HD (this codec would have to be downmixed to be output by the optical audio out of the Xbox 360).

Cool, thank you dude I knew that I forgot something…

> The Dolby Digital audio codec only supports six channels. The Xbox 360 console only supports a stereo codec and the Dolby Digital and WMA Plus codecs.
> The codecs from Dolby that could be used for an eight channel audio output would be Dolby Digital Plus, Dolby Digital EX and Dolby True HD (this codec would have to be downmixed to be output by the optical audio out of the Xbox 360).

Dolby digital EX is limited dolby 7.1 and the 360 does support this codec.

> > The Dolby Digital audio codec only supports six channels. The Xbox 360 console only supports a stereo codec and the Dolby Digital and WMA Plus codecs.
> > The codecs from Dolby that could be used for an eight channel audio output would be Dolby Digital Plus, Dolby Digital EX and Dolby True HD (this codec would have to be downmixed to be output by the optical audio out of the Xbox 360).
>
> Dolby digital EX is limited dolby 7.1 and the 360 does support this codec.

Yes, that is true. Splinter Cell: Pandora Tomorrow could output eight audio channels.