Halo 4 and Color Blind Players

Thanks for lifting the veil on Halo 4. It’s not easy to discuss a work in progress.

Many, including myself, make the case that Halo 4 should better accommodate color blind players so I’m delighted to learn that 343 is indeed sensitive to the issue:

“We have a lot of color-blind players in the studio, including myself (100% red/green, which is why I seldom break the Tashi Ceiling), but we will not be producing a color-blindness “mode.” However, we have considered it as an art team, in how we choose palettes and types of contrast. The Spartans and UI elements help tremendously, and so far I am doing a bit better than I’d expect in that area.”

But are these efforts sufficient?

For example, will similar care be taken with color palettes and lighting in every DLC map to come? What about user-created maps? It appears that Forge is making a comeback so, if history repeats itself, community maps (which are beyond studio control), will make up a large chunk of matchmaking. And let’s not forget custom games.

Just some friendly food for thought.