Halo 4 a disappointment? 343's Mistakes!

Greetings to my fellow Halo players:

As stated above, I am here to assert the arguments on why Halo 4 was a disappointment.

First of all, 343 has only a few workers from Bungie. Frankie is obviously still there, which is reassuring but not that convincing everything will turn out the way we want it. Without the old favorites like Staten, Marty and Jones, Halo 4 can be far off. Some workers stayed because they did not want to part with the Halo franchise. Most left because it was obviously going to be a totally different experience form then on.

From Halo 1: Combat evolved to Halo: Reach; which was your favorite? (Excluding ODST)

Halo 1 was epic. The story line was absorbing and original.

Halo 2 was just as epic. Everyone loved the graphics and game play.

Halo 3 was just fantastic. The campaign was epic.

Halo: Reach…well, it was definitely not up to A LOT of the Halo communities standards. It brought in the excruciatingly painful lags, the pointless and random bloom, the 10 yr old juveniles who wont I would be deeply appreciative if you would refrain from speaking. on mikes and ruin the game overall. It brought in armor abilities as well. Now, it was definitely a cool add-on, (Not all though) but did it make the future of Halo better? 50/50?

The above is a link to the games ranked form best to worst. Comment below on your opinions.

Halo 4 was…well…a bit broad to describe with pinpointed feelings.

It felt like COD. Oh yes, the beginning match screen, looks and feels just like COD. The whole Game itself is kind of like COD. Anyone else feel that it is MUCH easier to rack kills in Halo 4? Also inheriting the fails from Halo reach, Halo 4 focus’s much more on vehicles and heavy weaponary rather than skill. Maps like exile, ragnarok (Valhalla) Vortex…all these maps have one thing in common: Lots and lots of vehicles. Turrets are also overpowered.

The whole Halo interface is like windows 8. It took away the traditional Halo atmosphere. It was no longer satisfying to just watch the title screen, loading screen or matchmaking searching screen. It also lacked matchmaking searching interfaces. The Armour looks pathetic. Most of them have so little difference that there’s just no point in choosing your favorite. (There are a few) Most of them look stupid and UN-halo like. Ever seen Fotus Armour? What is that? League of Legends? A spike on the helmet? Seriously 343. Venator? Looks like League of Legends. Wetwork? Feels like league of legends also.

The rank system was VERY disappointing. Everyone was excited at the beginning, thinking of what the max rank was. Guess what? Its SR-130. If played consecutively, 6 days should do the trick. Whats the point of playing when there is no higher level? All games have a highest level, and they have on thing in common: It takes time. The specializations itself was stupid. The best ones were Rogue and Wetwork. There is also much more to this issue.

The weapons in Halo 4 was exciting. Which type though? Forerunner obviously. The lightrifle was a combination of the BR and DMR. The incineration cannon was epic. The binary rifle was overpowered. Scattershot was WAY too quick and powerful for a shotgun. But after all, its FORERUNNER right?
Human weapons have been significantly changed as well. Just like Halo: Reach, most of the time a precision weapon kill is based on randomness and luck because of the bloom that is still there. Like the billions of times i have watched kill cams after somehow being killed by a player with the dmr/br when i know i should have won, i see his repticle WAY off and yet…my shield were going down? The saw was like the SMG, except even more ridiculous. Offering a -Yoink- load of bullets in 1 round, it can take down a banshee with 2 rounds. The assault rifle is -Yoink-. It can take down a player mid range when the other has a precision weapon. A LOT of players use this. The covenant has little or no changes. (Damage wise) The weapons itself have been renamed and altered slightly. The Plasma grenade however, seemed to have the tendency of sticking itself onto a player that should not have hit by it. What i mean is, the Plasma grenade, instead of going the path where it was aimed it, if there is an object (Stick-able) near it ( A certain radius) it will teleport and stick itself upon that object.

The vehicles are just ridiculous. The mantis is overpowered, the gauss warthog is just pathetic. Instead of evening out the red and blue teams vehicles, it gives more vehicles to a certain team or a more powerful one to the other. A game can be easily won if an opposing team has all occupied all it vehicles.

Friendly fire. Oh yes, its always been there, the most annoying presence of it residing in Reach. Why its never turned off, we will never know. (You can still betray in BTB with vehicles. Guess its categorized under “Realistic”)
The maps are pathetic. The only good ones are Ragnarok, complex and solace.

The Halo 4 players are mostly naive players. That obviously signifies that the Halo community is constantly renewing itself; new players purchase halo franchise and get into the game, unfamiliar with its past and history, and the game itself, often ruining a team game in matchmaking. (Tactless, stupid kids) I can say Halo 4
has few MLG players and old players from the previous Halos.

The Game results. A game is won usually when a team is cooperative and skilled.
However, most of the time nowadays (as i mentioned earlier) teams loose easily due to teammates. Stupid, naive, tactless, un-cooperative,camping, soloing teammates. Yes, they sometimes camo and just crouch in a corner waiting for a enemy to fall prey, And half of the time they die doing so. The people who just all spread out and do not know the crucial control points of every map, and just die due to the opposing TEAM sticking together and working as one.

THERE IS SO MUCH MORE TO MENTION but its 4 am here in the morning, and if i have the time i will come back and edit it for as long as it takes. BTW, i hope you all do realize this is my opinion.

I choose options 3-6. It’s not even Halo. It’s a dumbed down version filled to the brim with overpowered weapons handed out like candy, gimmicks, and randomness. No skill involved here, just random crap. Game has sold over 7 million, yet only a small portion of those who bought the game still play it. The community rejects this sorry excuse for a Halo game and demands an upgraded traditional Halo.

I wish i could chose the bottom 4 options.

I wish there were more options besides, “Lol only noobs like this” And “OMFG I hate this game.”

I personally enjoy the game. It needs polish, but over all I’ve had a better experience playing Halo 4 than I have with Reach or 3.

So what happens if you don’t get what you want from Halo 4. Would that stop the endless posts about the same thing?

> I wish there were more options besides, “Lol only noobs like this” And “OMFG I hate this game.”
>
> I personally enjoy the game. It needs polish, but over all I’ve had a better experience playing Halo 4 than I have with Reach or 3.

You’re in the minority. Real Halo players have rejected this false Halo. It’s not Halo and whatever it’s trying to be, it’s not good or fun.

All this nonsense about real and not real halo players is ridiculous.

> You’re in the minority. Real Halo players have rejected this false Halo. It’s not Halo and whatever it’s trying to be, it’s not good or fun.

I love how you say that, yet I find just as many people supporting and defending the game as there are haters. Please don’t back up your false statements with opinions.

Also using the term “Real players” just kind of makes you seem full of yourself, conceited and like you won’t listen to logic, reason, or another person’s opinion besides your own or like minded ones.

> You’re in the minority. Real Halo players have rejected this false Halo. It’s not Halo and whatever it’s trying to be, it’s not good or fun.

“Real Halo players” are people who play Halo because they enjoy it. Any argument that your specific interest group is the “real” fanbase just makes you sound like a turd and invalidates your authenticity.

It is Halo, because it’s called Halo, is set in Halo’s universe, and has characters, plotlines, and thematic elements that represent Halo. Just because it’s not “Halo 3
with a graphics update” like you whining nostalgia-drunk kids who have never contributed anything worthwhile to what Halo 4 -SHOULD- have changed if you hate all the changes so much wanted it to be? Means nothing.

As to “good” and “fun”, you sir are listing OPINIONS. As it turns out it’s pretty good to a lot of people, a lot of people play it, and a lot of us, while noting its flaws, still like it because it’s fun for us.

Go play your outdated piece of crap and come back if you can provide a constructive criticism on what you dislike about it.

It’s honestly really cool that everyone has an opinion, everyone deserves their own opinion, but honestly, those that pretty much say that Halo 4 is perfect really are blinded, IN MY OPINION.

If you honestly think there is absolutely nothing wrong with this game, then your vision must be quite clouded, or you just have bad taste/low expectations/pleased easily.

All of the above is my opinion, so don’t flame me.

I voted for “What were you thinking?!”

I’ve played Halo since CE, and I skipped Halo: Reach because of the same things a lot of people are complaining about Halo 4 for. I find Halo 4 to be more Halo-esque than Halo Reach at it’s core. Just need Slayer Pro to return. sigh

> > You’re in the minority. Real Halo players have rejected this false Halo. It’s not Halo and whatever it’s trying to be, it’s not good or fun.
>
> I love how you say that, yet I find just as many people supporting and defending the game as there are haters. Please don’t back up your false statements with opinions.
>
> Also using the term “Real players” just kind of makes you seem full of yourself, conceited and like you won’t listen to logic, reason, or another person’s opinion besides your own or like minded ones.

Haha yeah, on a forum full of fanboys. The TRUTH is in the numbers. Millions bought the game, yet only a small portion of those are still playing it, only 2 months after release. If that isn’t logic or reason to you, I don’t know what is. The reason WE have rejected this game is because we don’t want a dumbed down version of what we once loved, filled to the brim with overpowered weapons, gimmicks, and randomness. WE don’t want Halo fiesta! WE want an upgraded traditional Halo and have been wanting this since Halo 3. Give us true Halo. Give us upgraded graphics, physics, framerate, mobility, less lag, H2 strafing and H2 ranking system.

http://vvcap.net/db/SaIf2tJ-jqRUytrRaNDL.htp

While we can get into small specifics we would like back, if you look at H4 overall, its a good game to more players than it is a bad game to some.

Are there things missing (trueskill ranking, “mlg competitive” styled playlists, etc.)? Yes. But take a step back, and look at the game.

Overall its good, and fun to play.

Of course this is my opinion, and just like someone who hates the game is entitled to theirs, I am entitled to mine. But coming it at number 4 isn’t too shabby IMO.

> > > You’re in the minority. Real Halo players have rejected this false Halo. It’s not Halo and whatever it’s trying to be, it’s not good or fun.
> >
> > I love how you say that, yet I find just as many people supporting and defending the game as there are haters. Please don’t back up your false statements with opinions.
> >
> > Also using the term “Real players” just kind of makes you seem full of yourself, conceited and like you won’t listen to logic, reason, or another person’s opinion besides your own or like minded ones.
>
> Haha yeah, on a forum full of fanboys. The TRUTH is in the numbers. Millions bought the game, yet only a small portion of those are still playing it, only 2 months after release. If that isn’t logic or reason to you, I don’t know what is. The reason WE have rejected this game is because we don’t want a dumbed down version of what we once loved, filled to the brim with overpowered weapons, gimmicks, and randomness. WE don’t want Halo fiesta! WE want an upgraded traditional Halo and have been wanting this since Halo 3. Give us true Halo. Give us upgraded graphics, physics, framerate, mobility, less lag, H2 strafing and H2 ranking system.

You know those of us in the tabletop RPG hobby have a word for people like you. It represents someone who dislikes change regardless of the quality of that change, who thinks you can keep a carbon copy of something running way past its shelf life because they can’t bring themselves to be challenged by learning a new skillset, and react to a latent fear of their own inability to react to anything unfamiliar by acting hostile and arrogant about the thing everyone grew bored of.

It’s nice to see grognards happen everywhere in life.

> > You’re in the minority. Real Halo players have rejected this false Halo. It’s not Halo and whatever it’s trying to be, it’s not good or fun.
>
> “Real Halo players” are people who play Halo because they enjoy it. Any argument that your specific interest group is the “real” fanbase just makes you sound like a turd and invalidates your authenticity.
>
> It is Halo, because it’s called Halo, is set in Halo’s universe, and has characters, plotlines, and thematic elements that represent Halo. Just because it’s not “Halo 3
> with a graphics update” like you whining nostalgia-drunk kids who have never contributed anything worthwhile to what Halo 4 -SHOULD- have changed if you hate all the changes so much wanted it to be? Means nothing.
>
> As to “good” and “fun”, you sir are listing OPINIONS. As it turns out it’s pretty good to a lot of people, a lot of people play it, and a lot of us, while noting its flaws, still like it because it’s fun for us.
>
> Go play your outdated piece of crap and come back if you can provide a constructive criticism on what you dislike about it.

Real Halo players are those who want to play REAL Halo, like me. We want a skill based Halo like we mostly had in Halo 2 and to a lesser extent, Halo 3. WE want quick strafing, better mobility, better graphics, better framerate, less lag…pretty much a suped up version of traditional Halo. WE won’t settle for gimmicks, randomness, and bullet magnetism in place of skill. My opinions are backed up by facts. The big fact is that millions bought this game and only thousands are still playing it. That is because we’ve rejected this dumbed down Halo.

i agree with most of the kotaku article.

i would put halo 4 and halo ce at a tie as number one. i think halo 4 was easily better, but halo ce gets points for being the first and being compared to games of its era.

halo 4 and ce had the best campaign. i wouldnt mind replaying either of these solo legendary from start to finish, and im not that good.

i cant say that about reach. i severely disliked the flying levels and i remember a few points on other levels that i didn’t enjoy. nothing to do with difficulty, just not fun. reach does have a great plot though.

halo 2 and 3 had horrible campaigns. lots of levels that were annoying and the story was ultra basic (though epic in scale) but not a single shred of character development or anything remotely exciting like a plot twist or something.

Christ on a bike, people will moan about the smallest little things and preach about how it has “ruined the game!” or “made the game terrible!”

I for one like the fact that 343i tried to evolve the game a little into something fresh and new. So what if the loadout system, killcam, instant respawn and join in progress is like CoD? I don’t play it personally, but CoD is a very successful series, and 343i adopting a few things from it serves to make Halo more accessible to other people.

I’ve seen people moan about gamers quitting mid-game in previous titles leaving a team a player down, and now there are people moaning about 343i’s attempt to rectify that problem with Join in Progress So many people were asking for it in previous Halo’s, so it seems stupid for the community to moan about it now! Of course most of the games you join your team will be losing - people quit out of losing games more than winning ones! Be prepared for it.

In Halo 3 people moaned about the BR being overused etc, but it was still a good game. No BR in Reach.
In Halo Reach people moaned about armour lock and lack of BR in place of the ‘inferior’ DMR. In Halo 4 armour lock was removed and BR reintroduced along with an improved DMR.
In Halo 4 DMR is overpowered, Boltshot is overpowered, too much like another successful franchise, not Halo anymore.

It seems like neither 343i nor Bungie can win for trying with people who feel their opinions on what Halo ‘should’ be are facts. Halo is and always has been about fun, right back from splitscreen in CE. Somewhere along the way a lot of people have begun to take competetive gameplay too seriously and forgotten how to just unwind with a cool videogame that a lot of us have grown up with!

> Real Halo players are those who want to play REAL Halo, like me.

I was unaware that you were the one that unilaterally decided what a “True Halo Fan” or “Real Halo Player” was. I was under the impression that everyone that takes the time to come to the forums and post are true/real fans in their own fashion.

> > > > You’re in the minority. Real Halo players have rejected this false Halo. It’s not Halo and whatever it’s trying to be, it’s not good or fun.
> > >
> > > I love how you say that, yet I find just as many people supporting and defending the game as there are haters. Please don’t back up your false statements with opinions.
> > >
> > > Also using the term “Real players” just kind of makes you seem full of yourself, conceited and like you won’t listen to logic, reason, or another person’s opinion besides your own or like minded ones.
> >
> > Haha yeah, on a forum full of fanboys. The TRUTH is in the numbers. Millions bought the game, yet only a small portion of those are still playing it, only 2 months after release. If that isn’t logic or reason to you, I don’t know what is. The reason WE have rejected this game is because we don’t want a dumbed down version of what we once loved, filled to the brim with overpowered weapons, gimmicks, and randomness. WE don’t want Halo fiesta! WE want an upgraded traditional Halo and have been wanting this since Halo 3. Give us true Halo. Give us upgraded graphics, physics, framerate, mobility, less lag, H2 strafing and H2 ranking system.
>
> You know those of us in the tabletop RPG hobby have a word for people like you. It represents someone who dislikes change regardless of the quality of that change, who thinks you can keep a carbon copy of something running way past its shelf life because they can’t bring themselves to be challenged by learning a new skillset, and react to a latent fear of their own inability to react to anything unfamiliar by acting hostile and arrogant about the thing everyone grew bored of.
>
> It’s nice to see grognards happen everywhere in life.

Nobody grew bored of REAL Halo. Halo 3 is outdated because we want an upgraded version of traditional Halo. We don’t want to keep playing old Halo 3 cause of the stale graphics, mobility, phsyics, horrible lag, and the ranking system has too many restrictions(as opposed to the perfect H2 ranking where you could find games super fast). So by not willing to accept gimmicks and randomness in place of skill means I can’t bring myself to be challenged by learning a new skillset? LOL…gimmicks, randomness and bullet magnetism aren’t skillsets! Strafing and actually having to aim are!

> > Real Halo players are those who want to play REAL Halo, like me.
>
> I was unaware that you were the one that unilaterally decided what a “True Halo Fan” or “Real Halo Player” was. I was under the impression that everyone that takes the time to come to the forums and post are true/real fans in their own fashion.

I speak on behalf of the millions who have rejected this false Halo. The reason we aren’t playing this game is because it’s a horrible game. WE, the millions who have rejected this game, demand a true traditional Halo game that doesn’t rely on gimmicks, randomness, bullet magnetism and overpowered weapons in place of skill and strategy.