Absolutely. Unfortunately, many of the people here are blinded by new game bias and are either incapable or refuse to believe it. No co-op campaign/forge at launch is going to KILL this game after a month. It happens with ALL games. Halo used to be the exception to this. It had firefight, forge, custom games, campaign, multiplayer, and even more on day one. That is why halo 3 and reach lasted for YEARS after their release dates and this was without the modern day, slimy monetization trends. By the time infinite gets forge or coop the majority casual fans will have left without regard to whatever else 343 had planned, and most of the veterans, being given the cold shoulder, will also have left as they have no reason to play something that they’ve already play
Unfortunate indeed.
i like more H5, at least multiplayer, campaing Reach
Yes big Youtube personalities were “concerned”, but I’ve thought this way since then. If they had spent that time doing something more meaningful I wouldn’t feel this way.
If your argument is “Halo Infinite needed to be delayed because graphics” then how does them supporting older hardware not conflict with this? You of course support them making the game run on potatoes because its a feature, thus proving my point. Features/content>graphics
This is my point though, whereas we’ll “wait and see” lots of people will just leave. Does this necessarily matter to long time Halo fans? No. It does matter to millions of players though.
You’ll notice this impact with reviews close to launch (which is when like 90% of them take place btw) and it’ll likely cost it (IGN won’t care though, to be fair)
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I’m old too.
But I don’t think no developer will destroy its population of MP like Bungie did when they brought out Halo Reach!
Halo MP had been killed off by the time H4 arrived.
H4 just put the nail in the coffin. If there were any players left they were sure gone after that catastrophic mess.
H5 has been the revival for multiplayer. It actually made playing fun again.
Maybe it had something to do with a descent ranking system.
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All I have to say is
“To war…”
Worst line ever stated by anyone in a Halo game…terrible…
You talk about big youtubers being concerned last year but it’s not even about that. Did you not see how the press and public reacted? It went far beyond a handful of internet personalities being concerned. I don’t care what youtubers think, I care what the millions of potential players think.
The console thing doesn’t conflict with my point because the game DOES look good now, when in 2020 it didn’t.
By “wait and see” I mean we’ll see what happens when the game launches. I’m in complete agreeance that having those two features at launch will affect review scores and disappoint people which sucks. But thinking millions of players will leave the game for good because it’s going to take 3 months to get co-op and 6 for forge… I just can’t see it. Maybe some will, sure, but the amount will be so much smaller than you’re making it out to be.
I would just like to clarify that I agree with you on features are more important than graphics for me and I wish they’d delay the game until they can have co-op and forge at launch. But if you’ve been paying attention at all this past year and a half, for the health of the game and hype for it, they needed to fix the visuals. You can wish they did the opposite all you want but you have to realize they did what they needed to do based on the impact that demo had on the public and press alike. Again it’d be great if xbox let them delay it even further but here we are.
You think the two features will affect the game more, I think if they left the game in the 2020 state it would’ve affected it more. The least we can agree on is this shouldn’t even have to be a conversation. They should’ve had a good looking game with co-op and forge in 2020 with how long they had to develop.
Edit: off topic but how do you reply to quotes of my post like that with my name in there and everything? I’m on mobile and I don’t see an option anywhere for that.
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Meh. Halo 3’s Campaign is the best in entire franchise. But, the MP is atrocious, in my opinion.
Did you make this same argument for Halo 5? Curious. You could even argue this for Halo 4 with lack of Firefight (though its not comparable to 5 or Infinite respectively)
Mobile websites are infamous for having far less features than the PC ones, the easiest solution is to enable PC mode (I forgot how to do that off top of my head)
You should be able too though, you obviously reply to me, then you highlight each individual segment, quote it. Speaking of things that should’ve been there at launch being able to quote individual portions is freaking incredible compared to before where you had almost no control over it and you’d have to basically quote everything or nothing at all.
I wasn’t very interactive with the community at the start of H5. I just remember everyone hating everything from that game lol
Edit: whoops that was supposed to be a direct reply not a general comment
I think Halo 3 is incredibly overrated. In all aspects, Multiplayer included; further strides have been made in online Multiplayer, and Halo 3 is very far in the past. The Nostalgia High only rides so far. In so much as the Campaign is concerned, Halo 3 has some of the worst lines, an underwhelming plot, The first major villain death in a cutscene (and frankly the most egregious; Truth was the last remaining Hierarch of the Covenant, responsible for 30 years of genocidal war). As well Halo 3 answered and finished very few questions and fights, and introduced many more. Also Flood Hive sphincters. Just… why.
I enjoy it for what it is, but I don’t think it’s much.
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I agree with this sentiment, Halo 3 is put onto another plane of existence compared even to CE/2 and by no means is it a perfect game, but compared to 5 (and more relevant) Infinite its simply superior in terms of its initial reception. Understand that like 90% of all the reviews you’ll see for Infinite will come with first couple of weeks, some games get insanely lucky (like Fortnite) but its more often the case that a game that gets a lukewarm reception will receive a lukewarm audience.
Basically 5/Infinite just make it apparent that Bungie were superior in terms of releasing finished products, so I’d love to diss Halo 3 but its unfair to compare a game that was complete to ones that are not.
Edit: understand that Halo 3 had half the dev time of Infinite… Yes, Bungie accomplished more in half the time than 343i did. Let that sink in. Puts it into perspective just how good things once were for fans.
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The game isn’t out so how exactly can you make that claim?
People were negative on forums when it was known brutes replaced elites prior to 3s launch.
The beta wasn’t nearly as well recieved for halo 3 than it was for infinite.
Haloce to reach cut just as much if not more than infinite during development the difference here is transparency.
I really can’t take that last post you made seriously it is just so driven by nostalgia.
Forge and coop are coming to the game.
Halo has never had an as ambitious campaign and the sandbox is almost entirely new.
The reception to infinite right now is overwhelmingly positive.
A opposed to “its just the same but slower and equipment ruin the balancing and the br sucks now.” Rhetoric we got leasing up to halo 3 after the beta.
Seriously.
Halon3s engine barely changed from 2.
Go look at the tool sets.
Infinite finally has feature bungie failed to get into the engine on multiple occasions.
I’m just gonna mute this thread itnhas gotten too silly for me.
your argument actually supports my argument if you use logic.
The whole point of this thread is that first impressions are everything, its why Halo 3 is so highly regarded, its why Halo 5 is regarded low (there are other reasons obviously, but it definitely didn’t help)
Yes Infinite had a great flight, that’s pretty much where the vast majority of positivity is coming from, but that just supports my argument that initial impressions set the foundation for how people perceive things retroactively.
Now if the MP is as good as it was in the flight (it frankly should be superior, but I digress) with more good maps and modes, then surely this will not be forgotten/ignored by the general media/press, but even then you have to assume that no forge/Co-op at launch still hurts it ultimately.
To be fair to you and others we don’t know exactly how the game will shape up to be at launch, just as much as you are saying it’ll be the pinnacle of Halo, likewise we could end up with another huge blunder for Campaign and its a disaster as far as matchmaking is concerned where servers are overwhelmed, so it could go either way.
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LOL I like that line. I also agree, Halo 3 will forever be on top as the king of video games. I don’t care what anyone else says.
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How in the world are you judging a game that hasn’t even released yet? A Tech Preview/Beta does not for enough information make.
No logic says first impressions are first impressions.
That would be first hands on, eg beta flight.
3s was nit as well recieved.
By your “logic” expectations are low due to Craig demo and the transparency being the real first impressions.
Or halo2 was primed to fail. Having a huge reveal that saw cuts and a massive amount of positive coverage of the mp beta.
Reach beta was a lock and bloom disaster but it still didn’t hold itself halo 3
But fact is you claimed know the reception of an as if yet unreleased title. Which you don’t.
Lastly.
Having content to release steady large updates is no garuntee of your thesis especially given how small the sample is and the nebulous way you have provided self contradictory points through the thread.
Forge is a small sub section and coop, is my traditional sub section but this is a f2p title so none of this conjecture has a solid base.
There are multiple games that subvert your theory as has been pointed out to you.
Forge maps won’t even effect the standard player base for a long time as the maps aren’t in matchmaking just customs for a lengthy period.
I really don’t see any logic to your argument.
You are entitled to your opinion but I’d appreciate if you don’t reply in an attempt to push it on me further.
It just isn’t making much sense and infinity is on track to do pretty well looking at all the information we have.
Halo 3 is my all time favourite game but it is straight up illogical to say infinite is in a worse position at launch than it. Infinites launch is literally unlike any we have seen for halo to date and can’t be compared to halo 3s.
This is true. They could’ve somehow decided to make massive and unforeseen decisions to ruin it at launch, but considering it was only a few months before release I do think its pretty safe to assume it’ll play like the flights but with more maps/modes (hopefully)
Regardless, only reason why anybody has high hopes for its MP is because of the flights, surely IGN gameplay isn’t to blame lol.
Multiplayer is also not the entirety of the game. We’ve likely seen less than 5% of what Halo Infinite has to offer. What we’ve seen is certainly impressive and good, but that doesn’t mean it can be rationally or realistically compared to other releases, as it’s release is a full month out.
And personally, I think comparing it to a 14 year old game is ridiculous.
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Im just gonna have to say this is a bad take. 
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lol no chance
We’ve seen probably about 50% of the MP, from the modes/maps.
Maybe for Campaign we’ve only seen a very small slice.
Infinite isn’t a year away, its 30 days. If the MP is drastically different from what we’ve already seen so far that’s a huge display of incompetence from 343i… Customers/gamers should know what to expect.
Its MP is much bigger than what they’ve shown though, just saying. November 15th will impress
Exactly. Halo 3 is even more impressive when you put it like that. Bungie was able to do more with far less time/resources.
Edit: maybe in another 10 years 343i will surpass them lol
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