I think we all agree that we want a Halo 3 mappack, only containing maps that would work with Halo 4’s sandbox. Yes, if we want old maps we could play them just by firing up Halo 3, but we want Halo 4’s game mechanics and multiplayer population.
Here is my proposal for this mappack dubbed “Memorial”, along with argumentation.
The mappack would feature remakes of: Construct, The Pit, Guardian, Last Resort and Foundry.
Halo 3 Memorial Mappack
Risen (Construct)
Why this map: Would be the best fit for Halo 4 due to it’s Forerunner style, long pathways which suit well for Sprint and verticality which makes the jetpack great. Imagine this with Halo 4’s beautiful new Forerunner art style.
Suited gametypes: Infinity Slayer, Oddball, Regicide, SWAT, Flood, King of the Hill
Boot Camp (The Pit)
Why this map: One of Halo 3’s fan favorites. Would add a much needed symmetrical map to Halo 4’s current offerings. Again, long pathways which suit well for Sprint, would also be great for objective gametypes. Fits well with the story of the Infinity being a training exercise for Spartan IVs. Imagine this with Halo 4’s new graphics, the new Pelicans and Requiem’s landscape outside.
Suited gametypes: Infinity Slayer, CTF, Dominion, Oddball, Regicide, SWAT, Flood, King of the Hill
Sentinel (Guardian)
Why this map: Yes, Guardian. It was Halo 3’s most popular map by far. Halo 4 needs some more small-scale maps, and some more green. It’s not too small for Halo 4; if you think of it, it’s not much bigger than Haven. However, its size should be tweaked a little bit so you still have to use the man cannons to get around instead of jetpacking. This would also make the pathways longer for Sprint. Imagine this with Halo 4’s new graphics; beautiful overgrown Forerunner area with the new lighting. Jetpack could work really well here.
Suited gametypes: Infinity Slayer, Oddball, Regicide, Flood, King of the Hill
Final Harbor (Last Resort)
Why this map: Ah, Last Resort, we have missed you. What’s a Halo game without Last Resort? Yes it has been remade already from Halo 2 (Zanzibar) for Halo 3, but it would still work great in Halo 4’s sandbox. How many times have I wished for Sprint in Halo 3 when I spawned on the beach? Also features lot of space for vehicles, great points for bases for Dominion. And we just want a beach and palm trees in a map! Imagine this with Halo 4’s graphics.
Suited gametypes: Infinity Slayer, Big Team Infinity Slayer, Oddball, Flood, King of the Hill, CTF
Cargo (Foundry)
Why this map: Halo 4’s Forge desperately needs a large, flat Forge map with a lot of objects. The flat space in Erosion can do the job, but doesn’t have all the cool objects Foundry did, and has a lot of brown rocks and objects. Foundry was Halo 3’s best Forge map according to many, and also a great map overall in multiplayer. The remake could take place on Infinity’s cargo deck instead of a warehouse. Imagine this with Infinity’s interior (as seen in the beginning of the campaign level Shutdown).
Suited gametypes: Any (Forge)
Why not add [insert map here]?
This were the best and most popular maps I could come up with that also work with Halo 4’s sandbox, although Avalance and High Ground could work well too, but since there are no flying UNSC vehicles, Avalanche wouldn’t work. High Ground could work though, having the same kind of terrain as the Mammoth mission, so that one could be switched with Last Resort. Snowbound and Isolation would work really well too, but those weren’t too popular. Blackout, Epitaph, Heretic and Citadel wouldn’t work in Halo 4’s sandbox due to Sprint. Sandtrap (and Sandbox) would be ruined by the DMR. Really, I’ve been thinking about what would work best in this mappack for a while
Maps from other games haven’t been mentioned since, well, it is a Halo 3 mappack.
AWESOME, how can we get 343’s attention?
Make sure to reply to this thread, whether you agree with my ideas or not, and keep the thread active so that it won’t get buried underneath all the other threads. Also pressing Thanks would be apreciated
Finally, if you have time, please check out and support my alternate control scheme proposition.
Personally, I’d easily pay 1200 MSP or more for a mappack like this, and I hope others like my ideas too. Thanks for reading 