Halo 3 maps vs Halo 4 maps

Why are the halo 4 maps so bad? Theres none good balance maps except Haven and Solace.

Halo had the best maps - symmetrical maps with counterattack sniper postions like the pit, last resort and narrows.

Small symmetrical maps like Citadel, Assembly and Epitaph were really good small maps with a lot of close range combat.

For next two maps packs plz make some really good symmetrical maps like Foundry, Rat’s Nest, Sandbox and may more.

Thats all halo about nice balance weapons and small or big symmetrical maps.

Thats why halo 3 maps are so much better then halo 4’s maps.

Dont get me started on Halo 2 maps

I never bought Halo 3, didn’t have an Xbox at the time. But whenever I played Halo 3 with friends, I always came back home remembering the beautiful maps in that spectacular game.

Halo 3 maps were masterpieces.

The maps in this game are convoluted trash. I hate them all.

Um Adrift too. Its as symatrical it can get…

At launch Halo 3 had 11 maps and only 4 of them where symatrical. Isolation, The Pit, Narrows and Snowbound.

Halo 3 had some great maps dispite it wasnt symetrical like Construct or Guardian. Still are good maps in my eyes. Sure everyone has different opinion on what maps they like but guardian and construct are two of my favorit maps during the time I have played Halo. (Never played Halo 2 or CE)

Don’t get me wrong, I would love to see a bunch of new small-medium size maps for team doubles and Slayer. As of now there are only 4 maps for those playlists. I think Complex is way to big for slayer games…

am i the only one who loves the maps this game shipped with? this is like the first Halo i have ever played that i dont swear and scream when people vote for a map that i didnt want…

Weasel

All H3 maps are better than H4. Even sandtrap beats vortex. :frowning: