Halo 3 Is The Perfect Halo

Everything about this game. Its Campaign, Matchmaking, Custom Games and even Forge - everything - is the best example of how to make an effective and memorable Halo game. A game that keeps you coming back half a decade later despite the existence of two major successors.

True Halo multiplayer that lacks all of the gimmicks of today’s modern shooters and differentiates it from anything else you’ll find on the market, which simultaneously makes it so great.

Legendary maps like Guardian, The Pit, High Ground, Narrows, Last Resort, and Sandtrap that delivered a healthy balance of symmetrical and asymmetrical experiences.

Armor that actually looks appropriate for the Halo universe that required completing actual challenges to obtain.

A leveling system that actually granted you rewarding feelings of accomplishment and success through winning matches to gain experience and bettering your performance for increased skill levels.

An epic Campaign that allowed players to choose how they wanted to play. Whether it was boarding the Scarab by aircraft, ascending a crane to board it on foot, or destroy its legs with heavy firepower: The choice was yours.

Endless possibilities and fun in the game’s custom options.

Infection Mode + Custom Maps = Many, many, memories.

And last but not least, a developer that constantly supported the game by never losing an eye on it. A developer that promotes creativity and releases downloadable content that they themselves would want to buy.

All of this is why we love Halo. Not armor abilities. Not perks. Not ordnance drops. Not custom classes. Not a purely XP-based leveling system. Not a linear campaign that gives you zero opportunities to get creative. Not a slew of asymmetrical maps with Mantis mechs waiting for abuse.

Rewind back to when the game first came out… “OMG WORST HALO EVER!” “This game is awful”

I really hate this community. Nothing but idiots that are full of nostalgia.

> Rewind back to when the game first came out… “OMG WORST HALO EVER!” “This game is awful”
>
>
>
> I really hate this community. Nothing but idiots that are full of nostalgia.

Not everyone was like that when the first game came out.
and Halo waypoint only existed since 2009.

I also believe Halo 3 was the best Halo game.

The title speaks for itself. This WAS the best Halo ever. I loved the lighting and color a lot. Reach’s color is a little dull, and the lighting is okay (I LOVE REACH THOUGH!) I always loved riding the Mongoose around, running over people, but the best part…was the dual wield weapons! It also had the best Halo campaign ever!

> I really hate this community. Nothing but idiots that are full of nostalgia.

I never was like that. When Halo CE came out I loved it. When Halo 2 came out I loved it, and when halo 3 came out yes you’ve guessed it: I loved it.

It wasn’t until derp reach my track record of loving Halo games got ruined.

> > Rewind back to when the game first came out… “OMG WORST HALO EVER!” “This game is awful”
> >
> >
> >
> > I really hate this community. Nothing but idiots that are full of nostalgia.
>
> Not everyone was like that when the first game came out.
> and Halo waypoint only existed since 2009.
>
> I also believe Halo 3 was the best Halo game.

A lot of people were like that. Bungie.net forums were awful, and Waypoint is turning out the same way with all the Halo 4 hate.

I disagree, on the campaign front that is. Halo 3 in my opinion was no where near as good as Halo Reach, or Halo 2, or Halo 4 when it came towards its campaign.

The only thing that Halo 3 had the best in was multiplayer. Besides the ranking system, the maps were always fun, custom games was great, double xp events like Grifball and living dead, Forge, machinimas, screenshots…Halo 3 had an amazing multiplayer, custom and forge and fileshare component to it.

Halo 3 had an awesome campaign, but that was it. Halo 3 had a horrible matchmaking system. I hated the fact that you had to WIN to rank up. It got boring very quickly.

WHAT!! You mean if you lost you didn’t rank up!!
Well that just doesn’t make any sense to me!! Erm lol

Halo 3 Is The Best Because Of The Epic Campaign And Mutiplayer
And Sad Bits Too
HALO 3 RULES!

> Halo 3 had an awesome campaign, but that was it. Halo 3 had a horrible matchmaking system. I hated the fact that you had to WIN to rank up. It got boring very quickly.

I like the idea of having to REALLY earn EXP by winning matches. It encouraged players to improve themselves while Halo 4 awards players a significant amount of XP regardless of their performance in a match.

And the fact that you needed to win to rank up increased teamplay!
Hate 4’s ranking system, no teamplay.

> Halo 3 had an awesome campaign, but that was it. Halo 3 had a horrible matchmaking system. I hated the fact that you had to WIN to rank up. It got boring very quickly.

God forbid you actually had to earn your rank rather than have it handed to you for playing a few games

Really? The Campaign was perfect? The campaign was horrible. It had no love! The Multiplayer was the only thing that got any love because it was a money maker!

I loved everything about Halo 3.

Remember how buggy halo 3 used to be when it first came out? I had the eva chest unlocked after beating the tsavo highway level, i see that i get them. Go to grandmas, get home hours later, THEYRE GONE! I was So Mad! Then Bungie Fixed Everything with Tu1. When Did that Come Out? I Had To wait til February because My family still Had Dial up at The Time. I Love The complimentary elite Shoulders Tho.

This game…so great. The core of this game is amazing. The physics were perfect, the lighting was perfect, the character models were the best so far, it had Elits in multiplayer that didn’t look like bobbleheads, the vehicles were ACTUALLY USEFUL, this was a great game. If 343 would take the engine from Halo 3, and build on it, they would have the best halo yet. The vehicles in 4 blow up too easy, the warthog turret sprays and overheats, the visors have no reflection. Theater mode is like Reach, not like 3’s, which sucks. The in game cgaracter models are like Reach’s as well, which also sucked. For some reason, when you go in the shade your still lit up like their is a light shining on you. So many little errors that it drives you mad. Why couldn’t 3 have the population it had at launch right now?

Halo 3 was always the best IMO.

Save the AR spawns. Those could go away forever.

> Everything about this game. Its Campaign, Matchmaking, Custom Games and even Forge - everything - is the best example of how to make an effective and memorable Halo game. A game that keeps you coming back half a decade later despite the existence of two major successors.
>
> True Halo multiplayer that lacks all of the gimmicks of today’s modern shooters and differentiates it from anything else you’ll find on the market, which simultaneously makes it so great.
>
> Legendary maps like Guardian, The Pit, High Ground, Narrows, Last Resort, and Sandtrap that delivered a healthy balance of symmetrical and asymmetrical experience.
>
> Armor that actually looks appropriate for the Halo universe that required completing actual challenges to obtain.
>
> A leveling system that actually granted you rewarding feelings of accomplishment and success through winning matches to gain experience and bettering your performance for increased skill levels.
>
> An epic Campaign that allowed players to choose how they wanted to play. Whether it was boarding the Scarab by aircraft, ascending a crane to board it on foot, or destroy its legs with heavy firepower: The choice was yours.
>
> Endless possibilities and fun in the game’s custom options.
>
> Infection Mode + Custom Maps = Many, many, memories.
>
> And last but not least, a developer that constantly supported the game by never losing an eye on it. A developer that promotes creativity and releases downloadable content that they themselves would want to buy.
>
> All of this is why we love Halo. Not armor abilities. Not perks. Not ordnance drops. Not custom classes. Not a purely XP-based leveling system. Not a linear campaign that gives you zero opportunities to get creative. Not a slew of asymmetrical maps with Mantis mechs waiting for abuse.

Totally agree sir.

I liked Halo 2’s campaign a little more, but Halo 3 had the best mp and maps.