Does anyone else notice that the aiming in halo 3 feels really weird? I mean it feels like the reticle just isn’t going where I want it to go.
I have no trouble aiming in Halo Ce, Halo 2 or Halo 2A… But I just can’t aim like I used to in Halo 3. I was very good at aiming on the 360 Halo 3, so i don’t know why it feels so weird on the xbox one. Maybe it’s the controller, I don’t really know. But it feels like I’m trying to aim underwater.
To list everything:
60fps does make a difference.
H3 you have to lead your shots more then any other Halo.
Old 360 controls generally developed dead zones… hence why you never played like a boss on another persons console… unless you brought your own control with you. I used to replace my control’s 2 months before a Halo release or every 10 months. (2 months before because they also needed time to wear in too!)
Your using the One control now and there’s way more accuracy in the movements and the thumbsticks actually returns back to zero.
All I can suggest is going to campaign and play it on legendary for a couple of hours… you’ll soon be back in the swing of things. The skills are there, you just need to re-adjust.
Many will disagree, but I offer a nice analogy. Halo is like Golf lol… you wouldn’t change your brand of golf ball, or clubs when you’re halfway through a 18 hole competition… good players need to maintain that consistancy. Typically… food or drink getting into the buttons… or even dropping the control of the edge of the couch, tended to spoil the performance of the 360 control.
“Conditions must be perfect… it’s business time”
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> > Omg yea H3 was not made for noobs, go and play smth another if you dont understand how the h3 br works
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> what’s smth?
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> Also, read my original post properly before you post a useless message like that.
But he’s a H3 legend! He clearly knows what he’s talking about! (Sarcasm)
The only thing I’ve really noticed is that the 60 FPS does make a HUGE difference for me personally, but everything else I was able to adapt to sorta quickly, in my opinion H3 was the harder out of the 4 games to adapt to, but it might only be because I’ve play both of the PC ports of Halo:CE and Halo 2 at 60 FPS, so it wasn’t a huge gap for me like H3 was.
Oh wow that’s why I couldn’t make gold1 to gold2 jump on Guardian.
Maybe have something to do with the game running at 60 fps instead of 30 though
And I also noticed you can’t really run at a straight line in Halo 3.
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> Does anyone else notice that the aiming in halo 3 feels really weird? I mean it feels like the reticle just isn’t going where I want it to go.
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> > Does anyone else notice that the aiming in halo 3 feels really weird? I mean it feels like the reticle just isn’t going where I want it to go.
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> There is less aim-assist in Halo 3.
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> And that’s why I like it.
There’s as much as there is in Halo 2 and Reach, only difference is that aim acceleration makes long range BR battles luck based.
Halo 3 BR is awful. The aim acceleration is far to heavy, and the aiming layout is on a grid, rather than a circle, so aiming is blocky and unwieldy.
I can definitely aim in most other Halos, and 90% of the time win precision battles, but I find it extremely hard with the BR at long range in Halo 3, even if I could shoot longer distances fine in any other Halo game.
If someone can’t shoot properly in Halo 3, I don’t blame them.