Did anyone notice the new suppressed SMGs in H2A? I think it’s a new update but I just wanted to ask to make sure. And what do they do differently to the normal SMGs?
I think these were added into Halo 2 Vista and they just ported them over into MCC.
Not really sure what the difference is. Probably less spread and less noise.
They’ve been in the game for ages. Maybe even from the launch.
Normal SMG’s are more accurate, probably considered for close-mid"ish" range. Suppressed SMG’s have a faster fire rate, and considered for close range for maximum damage.
Also, Suppressed SMG’s are quieter. Actually, why am I saying this? Who cares if a weapon is quiet or not in Halo?