Hello, I’ve been trying to beat Halo 2 campaign (on Xbox One X) in under 3 hours, I’ve been working on it during march, I was able to bring the total time down to 3h 21m. Then I had to leave home for two weeks, I installed MCC on my PC and I played casually for a few hours. Yesterday I got back on Xbox and I decided to try to skim some time in a few Halo 2 missions. Surprisingly, the enemy AI awareness and aggressiveness seem to be increased compared to what they were two weeks ago. I was wondering if anything changed H2 campaign-wise in the last couple weeks, I’m not talking about jackal snipers, but grunts, brutes and elites seem to be more affected by this. I’m an experienced player that have been playing Halo for more than 15 years. Could this be only on my mind? :'D
Ok, it was probably a bug, I completed a mission on easy difficulty, reverted to legendary, and the overall difficulty became again consistent to what I experienced until two weeks ago. Any mod can close this thread, thanks.
Closing at OP’s request