Halo 2 BR as default BR.

Thanks 343.

> 2533274842143298;1:
> Thanks 343.

It is the default BR … in Halo 2.

> 2533274795938680;2:
> > 2533274842143298;1:
> > Thanks 343.
>
> It is the default BR … in Halo 2.

You don’t say.

No, Halo 2 BR should remain in the game but not as a default weapon.

Is this a Halo: Infinite thread or a Halo 5 thread? Because in Halo 5, the H2 BR is essentially a power weapon because of its massive bullet magnetism, and would therefore be completely broken as a starting weapon. And in Halo: Infinite, well, there is no information about anything at all… I’m confused as to why this is in the Halo: Infinite forums.

> 2533274879416877;5:
> Is this a Halo: Infinite thread or a Halo 5 thread? Because in Halo 5, the H2 BR is essentially a power weapon because of its massive bullet magnetism, and would therefore be completely broken as a starting weapon. And in Halo: Infinite, well, there is no information about anything at all… I’m confused as to why this is in the Halo: Infinite forums.

Pretty sure OP meant Halo 2br should be the default weapon for Halo Infinite, I sort of agree with OP since didn’t like the design of the H5 br. As for being power weapon…hardly call it that but in H5 it seemed similar to the H2 weapon, well H5’s weapon balancing wasn’t great so hopefully Halo 2 weapons return, it sort of annoyed me when they changed the tier of the weapons in H5’s loadouts since previously I would ignore the H5 whenever possible.

> 2533274829873463;6:
> > 2533274879416877;5:
> > Is this a Halo: Infinite thread or a Halo 5 thread? Because in Halo 5, the H2 BR is essentially a power weapon because of its massive bullet magnetism, and would therefore be completely broken as a starting weapon. And in Halo: Infinite, well, there is no information about anything at all… I’m confused as to why this is in the Halo: Infinite forums.
>
> Pretty sure OP meant Halo 2br should be the default weapon for Halo Infinite, I sort of agree with OP since didn’t like the design of the H5 br. As for being power weapon…hardly call it that but in H5 it seemed similar to the H2 weapon, well H5’s weapon balancing wasn’t great so hopefully Halo 2 weapons return, it sort of annoyed me when they changed the tier of the weapons in H5’s loadouts since previously I would ignore the H5 whenever possible.

Okay, so he’s saying they should include the H2 BR in Infinite and make it the starting weapon?

Well the H2 BR is significantly better than every other loadout weapon in Halo 5, so I would call that a power weapon even if it’s listed under loadout weapons in Warzone. The bullet magnetism on that thing is just so outrageous to the point that I tend to prefer it over a Rocket Launcher because of how easy it is to use and how consistently you can win gunfights with it at any range.

assuming you mean the main br in infinite should be based on the h2 br, I entirely agree, that is the best br. though a little less bullet magnetism would be a good idea but I think that’s primarily a halo 5 issue.

Br is good

Halo 2s BR is Halo 2s BR. We got it as a treatment in Halo 5 but canonically, i want the BR85 model to continue service as the mainline 3-burster.

> 2533274879416877;7:
> > 2533274829873463;6:
> > > 2533274879416877;5:
> > > Is this a Halo: Infinite thread or a Halo 5 thread? Because in Halo 5, the H2 BR is essentially a power weapon because of its massive bullet magnetism, and would therefore be completely broken as a starting weapon. And in Halo: Infinite, well, there is no information about anything at all… I’m confused as to why this is in the Halo: Infinite forums.
> >
> > Pretty sure OP meant Halo 2br should be the default weapon for Halo Infinite, I sort of agree with OP since didn’t like the design of the H5 br. As for being power weapon…hardly call it that but in H5 it seemed similar to the H2 weapon, well H5’s weapon balancing wasn’t great so hopefully Halo 2 weapons return, it sort of annoyed me when they changed the tier of the weapons in H5’s loadouts since previously I would ignore the H5 whenever possible.
>
> Okay, so he’s saying they should include the H2 BR in Infinite and make it the starting weapon?
>
> Well the H2 BR is significantly better than every other loadout weapon in Halo 5, so I would call that a power weapon even if it’s listed under loadout weapons in Warzone. The bullet magnetism on that thing is just so outrageous to the point that I tend to prefer it over a Rocket Launcher because of how easy it is to use and how consistently you can win gunfights with it at any range.

Well maybe in H5 but that’s probably due to the game being an unbalanced mess, there’s a lot of things about the weapons on that game that bug me a lot. Still had plenty of fun playing Halo 2, never once did I see it as power weapon back then. As for Rocket Launcher I feel like they sort of messed that up in H5 since the ‘splash’ damage radius is poor due to the fact that I’ve seen enough times where people use it near point blank and walk off with barely a scratch. So hopefully Infinite get’s the feeling of a H2 br, the game-play too since h5 felt too much like CoD to me.

As in the H2 BR or the H5 H2 BR? If you’re wanting the H5 version they better turn down that magnetism.

Sadly, the game already has taken an artistic design and canon that would make having halo 2 br as standard a total mistake speaking about lore and logic

> 2533274829873463;11:
> > 2533274879416877;7:
> > > 2533274829873463;6:
> > > > 2533274879416877;5:
> > > > Is this a Halo: Infinite thread or a Halo 5 thread? Because in Halo 5, the H2 BR is essentially a power weapon because of its massive bullet magnetism, and would therefore be completely broken as a starting weapon. And in Halo: Infinite, well, there is no information about anything at all… I’m confused as to why this is in the Halo: Infinite forums.
> > >
> > > Pretty sure OP meant Halo 2br should be the default weapon for Halo Infinite, I sort of agree with OP since didn’t like the design of the H5 br. As for being power weapon…hardly call it that but in H5 it seemed similar to the H2 weapon, well H5’s weapon balancing wasn’t great so hopefully Halo 2 weapons return, it sort of annoyed me when they changed the tier of the weapons in H5’s loadouts since previously I would ignore the H5 whenever possible.
> >
> > Okay, so he’s saying they should include the H2 BR in Infinite and make it the starting weapon?
> >
> > Well the H2 BR is significantly better than every other loadout weapon in Halo 5, so I would call that a power weapon even if it’s listed under loadout weapons in Warzone. The bullet magnetism on that thing is just so outrageous to the point that I tend to prefer it over a Rocket Launcher because of how easy it is to use and how consistently you can win gunfights with it at any range.
>
> Well maybe in H5 but that’s probably due to the game being an unbalanced mess, there’s a lot of things about the weapons on that game that bug me a lot. Still had plenty of fun playing Halo 2, never once did I see it as power weapon back then. As for Rocket Launcher I feel like they sort of messed that up in H5 since the ‘splash’ damage radius is poor due to the fact that I’ve seen enough times where people use it near point blank and walk off with barely a scratch. So hopefully Infinite get’s the feeling of a H2 br, the game-play too since h5 felt too much like CoD to me.

Yep. I read this entire thread as solely referring to the H2 BR in Halo 5.

But yes with regards to the actual Battle Rifle from Halo 2, it’s not a power weapon. Gameplay-wise, it in no way whatsoever resembles its counterpart in Halo 5. So if the OP meant the original BR from the actual game Halo 2, then I suppose that’s fine. I just think the OP didn’t explain himself at all and that is baaaaaaaad.

All I know is the BR in Halo 6 better not be like the H5BR as it’s terrible!! And I don’t want the BR to have this dumb ADS style zooming looking either as it is also terrible.

Having a BR that is more along the lines of look, sound, feel and gameplay of the H2BR sounds good to me.

Since 343 is bringing back some of the “classic” elements of Halo (Chief’s armor/helmet, etc.) and there could be a story reason for going back to older tech (Cortana and her AI gang hindering development and transport), we may very well see the H2 BR, or at least the canonical model (BR55) be the main weapon in Infinite.

> 2535448706146827;16:
> Since 343 is bringing back some of the “classic” elements of Halo (Chief’s armor/helmet, etc.) and there could be a story reason for going back to older tech (Cortana and her AI gang hindering development and transport), we may very well see the H2 BR, or at least the canonical model (BR55) be the main weapon in Infinite.

Doesn’t really need to be a story reason. There’s been plenty of wars in real life where armies would use mix’s of tech of new and older tech so it’s kind of natural to see older/new weapons return…just like they frequently re-use old armour tech…

> 2533274912308826;13:
> Sadly, the game already has taken an artistic design and canon that would make having halo 2 br as standard a total mistake speaking about lore and logic

I’d have to disagree with this. The artistic design for Infinite seems like it’s going back to the classic design but the lore itself feels mostly messed up because of 4,5 due to it feeling like a ‘soft reboot’ that felt completely inconsistent with the majority of the Halo universe so if Infinite ‘reverts’ back to it’s original roots then the ‘soft reboot’ would be void since too many things in the ‘soft reboot’ made no sense. Just to be clear when I say “soft reboot” I’m referring to how the artistic changes changed so much that art styles have made the redesigned Elites barely recognisable to it’s iconic counter-parts. Even the Forerunner tech/environment in 4,5 did not match with what was consistent in the original trilogy.

I really appreciate that being the case

> 2533274829873463;17:
> > 2535448706146827;16:
> > Since 343 is bringing back some of the “classic” elements of Halo (Chief’s armor/helmet, etc.) and there could be a story reason for going back to older tech (Cortana and her AI gang hindering development and transport), we may very well see the H2 BR, or at least the canonical model (BR55) be the main weapon in Infinite.
>
> Doesn’t really need to be a story reason. There’s been plenty of wars in real life where armies would use mix’s of tech of new and older tech so it’s kind of natural to see older/new weapons return…just like they frequently re-use old armour tech…
>
>
> > 2533274912308826;13:
> > Sadly, the game already has taken an artistic design and canon that would make having halo 2 br as standard a total mistake speaking about lore and logic
>
> I’d have to disagree with this. The artistic design for Infinite seems like it’s going back to the classic design but the lore itself feels mostly messed up because of 4,5 due to it feeling like a ‘soft reboot’ that felt completely inconsistent with the majority of the Halo universe so if Infinite ‘reverts’ back to it’s original roots then the ‘soft reboot’ would be void since too many things in the ‘soft reboot’ made no sense. Just to be clear when I say “soft reboot” I’m referring to how the artistic changes changed so much that art styles have made the redesigned Elites barely recognisable to it’s iconic counter-parts. Even the Forerunner tech/environment in 4,5 did not match with what was consistent in the original trilogy.

Anyways, halo always has been ilogical and inconsistent with the artistic design :v

> 2533274912308826;19:
> > 2533274829873463;17:
> > > 2535448706146827;16:
> > >
>
> Anyways, halo always has been ilogical and inconsistent with the artistic design :v

Disagree with you there. The general design of Halo 1-3 was consistent and each designs were consistent in Odst, even Reach and Halo wars until 4, which is why we have debates about why the ‘elites designs being wrong’ but if Halo fix’s the series and makes it more like classic Halo then the inconsistent’s from modern Halo then the consistences would sort of become at a minimal, this is the same with game balancing too since the balancing in H4,5 play nothing like classic Halo, end up becoming more frustrating.