Halo 2 Anniversary will have MP

It will not be like Halo CE Anniversary, one reason being the xbox one is not backwards compatible.

It was rumored that Halo 4 will have a port on the XBox One, so it’s possible they might build a multiplayer off from that for H2A. But I hope they don’t do that, and just build on the already existing multiplayer. It functions way better than CE’s original multiplayer, so it will be a lot easier for them to implement.

halo 2 was the best halo online period. i hope they dont make halo 4’s because its awful in comparison.

> halo 2 was the best halo online period. i hope they dont make halo 4’s because its awful in comparison.

Agreed.

Even if we don’t get the MP I’ll still be happy with receiving the greatest Halo campaign of all time.

You seem awfully sure of that OP, and I can’t see why.

I also can’t see how so many people adore Halo 2 multiplayer. What made it so good?

> You seem awfully sure of that OP, and I can’t see why.
>
> I also can’t see how so many people adore Halo 2 multiplayer. What made it so good?

It was the first. That and the insanely good maps.

> > You seem awfully sure of that OP, and I can’t see why.
> >
> > I also can’t see how so many people adore Halo 2 multiplayer. What made it so good?
>
> It was the first. That and the insanely good maps.

We need more interactivity…

But yeah, that’s what I thought. Kinda worried that even if 343 rerelease the untouched MM, it’ll be a disappointment. Nostalgia’s a Yoink!.

Did you play Halo 2 multiplayer consistently, or did you recently come to Halo from other games? Halo 2 was the epitome of raw, true competitive gameplay. You were either good or bad. There were no lucky ordnances to bring you back or rule the map with, you had to understand map flow and control instead of being able to fly, you had to be aware instead of being able to see through walls, you had to pay attention to weapon and power-up spawns instead of having camo in a loadout or having a blaring icon on your HUD for weapon spawns.

Everyone that enjoys Halo as it is now also enjoyed games like COD and Battlefield. You don’t need to understand why we enjoyed Halo 2 so much. You were probably busy playing other games, and not once did I question that.

> Did you play Halo 2 multiplayer consistently, or did you recently come to Halo from other games? Halo 2 was the epitome of raw, true competitive gameplay. You were either good or bad. There were no lucky ordnances to bring you back or rule the map with, you had to understand map flow and control instead of being able to fly, you had to be aware instead of being able to see through walls, you had to pay attention to weapon and power-up spawns instead of having camo in a loadout or having a blaring icon on your HUD for weapon spawns.
>
> Everyone that enjoys Halo as it is now also enjoyed games like COD and Battlefield. You don’t need to understand why we enjoyed Halo 2 so much. You were probably busy playing other games, and not once did I question that.

I assume you are replying to me?

Name one gameplay element of Halo 2 that Halo 3 didn’t at least match. Not to mention the fact that Halo 3 WASNT a buggy mess with ridicules bullet magnetism. I wouldn’t call exploiting glitches and swipe-sniping skillful.

“Halo as it is now” isn’t Halo 3. Anything post Halo 3 is what I have beef with. Your arguments all sound like they are for Halo: Reach/4 - style gameplay.

> “Halo as it is now” isn’t Halo 3. Anything post Halo 3 is what I have beef with. Your arguments all sound like they are for Halo: Reach/4 - style gameplay.

Your opinions on post-3 Halo are irrelevant to this discussion. Your opinions on my other opinions are irrelevant to this discussion. If you’ve got a problem, kindly PM me or engage me in an appropriate thread. Otherwise stay on topic.

I’m arguing that all these people hyping Halo 2 as the best multiplayer game ever are going to be disappointed when they discover it isn’t. Because it most definitely isn’t from what I can see. Considering you didn’t take me up on that challenge to name something Halo 2 did better than Halo 3, I think you see too.

> Otherwise stay on topic.

The topic is “Halo 2 Anniversary will have MP”.

…you do realize that, right?

Me touching on the newer Halo’s isn’t irrelevant. Your comment “We need more interactivity” is incredibly ambiguous and was left open for interpretation, which I did. Instead of being a smarmy -Yoink!-, maybe formulate your arguments so they don’t have gaping holes in them.

Halo 2 was so great because it was even. There was nothing random about competitive gameplay. They took that away when they added the random placement of the third shot from the BR burst in Halo 3. Halo 3 gameplay is also very sluggish, and the trajectory of the BR shots make me feel like I am playing with a paintball gun. Halo 2 gameplay felt a lot quicker than Halo 3 gameplay.

You seem to have gotten very upset that I had a different opinion than you. I suggest anger management.

> > Otherwise stay on topic.
>
> The topic is “Halo 2 Anniversary will have MP”.
>
> …you do realize that, right?
>
> Me touching on the newer Halo’s isn’t irrelevant. Your comment “We need more interactivity” is incredibly ambiguous and was left open for interpretation, which I did. Instead of being a smarmy -Yoink!-, maybe formulate your arguments so they don’t have gaping holes in them.
>
> Halo 2 was so great because it was even. There was nothing random about competitive gameplay. They took that away when they added the random placement of the third shot from the BR burst in Halo 3. Halo 3 gameplay is also very sluggish, and the trajectory of the BR shots make me feel like I am playing with a paintball gun. Halo 2 gameplay felt a lot quicker than Halo 3 gameplay.
>
> You seem to have gotten very upset that I had a different opinion than you. I suggest anger management.

I was referring to the famous interactivity of Halo 2 maps. Pretty obvious, because I was replying to a comment about MAPS.

Fast gameplay does not necessary mean better gameplay. I’m sure BXR made the game feel plenty fast.

Also, you’re being a hypocrite. “Go to anger management, -Yoink!-!”

Back with more later…

On second thought, maybe we should take this somewhere more appropriate. I’ll make a thread.

I’m willing to bet the rent that H2 Anniversary WON’T have Matchmaking.

I’m trying to see how it would be able to without making a new interface.

Why port Halo 4’s matchmaking when Halo 4’s matchmaking is almost entirely hated by the people who would be trying to play Halo 2? Those games are complete opposites when it comes down to gameplay styles.

No, I’d either see them having no multiplayer at all, or making a ‘beta’ multiplayer for Halo 5, using Halo 2 maps of course, but using this ‘new multiplayer interface’ the designers were talking about late last year. I mean, if this new game IS a halo 2 annv, then it owuld be reasonable to think that it could be another ODST, with the campaign, and then another disc to either link to Halo 4 (god I hope not) or to it’s own smaller MP. Plus I think this sets it up for Halo2 Annv to be a good attraction for a Halo 5 beta.

Yea, I can see the PR now.

“Buy The Debated Best Halo game now remastered! Get access to the Halo 5 beta!”
(in really really small text Please buy our games so Xbox One sells better)

I’d buy a Xbox One right now if H2A was confirmed with MP.

I wouldn’t be surprised if the MM is actually a Beta for HX1, would make sense right?

To Astro, yes that makes a lot of sense.

On the subject of its maps, it’ll be included but probably exclusive to local area or ‘split screen’.