H5 Needs to bring back Infection

While flood was an interesting take on the game infection is in my opinion a better playlist. Opinions?

yeah I thought Flood was a great addition to halo the only problem is that in Halo 4 it was just very limited to customize the game type due to the fact that the flood had to always carry a sword they just need to make a player flood form that can carry everything.

I hate reach as a whole, but reach infection and invasion are the staples of halo mp for me. It was able to make the magnum seem like the most powerful thing ever, bip bap bam, and the idea of preserving ammo for ten minutes of a match is the best thing ever. I love circling the top floor of swordbase and jumping out the airvent onto the grav lift and back up, to turn around and play duck hunt with the zombies following me, so gooood. I think they would need to remake swordbase though. Also, the later flood update in h4 (Gravemind I think?) was really good and similar to infection, but those armor abilities made it kind of lame. However, I think the non AA and advanced movement in h5 could make the best infection yet if they aim for survival based gameplay like reach rather than getting as many kills as you can.

Only if infected players have Flood modes/graphics, then sure.

> 2537966040027981;2:
> yeah I thought Flood was a great addition to halo the only problem is that in Halo 4 it was just very limited to customize the game type due to the fact that the flood had to always carry a sword they just need to make a player flood form that can carry everything.

they should make the left hand the tendril (energy sword) and i swung with the mele button, and the right hand holds and shoots weapons

> 2533274894863132;3:
> I hate reach as a whole, but reach infection and invasion are the staples of halo mp for me. It was able to make the magnum seem like the most powerful thing ever, bip bap bam, and the idea of preserving ammo for ten minutes of a match is the best thing ever. I love circling the top floor of swordbase and jumping out the airvent onto the grav lift and back up, to turn around and play duck hunt with the zombies following me, so gooood. I think they would need to remake swordbase though. Also, the later flood update in h4 (Gravemind I think?) was really good and similar to infection, but those armor abilities made it kind of lame. However, I think the non AA and advanced movement in h5 could make the best infection yet if they aim for survival based gameplay like ee AA character rather than getting as many kills as you can.

I can agree here I would be ok with seeing either a Reach or return to H3 style of infection. My favorite playlist was always custom game fat boy maps because I loved the obsicle of trying to get through places while you had a seemingly indestructible zombie after you.

Infection would be so good to have, especially on next gen!

> 2535421496998089;4:
> Only if infected players have Flood modes/graphics, then sure.

Toggle like in the mcc would work best.