SInce the release of halo 5 is closing in I was wondering what type of armor would people of the community would want to see. For me I would love to see the Mk. V helmet, (H3) Rouge, (H3) Hayabusa, (H3) Security, (H4) Venator, Fotus, deadeye, Locus, (H3) CQB, (H3) EVA, (HR) Commando. But these are what I would like to see tell me what guys and gals would like to for your Spartans. And maybe elites please 343.
All I want is Recon and they already have that so I am happy.
Halo Reach level of customization. Anything less is laziness.
Armor closer looking to Halo 3 and Reach.
I want that ODST armor seen on the green spartan who is most likely Buck from the Puzzle pick.
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> Halo Reach level of customization. Anything less is laziness.
The only problem with to this is that at certain levels you only usually unlocked the same thing. So all high level players wore the robot arm, Emile helmet, this big elbow pads and lightening armor effect.
If they go this route, have then unlock multiple types of armor at a level so everyone doesn’t look the same.
Gungnir must return, I mean, who needs visors, am I right?
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> > 2533274823069762;3:
> > Halo Reach level of customization. Anything less is laziness.
>
>
> The only problem with to this is that at certain levels you only usually unlocked the same thing. So all high level players wore the robot arm, Emile helmet, this big elbow pads and lightening armor effect.
>
> If they go this route, have then unlock multiple types of armor at a level so everyone doesn’t look the same.
That is so true!!
That hasn’t been in the beta
CQB
ODST (not H4 version and Nightfall is not ODST)
Hayabusa
EVA
Mk VI (H4 campaign) I always wanted that helmet
Commando
EOD
HazOp (H4 ver.)
War Master
> 2533274795233660;6:
> > 2533274823069762;3:
> > Halo Reach level of customization. Anything less is laziness.
>
>
> The only problem with to this is that at certain levels you only usually unlocked the same thing. So all high level players wore the robot arm, Emile helmet, this big elbow pads and lightening armor effect.
>
> If they go this route, have then unlock multiple types of armor at a level so everyone doesn’t look the same.
I made a thread about this. the armor should be unlocked by achievements, commendations and some by rank, thus giving the player more options aswell as giving the game more replayability since some armors might just be unlocked by completing Vidmaster-ish challenge achievements!
And I would love if they did something like what Bungie did with recon in Halo 3, giving out the armor to players who did something truly special. Those are just my thoughts, you’re free to disagree
No love for Warrior? Or Soldier? I thought those two were better than 95% of the other helmets in Halo 4. They need to leave the crap like Venator out of Halo 5 though. I hate helmets without visors; they don’t look good and don’t even seem functional.
Also, I’m pretty sure that someone from 343 (maybe Josh Holmes?) confirmed that armor customization is going to be limited to helmet/visor/body, like it was in the beta.
WETWORKS!
I would like to see mark6 (halo4caimpain)
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> I would like to see mark6 (halo4caimpain)
Agreed
I hope Hayabusa returns, along with Security, Recon, and ODST.
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> Halo Reach level of customization. Anything less is laziness.
Halo 4 Has more armour customisation then Reach.
Without counting Armour skins, Helmet attachments or robotic arms.
helmets R-20 vs H4-42
visors R-5 vs H4-17
L-shoulders R-19 vs H4-38
R-shoulders R-19 vs H4-38
chests R-12 vs H4-38
Arms R-6 vs H4-13
legs R-24 vs H4-11
total combinations R-62,380,800 VS H4-147,435,288
With Armour skins, Helmet attachments and robotic arms.
H= R-60 vs H4-85
V= R-5 vs H4-17
Ls= R-19 vs H4-81
Rs= R-19 vs H4-81
C= 16 vs H4-81
A= R-6 vs H4-25
L= R-24 vs H4-24
TC= R-249 523 200 vs H4- 460 759 347 000
We need CQB back. Don’t care if slight changes are made to the armor as long as it makes its unexpected return.
> 2533274844984484;16:
> > 2533274823069762;3:
> > Halo Reach level of customization. Anything less is laziness.
>
>
> Halo 4 Has more armour customisation then Reach.
>
> Without counting Armour skins, Helmet attachments or robotic arms.
>
> helmets R-20 vs H4-42
> visors R-5 vs H4-17
> L-shoulders R-19 vs H4-38
> R-shoulders R-19 vs H4-38
> chests R-12 vs H4-38
> Arms R-6 vs H4-13
> legs R-24 vs H4-11
>
> total combinations R-62,380,800 VS H4-147,435,288
>
> With Armour skins, Helmet attachments and robotic arms.
>
> H= R-60 vs H4-85
> V= R-5 vs H4-17
> Ls= R-19 vs H4-81
> Rs= R-19 vs H4-81
> C= 16 vs H4-81
> A= R-6 vs H4-25
> L= R-24 vs H4-24
>
> TC= R-249 523 200 vs H4- 460 759 347 000
I know. Im just saying Reach set a precedent and anything less is laziness. The options in Reach should be bare minimum for any more Halo games. The more options the better.
I just really want an extremely exclusive, hard to get armor like Recon was in Halo 3.
The armor customization peaked with Halo: Reach, I would like for it to be at this level or better.