H5 is designed to be friendly for bad players

I think Halo 5 arena needs some serious changes. To me it feels like they made this game so players that usually go super negative, get more kills to help them feel better. They made the maps so small with so many tight corners/hallways and overpowered the automatic weapons. In my opinion this makes gunfights that normally take skill to land your headshots and outgun your opponents happen significantly less, and the game is mostly spray n pray around every corner. The small maps also make it hard for your team to spread out and once again significantly lowers the amount of times you’re actually in a 1v1 gunfight. Everyone is always right near each other, so even if you win a gunfight there is always one or more of his teammates right there to clean you up. The automatic weapons are also way to strong in my opinion, especially the smg and storm rifle. I think this is lowering the skill gap in Halo and they are doing it intentionally to help the lower to mid level players and attract more casual players. I understand that attracting more players would make them more money, but I feel like the change in gameplay is a slap in the face to hardcore and skilled Halo players. I feel like the game is designed to make everyone go even, or slightly positive/negative. Which I know is fun for all the lower end players or casual players, but I feel like they didn’t think about how the higher end players would feel about it. When your a hardcore Halo player that has put in the time to get good at the game, and is used to dropping 15-7 or 20-10 in games, and now your constantly going positive 2 or 3, its a big change for you and it makes you feel like you’re playing bad. Halos H2 through H4 I would be disgusted if at the end of a game I went 16-12, now in H5 that is actually a decent game it seems. I get that with the ranking system your playing with people of “similar or equal skill” and your not supposed to be able to constantly get 2.0 k/d vs equal skill, but I feel like no one is actually testing their skill vs eachother. Its mostly just nades and spray n pray with automatic guns, which to me is not skilled combat. You used to have to be at least a decent shot in Halo to do well, now the players that run around spraying with ARs do just as well, if not better than the players that try get map control and use BRs. To me that is such a big change in gameplay that is a major shock to my system. I’m so used to easily killing the players that are trying to run at me with ARs. Now the automatic weapons kill you so fast, alot of the time I don’t get more than 2 shots off with my BR/pistol before I drop dead. At close range the guns like the smg or storm rifle kill you so fast it feels like I’m playing COD at times. It is just such a big change in how Halo is usually played and I feel like its good for the lower end players, but bad for the skilled Halo players. Since I’d consider myself as a skilled Halo player (or at least the style I play) I’m not happy with the change in map design and how the game is played.

Below is what I would like to see changed or updated.

  1. Lower the damage done by automatic weapons.

This Is Halo not COD, automatic weapons should not kill you in less than 1.5 seconds and weapons like the smg and storm rifle should not be able to be used like they are power weapons.

  1. When you put new maps into the game, don’t make them so small with so many small halls and tight corners.

Small maps can be fun, but not when every map in the game is small and chaotic with everyone spawning right on top of each other. Getting spawn killed or having someone spawn behind you is the most annoying thing in FPS and on these small maps it happens way to often. Put more medium sized maps with a little more medium to long sight lines.

  1. For the love of god, please put a playlist in arena that has BRs off the start. (and no, Swat don’t count)

I understand that BRs are not for everyone, but for the veteran and skilled Halo players, that is what we love to use and most of the time BRs are all that we use. BR gunfights have been the best part of competitive Halo and the best way to test true skill by having to out gun your opponents in gunfights.

  1. Make a arena playlist that is not ranked.

It is annoying playing ranked when you don’t have enough friends online for a 4 man party or at least 3 good players. Also sometimes you don’t have enough friends in your skill level. You’re not going to play ranked with friends who are gold when your in diamond and onyx. Also sometimes you’re not playing well that day, or you just played ranked for hours and your tired of trying hard and just want to relax and play Halo. I know alot of people will say that’s what warzone is for, but not everyone likes warzone. Warzone isn’t bad, but I don’t want to play 12v12 with bots on the maps and people being able to spawn power weapons and vehicles. It is fun to mess around with for a game or two, but its not something I want or like to play for an extended period of time. It’s just not my thing, but I think it is a good addition to Halo. I like traditional 4v4 halo and I think having a slayer or team arena playlist that is unranked would be great. This would also give people a chance to warm up and learn maps better without having to jump right into ranked play.

I’d like to end this by saying, I’m not completely hating on the game or giving up on it. I feel like this could be a good Halo if they just make some changes for the hardcore players, like they did for the lower skilled and casual players. I’m just getting my current opinion about the game out there to see how others outside of the people I know feel about the game. I’d like to see if it is just me and my friends that feel this way, or if there is a significant amount of people that feel the same or similar. At least enough to possibly make these changes happen. If you actually read this whole thing, thank you for your time and I am looking forward to seeing some responses to see what people out there think about Halo 5 and its gameplay.

Has a Halo vs CoD comment, not worth reading

> 2533274832360281;2:
> Has a Halo vs CoD comment, not worth reading

haha yeah I really wanted to stay away from using that, but I felt I had to. It’s not as bad as you think. The whole thing isn’t CoD vs Halo, I just use it very briefly because that’s how I feel when I encounter a automatic weapon at close range. Especially that damn storm rifle.

I skipped the big wall of text due to lack of paragraphs.

But firstly the AR should not be nerfed in any way. It’s not powerful enough as it is in my opinion but then i’m not going to moan about it and ask for a buff. Leave the weapons alone.

As for BR starts. I have no problem with BR start playlists as long as they leave the other playlists alone and keep the AR/pistol starts intact for those.

Changing Halo in any way that makes it less fun will just lower the population. For instance I hate all playlists in the master chief collection apart from the Halo 4 one due to the constant BR starts. I also hated the Halo 5 beta due to the constant BR starts that it had during the week I played the beta. So have not played the MCC much because of it and only played the beta a few times before uninstalling it

If they want to add BR starts then fine but they should be their own playlists.

The SMG/Storm Rifle/Needler/Suppressor are all designed to fill an expanded roll from the AR. There is a reason they kill faster than an AR and they are supposed to beat semi auto/burst weapons at close range. That is the whole purpose of automatic weapons.

I rarely see the AR used over the pistol. The pistol can compete with just about anything, even a BR. There isn’t any reason the BR should be anything other than a map pickup with the Pistol as good as it is.

Automatic weapons are really only good in certain situations past Plat as Diamond players seem to overwhelmingly prefer the pistol to the AR.

Go play some Warzone, the skill gap is very clearly still there.

> 2533274797149385;5:
> The SMG/Storm Rifle/Needler/Suppressor are all designed to fill an expanded roll from the AR. There is a reason they kill faster than an AR and they are supposed to beat semi auto/burst weapons at close range. That is the whole purpose of automatic weapons.
>
> I rarely see the AR used over the pistol. The pistol can compete with just about anything, even a BR. There isn’t any reason the BR should be anything other than a map pickup with the Pistol as good as it is.
>
> Automatic weapons are really only good in certain situations past Plat as Diamond players seem to overwhelmingly prefer the pistol to the AR.
>
> Go play some Warzone, the skill gap is very clearly still there.

You rarely see people use the AR? Well then maybe I am unlucky and keep getting matched up vs a holes, because the majority of the time all I run into is people running in groups with AR/spartan charge or people crouching in corners waiting for you to walk by so they can AR you. Very rarely do I ever get into a 1v1 pistol engagement.

Completely disagree

I sucked in Halo before, I still suck now. There must be something wrong with my copy then.

Why are you complaining about people being able to spawn in power weapons in WARZONE? That was the point…

> 2533274814275201;1:
> I think Halo 5 arena needs some serious changes. To me it feels like they made this game so players that usually go super negative, get more kills to help them feel better. They made the maps so small with so many tight corners/hallways and overpowered the automatic weapons. In my opinion this makes gunfights that normally take skill to land your headshots and outgun your opponents happen significantly less, and the game is mostly spray n pray around every corner. The small maps also make it hard for your team to spread out and once again significantly lowers the amount of times you’re actually in a 1v1 gunfight. Everyone is always right near each …
> …
> …
> …
> I’d like to end this by saying, I’m not completely hating on the game or giving up on it. I feel like this could be a good Halo if they just make some changes for the hardcore players, like they did for the lower skilled and casual players. I’m just getting my current opinion about the game out there to see how others outside of the people I know feel about the game. I’d like to see if it is just me and my friends that feel this way, or if there is a significant amount of people that feel the same or similar. At least enough to possibly make these changes happen. If you actually read this whole thing, thank you for your time and I am looking forward to seeing some responses to see what people out there think about Halo 5 and its gameplay.

I have to admit, I agree with what you are saying and N O T because I am an awesome gamer…

**Quite the opposite actually. My son and I are average to below average Halo players when it comes to Multiplayer skill. Prior to Halo 5 our KDR were ALWAYS less than 1. ALWAYS in every Halo.**Now, in Halo 5, we are much better than 1 and currently my son is better than 2. LMAO.

We think we are AWESOME at Halo 5 Multiplayer when in reality the game is much different than all prior installments.

There, that’s an HONEST post!

Stopped reading after he contradicted himself right at the beginning… how do you go “super negative” when the game helps you get kills?

It does feel like more team killing than there used to be, but I am fine with that. Team tactics should be able to win. Don’t get so close to people using the AR. Snipe them from range with your pistol skillfully. I have had some cheap deaths, but overall, it is usually me doing something bad, tactically, that costs me. It isn’t a weapon thing…it is a choice and play style thing. Learn to adapt and you will be fine.

> 2533274816788253;11:
> Stopped reading after he contradicted himself right at the beginning… how do you go “super negative” when the game helps you get kills?

I’m saying players that used to go negative in the older Halos, and I’m not saying people don’t go way in the negative in this game. It just seems like they get more kills and deaths doing it. For example, someone who would go 5-12 or so in Halo 3, goes like 8-15 or so in Halo 5.

Isn’t there a possibility that some of these formerly very negative players just got better over time? Might not be the game design favoring the lower skilled players.

Agreed that there should be a BR start playlist.

I use AR and BR about half and half. Sometimes I like to go ranged and snipe, sometimes I like to rush into frenetic close range combat. But i’m more casual and don’t only want precision weapons because ‘it takes more skill’. I just like variety to play.

I do not agree for BR start,not everybody is a fan of that weapon.I want DMR start

> 2533274855931484;14:
> Isn’t there a possibility that some of these formerly very negative players just got better over time? Might not be the game design favoring the lower skilled players.

It is a possibility, and I’m fine with that. I like to see players get better over time and become better Halo players, but I can see a trend based on the people I play with and people on my friends list. I have people that I play with that always have a high k/d in Halo, 2.0s or better. Then I have players on my friends list that are always right at a 1.0 or less in all halo games. In this game all the people that were 2.0 or so on my list are now 1.2 - 1.5, and the players that were 1.0s or negative are now also near or in that 1.2 - 1.5 range. Which makes me believe its just something with this game, and I think its because the maps are so small and automatic weapon friendly.

100 % agreed.This game is a slap in the face for experienced halo players, since it is so casual/noob friendly, which halo was never known to be. People are killing me in this game, where in any other halo title they would’ve had NO chance. If you’re a skilled halo player u’re simply not able to dominate in this game anymore because of said reasons. And it’s very difficult to be able to accept that.

One of the biggest differences that I’ve noticed is the lines of sight on lots of the (arena) maps seem to be shorter/broken up, making automatics more effective more often and reducing the amount of midrange strafing/br/magnum battles. Depends on who you are whether thats good or bad. So far my opinion on h5 has been that it’s a very fun game and the skill gap is certainly higher than say… Destiny, but most times I play I feel like I want to fire up the MCC after several matches.

My stats are right in line with all of the other Halo games. Maybe you just can’t adapt. They specifically said they made the aim more difficult on purpose.