As some other posts have mentioned, Greenskull over at ReadyUpLive.com uploaded some brand new footage of Halo 5 Arena game play, stretching across 4 maps and 3 game types. I’m going to break down some of the new or updated features from these clips.
Kill Feed -
The kill feed has drastically improved since the beta, which was monochromatic and provided no info of the kill. The new features of the kill feed include the following:
- Red text and weapon for an enemy who has gotten a kill.
- Light green text and weapon for a teammate’s kill.
- Dark shading behind text of your own kills and assists.
- Shows the weapon used in the kill.
- Shows a small target next to the weapon when the kill was also a head shot.
- Skull and crossbones to designate a suicide and possibly death by the guardians.
(Note - the shaded in kill in the picture is an assist, not the player’s kill)
Scoreboard -
The in game scoreboard hasn’t changed much but we do finally see emblems for the first time, will cover that in a following segment.
Medals -
First off I would like to start by saying that the medals in the beta were most likely not intended as the final iteration, many of the medal images were the same for different meritorious actions, and there seem to be many more medals than what was seen in the beta. There also seems to be more announcements for medals, such as one for Kill From the Grave, this might also mean that they might have altered the tone of the announcements of the other medals (ASSUMPTION).
Breakout -
The default breakout game type now includes a neutral flag that is an alternative to killing all opponents to win the round. To score a point with the flag, you have to bring it to the enemy base, meaning its not a simple snatch and grab. It may as well be neutral bomb, but I think the flag is more visible and more fitting of that type of game play. One other thing to note is that at the start of a round, there seems to be two players up front and two in the back, this is probably to keep teammates from incessantly running into each other and getting in each other’s way. Other than this it looks like it plays exactly the same as before.We also get a look at the game mode and multiple new maps, just go to Omeggos’ H5 Video directory to watch them (link at the end of this post)
Weapons -
As TranzTeK pointed out, it seems that there has been a few changes to recoil, accuracy, and damage of a few weapons.
- Pistol has very little recoil.
- Sniper has very little recoil.
- SMG either does less damage or does not benefit from the head shot multiplier anymore.
All of the following customization options are supported by the following video. LINK
Colors - 32 Unqiue Color’s to customize your armor and emblem.
Visors - 53 Unique Visors
Helmets - 175 Unique Helmets [Link thanks to TheSpiritForce]
Armors - 175 Unique Armors (Probably coincide with the the helmet variants)
Stances - 14 Unique Stances
Assassinations - 17 Unique Assassinations
Weapon Skins - 28 Unique Weapon Skins (Primary Weapons)
Emblems - 218 Unique Emblems
EDIT: Apparently the emblems are preset, you can change their color scheme, but there are not multiple layers anymore. The background behind the players’ name is also determined by the emblem you have on. I’m kind of sad that I wont be able to rock my MkVI helmet with swords and flames emblem anymore, but I saw an ODST emblem that you can bet I’ll be going for. The emblems colors can be changed on three levels, Primary, Secondary, and Background.
The start button menu is very different from what we saw in the beta, I dont exactly remember what the beta menu looked like, but it definitely was not what was shown in that video. I think the layout looks good and is very easy to navigate.
Everything else outside of this looks pretty similar to the beta… Oh yeah, might want to throw this out there and see what kind of response this gets. LINK
I’m not really sure what that 4 stands for, but its definitely not CSR. That number was only on the one person in a custom lobby of 8 people, so it could be SR, but that wouldn’t explain why everyone doesn’t also have a number (even if its just a 1).
Thanks to TranzTeK for confirming that the number was not a Competitive Skill Rank (CSR)
If you’re looking for more game play, the best place to go is Omeggos’ Halo 5 Gameplay Directory

hahaha