I uninstalled H5 for a couple reasons, but my main one was just the shear size of the game at 97.2GB, making it impossible for me to install new games without a new external harddrive. So I feel that if H6 is so unnecessarily large like H5, I’m hesitant to get it.
Does anyone know why it is so big? I have a feeling it is because of all the REQ’s.
> 2533274961735127;1:
> I uninstalled H5 for a couple reasons, but my main one was just the shear size of the game at 97.2GB, making it impossible for me to install new games without a new external harddrive. So I feel that if H6 is so unnecessarily large like H5, I’m hesitant to get it.
> Does anyone know why it is so big? I have a feeling it is because of all the REQ’s.
It didn’t start out that large, but it slowly grew in size with each monthly update.
Remember that there was a content update every month for the entire first year. That includes new maps, weapons, game types, forge items, armor sets, emblems, warzone maps, and just general code updates.
Halo 5 has a lot to offer, and a ton of maps.
Yeah I’m hearing you OP hence I just bit the bullet and bought a 2TB external HD…
Wasn’t Microsoft supposedly going to implement something about being able to choose certain things you dont want to be installed when you download games to save up space? like mulitple language support and stuff like that?
> 2533274807544947;2:
> > 2533274961735127;1:
> > I uninstalled H5 for a couple reasons, but my main one was just the shear size of the game at 97.2GB, making it impossible for me to install new games without a new external harddrive. So I feel that if H6 is so unnecessarily large like H5, I’m hesitant to get it.
> > Does anyone know why it is so big? I have a feeling it is because of all the REQ’s.
>
> It didn’t start out that large, but it slowly grew in size with each monthly update.
>
> Remember that there was a content update every month for the entire first year. That includes new maps, weapons, game types, forge items, armor sets, emblems, warzone maps, and just general code updates.
>
> Halo 5 has a lot to offer, and a ton of maps.
I don’t know about that. Gta 5 has much more in it and gets content updates even now. It’s a big size but small compared to halo 5
I bet a lot of it is forge, and I’m 100% willing to lose an extra 20Gb of HDD so I can have this amazing forge.
> 2535462450434439;5:
> > 2533274807544947;2:
> > > 2533274961735127;1:
> > > I uninstalled H5 for a couple reasons, but my main one was just the shear size of the game at 97.2GB, making it impossible for me to install new games without a new external harddrive. So I feel that if H6 is so unnecessarily large like H5, I’m hesitant to get it.
> > > Does anyone know why it is so big? I have a feeling it is because of all the REQ’s.
> >
> > It didn’t start out that large, but it slowly grew in size with each monthly update.
> >
> > Remember that there was a content update every month for the entire first year. That includes new maps, weapons, game types, forge items, armor sets, emblems, warzone maps, and just general code updates.
> >
> > Halo 5 has a lot to offer, and a ton of maps.
>
> I don’t know about that. Gta 5 has much more in it and gets content updates even now. It’s a big size but small compared to halo 5
Like you said, there are many big games out there that have much more “content” than Halo 5 but are half the size. But still 97.2% is ridiculous. And as for some extra info, with H5, I can only have 4 other games installed
Halo 5 doesn’t appear the compress it’s files as frequently as needed. Thus you would get 1-2GB bug fixes for a hand full of bugs. Granted, if 343 were to compress h5, I believe it would reduce the download hulk by 70% while taking them a good 2 years of time that they don’t have. (As they are currently split up working on 2 halo games, h5, and mcc)
I would expect h6 to launch 20% larger than the launch of h5, and with future updates to, what I predict, double that launch file size.