H5 Forge can operate offline

hello comumunity, i saw a video on YouTube were a guy make some “changes” for make H5 Forge pc port works offline, I feel cheated, confused and surprised, I’m starting to doubt about the things that 343i says, what if the split screen was removed to increase the sales of the game and everything is a lie? help!

How would removing split screen increase sales?

And yeah I wish I could understand why forge is online only. All these games are requiring online for things that don’t need to be. D3 comes to mind

Hey, uh, stckrboy? Would you mind providing links to Tom French’s Twitter responses to requests for Halo 5’s Forge?

Anyway, the tweets basically say that 343 has to make sure that the features run smoothly when distributed to everyone. Just because a single modder managed it, doesn’t mean it can be released to the public without breaking the game altogether. At least, that’s how I interpreted the responses.

Here’s the conversation Tom had with a user today regarding offline forge:
https://twitter.com/AH_Jason/status/788652634509017088
I’ll quote a reply I made in another few threads as well with some other links

> While it is possible for modders to find ways around things like this, you have to remember things like that needs to be thoroughly tested / put through QA before being released into the wild. Tom French has touched on this a few times over the last few months and it boils down to the amount of work for them to go through everything and make sure it’s something they can properly support going forward and also maintaining the integrity of the maps and matchmaking with the possible inclusion of modded content.
> Picked a few tweets of his chatting with other players about it:
> https://twitter.com/pardontomfrench/status/774319408625823744
> https://twitter.com/pardontomfrench/status/774530650900537345
> https://twitter.com/pardontomfrench/status/725869326096433152
> Gamecheat changing some code to get it working does not mean that stable enough or safe to push out as a fully supported feature of the game.

> 2535437652903765;3:
> Hey, uh, stckrboy? Would you mind providing links to Tom French’s Twitter responses to requests for Halo 5’s Forge?
>
> Anyway, the tweets basically say that 343 has to make sure that the features run smoothly when distributed to everyone. Just because a single modder managed it, doesn’t mean it can be released to the public without breaking the game altogether. At least, that’s how I interpreted the responses.

Have you seen the video? I have, everything ran fine, especially when the map was transitioned from offline to online.

> 2533274874616028;2:
> How would removing split screen increase sales?

You see, Halo and couch co-op go together like Mt. Dew and Doritos. For years and years, friends and family have enjoyed each other’s company side by side over a nice game of Halo on the same console and TV. Splitscreen Halo and custom games is just a huge part of the franchise. So removing that would increase sales … wait … no, the word’s “decrease” …

> 2533274874616028;2:
> How would removing split screen increase sales?

Conspiracy theory seems to be that 343 removed splitscreen to try to get people to buy more copies so they could play co-op online with their friends. Pretty stupid if you ask me.

> 2535437652903765;7:
> > 2533274874616028;2:
> > How would removing split screen increase sales?
>
>
> Conspiracy theory seems to be that 343 removed splitscreen to try to get people to buy more copies so they could play co-op online with their friends. Pretty stupid if you ask me.

Not for me, actual game industry is a bit… Liar
Specially if we talk about Microsoft
huntthetruth does not means nothing for you?

> 2533274977828559;8:
> > 2535437652903765;7:
> > > 2533274874616028;2:
> > > How would removing split screen increase sales?
> >
> >
> > Conspiracy theory seems to be that 343 removed splitscreen to try to get people to buy more copies so they could play co-op online with their friends. Pretty stupid if you ask me.
>
>
> Not for me, actual game industry is a bit… Liar
> Specially if we talk about Microsoft
> huntthetruth does not means nothing for you?

Sure, the game industry might be dishonest, but saying the removal of splitscreen was meant to increase sales sounds like the most Insane Troll Logic ever.

> 2533274813317074;4:
> Here’s the conversation Tom had with a user today regarding offline forge:
> https://twitter.com/AH_Jason/status/788652634509017088
> I’ll quote a reply I made in another few threads as well with some other links
>
>
>
>
>
> > While it is possible for modders to find ways around things like this, you have to remember things like that needs to be thoroughly tested / put through QA before being released into the wild. Tom French has touched on this a few times over the last few months and it boils down to the amount of work for them to go through everything and make sure it’s something they can properly support going forward and also maintaining the integrity of the maps and matchmaking with the possible inclusion of modded content.
> > Picked a few tweets of his chatting with other players about it:
> > https://twitter.com/pardontomfrench/status/774319408625823744
> > https://twitter.com/pardontomfrench/status/774530650900537345
> > https://twitter.com/pardontomfrench/status/725869326096433152
> > Gamecheat changing some code to get it working does not mean that stable enough or safe to push out as a fully supported feature of the game.
>
>
>
>

And that is why I dislike 343i and many other developers. They don’t understand the benefits of the modding community, and the greatness that it can bring to a game. Look at Skyrim, Halo Custom Edition, WarCraft 3. You know why those games last years and years? Because they freely and gladly give the community the tools to create their own content. Aka, modding. Having been a member of the Halo (and other games) modding community for a while now, I can say that the fact that they’re using modding as an excuse to limit a product is complete BS. 99% of modders are out there not to bring “sup3r l33t h4cks” online and ruin people’s experience, but to create genuinely fun and interesting content.

Let’s look at what kind of stuff has sprung out of modding :
TSC Evolved and SPv3 in Halo
Dota 2 and League from Warcraft 3
Enderal, a completely new experience made from Skyrim
Black Mesa
Portal Stories : MelAnd many many more. You know how those came to be? The developers told themselves “You know, these people will try to mod our games. Why not give them the tools to do so and support them!” instead of “ALL PC HACKERS TRY TO RUIN EVERYBODY’S EXPERIENCE AND RUIN THE GAMING INDUSTRY!!!”. If 343i decided to support the community, all parts of it, just imagine the incredible stuff we could have… Of course, modders will go and do it anyway, as we know. But no, in their fear of the falsely stereotypical modder, they go and ruin the experience for everybody by pulling stuff like this.

> 2535437652903765;9:
> > 2533274977828559;8:
> > > 2535437652903765;7:
> > > > 2533274874616028;2:
> > > > How would removing split screen increase sales?
> > >
> > >
> > > Conspiracy theory seems to be that 343 removed splitscreen to try to get people to buy more copies so they could play co-op online with their friends. Pretty stupid if you ask me.
> >
> >
> > Not for me, actual game industry is a bit… Liar
> > Specially if we talk about Microsoft
> > huntthetruth does not means nothing for you?
>
>
> Sure, the game industry might be dishonest, but saying the removal of splitscreen was meant to increase sales sounds like the most Insane Troll Logic ever.

It didn’t work obviously. But I would say it is the best logic out there. Many games have splitscreen and look better than 5. So if it isn’t true that just means 343 are not ready to develop AAA games.

Or more likely they rushed it out when it wasn’t finished cause why not have it.

sorry that post was meant towards split screen

> 2535437652903765;9:
> > 2533274977828559;8:
> > > 2535437652903765;7:
> > > > 2533274874616028;2:
> > > > How would removing split screen increase sales?
> > >
> > >
> > > Conspiracy theory seems to be that 343 removed splitscreen to try to get people to buy more copies so they could play co-op online with their friends. Pretty stupid if you ask me.
> >
> >
> > Not for me, actual game industry is a bit… Liar
> > Specially if we talk about Microsoft
> > huntthetruth does not means nothing for you?
>
>
> Sure, the game industry might be dishonest, but saying the removal of splitscreen was meant to increase sales sounds like the most Insane Troll Logic ever.

tell that to who wrote the discussion of the removal of the sprint

> 2533274808386392;10:
> > 2533274813317074;4:
> > Here’s the conversation Tom had with a user today regarding offline forge:
> > https://twitter.com/AH_Jason/status/788652634509017088
> > I’ll quote a reply I made in another few threads as well with some other links
> >
> >
> >
> >
> >
> > > While it is possible for modders to find ways around things like this, you have to remember things like that needs to be thoroughly tested / put through QA before being released into the wild. Tom French has touched on this a few times over the last few months and it boils down to the amount of work for them to go through everything and make sure it’s something they can properly support going forward and also maintaining the integrity of the maps and matchmaking with the possible inclusion of modded content.
> > > Picked a few tweets of his chatting with other players about it:
> > > https://twitter.com/pardontomfrench/status/774319408625823744
> > > https://twitter.com/pardontomfrench/status/774530650900537345
> > > https://twitter.com/pardontomfrench/status/725869326096433152
> > > Gamecheat changing some code to get it working does not mean that stable enough or safe to push out as a fully supported feature of the game.
> >
> >
> >
> >

>
>
> And that is why I dislike 343i and many other developers. They don’t understand the benefits of the modding community, and the greatness that it can bring to a game. Look at Skyrim, Halo Custom Edition, WarCraft 3. You know why those games last years and years? Because they freely and gladly give the community the tools to create their own content. Aka, modding. Having been a member of the Halo (and other games) modding community for a while now, I can say that the fact that they’re using modding as an excuse to limit a product is complete BS. 99% of modders are out there not to bring “sup3r l33t h4cks” online and ruin people’s experience, but to create genuinely fun and interesting content.
>
> Let’s look at what kind of stuff has sprung out of modding :
> TSC Evolved and SPv3 in Halo
> Dota 2 and League from Warcraft 3
> Enderal, a completely new experience made from Skyrim
> Black Mesa
> Portal Stories : MelAnd many many more. You know how those came to be? The developers told themselves “You know, these people will try to mod our games. Why not give them the tools to do so and support them!” instead of “ALL PC HACKERS TRY TO RUIN EVERYBODY’S EXPERIENCE AND RUIN THE GAMING INDUSTRY!!!”. If 343i decided to support the community, all parts of it, just imagine the incredible stuff we could have… Of course, modders will go and do it anyway, as we know. But no, in their fear of the falsely stereotypical modder, they go and ruin the experience for everybody by pulling stuff like this.

If I recall correctly CS was a mod for Half life.

> 2533274791978557;14:
> > 2533274808386392;10:
> > > 2533274813317074;4:
> > > Here’s the conversation Tom had with a user today regarding offline forge:
> > > https://twitter.com/AH_Jason/status/788652634509017088
> > > I’ll quote a reply I made in another few threads as well with some other links
> > >
> > >
> > >
> > >
> > >
> > > > While it is possible for modders to find ways around things like this, you have to remember things like that needs to be thoroughly tested / put through QA before being released into the wild. Tom French has touched on this a few times over the last few months and it boils down to the amount of work for them to go through everything and make sure it’s something they can properly support going forward and also maintaining the integrity of the maps and matchmaking with the possible inclusion of modded content.
> > > > Picked a few tweets of his chatting with other players about it:
> > > > https://twitter.com/pardontomfrench/status/774319408625823744
> > > > https://twitter.com/pardontomfrench/status/774530650900537345
> > > > https://twitter.com/pardontomfrench/status/725869326096433152
> > > > Gamecheat changing some code to get it working does not mean that stable enough or safe to push out as a fully supported feature of the game.
> > >
> > >
> > >
> > >

> >
> >
> > And that is why I dislike 343i and many other developers. They don’t understand the benefits of the modding community, and the greatness that it can bring to a game. Look at Skyrim, Halo Custom Edition, WarCraft 3. You know why those games last years and years? Because they freely and gladly give the community the tools to create their own content. Aka, modding. Having been a member of the Halo (and other games) modding community for a while now, I can say that the fact that they’re using modding as an excuse to limit a product is complete BS. 99% of modders are out there not to bring “sup3r l33t h4cks” online and ruin people’s experience, but to create genuinely fun and interesting content.
> >
> > Let’s look at what kind of stuff has sprung out of modding :
> > TSC Evolved and SPv3 in Halo
> > Dota 2 and League from Warcraft 3
> > Enderal, a completely new experience made from Skyrim
> > Black Mesa
> > Portal Stories : MelAnd many many more. You know how those came to be? The developers told themselves “You know, these people will try to mod our games. Why not give them the tools to do so and support them!” instead of “ALL PC HACKERS TRY TO RUIN EVERYBODY’S EXPERIENCE AND RUIN THE GAMING INDUSTRY!!!”. If 343i decided to support the community, all parts of it, just imagine the incredible stuff we could have… Of course, modders will go and do it anyway, as we know. But no, in their fear of the falsely stereotypical modder, they go and ruin the experience for everybody by pulling stuff like this.
>
>
> If I recall correctly CS was a mod for Half life.

It was! Same with Team Fortress and Portal. And those have become full games as well. It just goes to show how giving creative people the tools do succeed can lead to great things.

Of course not all modding is bad, but that’s not all Tom was putting across there. His main point is that although the functionality is there, it’s not stable enough for them to push forward with it as a fully supported feature nor was it something they had the time to invest in fully with the other projects they had going. I have to imagine that future titles will have this support, as it does looks like something they want to be able to offer the community.

> 2533274808386392;15:
> > 2533274791978557;14:
> > > 2533274808386392;10:
> > > > 2533274813317074;4:
> > > > Here’s the conversation Tom had with a user today regarding offline forge:
> > > > https://twitter.com/AH_Jason/status/788652634509017088
> > > > I’ll quote a reply I made in another few threads as well with some other links
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > > While it is possible for modders to find ways around things like this, you have to remember things like that needs to be thoroughly tested / put through QA before being released into the wild. Tom French has touched on this a few times over the last few months and it boils down to the amount of work for them to go through everything and make sure it’s something they can properly support going forward and also maintaining the integrity of the maps and matchmaking with the possible inclusion of modded content.
> > > > > Picked a few tweets of his chatting with other players about it:
> > > > > https://twitter.com/pardontomfrench/status/774319408625823744
> > > > > https://twitter.com/pardontomfrench/status/774530650900537345
> > > > > https://twitter.com/pardontomfrench/status/725869326096433152
> > > > > Gamecheat changing some code to get it working does not mean that stable enough or safe to push out as a fully supported feature of the game.
> > > >
> > > >
> > > >
> > > >

> > >
> > >
> > > And that is why I dislike 343i and many other developers. They don’t understand the benefits of the modding community, and the greatness that it can bring to a game. Look at Skyrim, Halo Custom Edition, WarCraft 3. You know why those games last years and years? Because they freely and gladly give the community the tools to create their own content. Aka, modding. Having been a member of the Halo (and other games) modding community for a while now, I can say that the fact that they’re using modding as an excuse to limit a product is complete BS. 99% of modders are out there not to bring “sup3r l33t h4cks” online and ruin people’s experience, but to create genuinely fun and interesting content.
> > >
> > > Let’s look at what kind of stuff has sprung out of modding :
> > > TSC Evolved and SPv3 in Halo
> > > Dota 2 and League from Warcraft 3
> > > Enderal, a completely new experience made from Skyrim
> > > Black Mesa
> > > Portal Stories : MelAnd many many more. You know how those came to be? The developers told themselves “You know, these people will try to mod our games. Why not give them the tools to do so and support them!” instead of “ALL PC HACKERS TRY TO RUIN EVERYBODY’S EXPERIENCE AND RUIN THE GAMING INDUSTRY!!!”. If 343i decided to support the community, all parts of it, just imagine the incredible stuff we could have… Of course, modders will go and do it anyway, as we know. But no, in their fear of the falsely stereotypical modder, they go and ruin the experience for everybody by pulling stuff like this.
> >
> >
> > If I recall correctly CS was a mod for Half life.
>
>
> It was! Same with Team Fortress and Portal. And those have become full games as well. It just goes to show how giving creative people the tools do succeed can lead to great things.

Agreed. Both those games became big sellers for Valve.

Well, halo 5 is what it is. Online only and all, we’re with it. At least tom french said something. Good on him.

> 2533274808386392;10:
> > 2533274813317074;4:
> > Here’s the conversation Tom had with a user today regarding offline forge:
> > https://twitter.com/AH_Jason/status/788652634509017088
> > I’ll quote a reply I made in another few threads as well with some other links
> >
> >
> >
> >
> >
> > > While it is possible for modders to find ways around things like this, you have to remember things like that needs to be thoroughly tested / put through QA before being released into the wild. Tom French has touched on this a few times over the last few months and it boils down to the amount of work for them to go through everything and make sure it’s something they can properly support going forward and also maintaining the integrity of the maps and matchmaking with the possible inclusion of modded content.
> > > Picked a few tweets of his chatting with other players about it:
> > > https://twitter.com/pardontomfrench/status/774319408625823744
> > > https://twitter.com/pardontomfrench/status/774530650900537345
> > > https://twitter.com/pardontomfrench/status/725869326096433152
> > > Gamecheat changing some code to get it working does not mean that stable enough or safe to push out as a fully supported feature of the game.
> >
> >
> >
> >

>
>
> And that is why I dislike 343i and many other developers. They don’t understand the benefits of the modding community, and the greatness that it can bring to a game. Look at Skyrim, Halo Custom Edition, WarCraft 3. You know why those games last years and years? Because they freely and gladly give the community the tools to create their own content. Aka, modding. Having been a member of the Halo (and other games) modding community for a while now, I can say that the fact that they’re using modding as an excuse to limit a product is complete BS. 99% of modders are out there not to bring “sup3r l33t h4cks” online and ruin people’s experience, but to create genuinely fun and interesting content.
>
> Let’s look at what kind of stuff has sprung out of modding :
> TSC Evolved and SPv3 in Halo
> Dota 2 and League from Warcraft 3
> Enderal, a completely new experience made from Skyrim
> Black Mesa
> Portal Stories : MelAnd many many more. You know how those came to be? The developers told themselves “You know, these people will try to mod our games. Why not give them the tools to do so and support them!” instead of “ALL PC HACKERS TRY TO RUIN EVERYBODY’S EXPERIENCE AND RUIN THE GAMING INDUSTRY!!!”. If 343i decided to support the community, all parts of it, just imagine the incredible stuff we could have… Of course, modders will go and do it anyway, as we know. But no, in their fear of the falsely stereotypical modder, they go and ruin the experience for everybody by pulling stuff like this.

I don’t know to much about modding but is it fair to say many modded games do carry more risks performance wise when mods are included? Look at Fallout 4, while it does indeed give great community support in miss they do carry a lot of issues when included and such. You’ll even see mixers mention these issues and say “carry on at your own risk”. It’s why I don’t see many games wanting or willing to support it. As I said tho, I’m not particularly knowledgeable or experienced with modding but many modders add in so much random stuff (Spv3? For example) that to me it just takes away from the game even with the few things that do add to the games. I just dislike the mentality of adding in whatever you want when it comes to mods.

> 2533274813317074;16:
> Of course not all modding is bad, but that’s not all Tom was putting across there. His main point is that although the functionality is there, it’s not stable enough for them to push forward with it as a fully supported feature nor was it something they had the time to invest in fully with the other projects they had going. I have to imagine that future titles will have this support, as it does looks like something they want to be able to offer the community.

Halo 6 needs to be Fully Functional including offline Customs, Splitscreen even if it support 2 players only, Firefight, Forge when it comes out 2 / 3 years from now. No reason why this should have happend like this for Halo 5.