As some of you may know, one of the critiques some gamers have about Halo is that the graphics are too “cartoony/colorful.”
Now the UNSC and Forerunners have their own respected color scheme,that is fairly consistant and simple… But the Covenant on the other hand look like they just got back from a Day-Glow party and their color spectrum ranges entirely across the board. I understand that some members of this forum like Halo’s the colorful presentation, but should 343 invest in toning down bright colors for next Halo title?
My suggestion would be to tone down the colors in a way that would fit the classic Halo theme, but reduce “flamboyancy.” For example:
Minor Elites would have a dark blue as a secondary color, and Black as a primary
Fire team Majestic would be the same.
For MP, Red team would have a “blood red” color, and Blue team would be “Navy Blue”
Covenant Vehicles would have steel as a primary color, and purple as a secondary
Revert back to the Brown/Grey Marine Color scheme in HCE and Reach.
Etc…
We have to remember that the reason why this series has these colorful features is because the original halo had to color-coat enemies, vehicles, and objects in order to easily express rank/classification. With the technology at developers hands now-a-days, this is less needed, and providing gamers with a more realistic color presentation would create more immersion. Not to mention the developers alluded to the next Halo installment as being a “darker” game, and what would complement that theme better than a dark presentation.
I’m interested to know what you guys think about this?