Take a look here, what are your thoughts?
Can you see yourself playing customs or arena on this map?
I’ll be playing customs later today with BR start & radar off, should be fun!
All credit goes to FaTaIL for making this
fantastic job man!
Take a look here, what are your thoughts?
Can you see yourself playing customs or arena on this map?
I’ll be playing customs later today with BR start & radar off, should be fun!
All credit goes to FaTaIL for making this
fantastic job man!
looks dope
Looks better then most of the junk we been getting on BTB
How’d you make the underground portions? I must learn Forge one day!
WOW! Very nice. Good job, homie. That looks great. Did you even do the inside of the buildings?
This would work great with classic setting as well.
Proper respect, that looks absolutely amazing! Extremely accurate aswel, good job!
NICE, def a remake I wanted!!
heck yeah!
I’d play that in a minute!
Looks great. Would have been close to perfect if we were able to add water in the middle. Even without the water it looks very good. What about adding a transparent shield in the middle that can be walked through to maybe create the illusion of water?
> 2787272447958470;11:
> Looks great. Would have been close to perfect if we were able to add water in the middle. Even without the water it looks very good. What about adding a transparent shield in the middle that can be walked through to maybe create the illusion of water?
I agree here. There is probably a way to make the illusion of water using the new tools. If you are reading this OP try playing with random objects and effects, you might be lucky.
This looks fantastic. The only thing I would consider, just from seeing the short clip, is to make the rocks in front of the bases slightly bigger. Can’t really give any solid feedback without actually playing around it in. It definitely looks dang good man.
> 2533274882881665;12:
> > 2787272447958470;11:
> > Looks great. Would have been close to perfect if we were able to add water in the middle. Even without the water it looks very good. What about adding a transparent shield in the middle that can be walked through to maybe create the illusion of water?
>
>
> I agree here. There is probably a way to make the illusion of water using the new tools. If you are reading this OP try playing with random objects and effects, you might be lucky.
I really think the shields placed horizontal then colored with different varients will make a huge difference. Maybe a dark blue shield under a light blue. Stack multiple and rotate them at different angles to create water effects. Just make sure people can still walk across it. I think you have to set it to “Phased” and neutral.
Still a bummer we cant add water. Maybe with H6. Or create this on a map with water?
Looks just like old bever creek, nice work!
> 2533274854386801;15:
> Looks just like old bever creek, nice work!
the old Beaver Creek … just got a make-over!! woot!
Looks beautiful! I would love for that to be in multiplayer over at least half of the maps we currently have.
looks too small for 4v4 and for halo 5 compatibility. Needs to be made a fair bit bigger.
other than that looks good.
Looks good, but there is one thing I would suggest fixing:
In the video, there appears to be some Z-Fighting with the blocks on blue base. There is a tool called the Z-fight fixer which should help eliminate the graphical problem.
> 2533274975021613;18:
> looks too small for 4v4 and for halo 5 compatibility. Needs to be made a fair bit bigger.
>
> other than that looks good.
Just because of sprint and stuff doesn’t mean the maps need to be bigger all the time. I would love a smaller map for once. Maybe add some tunnels or ledges to add more to the map, but the sizing looks great and I would love to play it as is.