H4's campaign took itself too seriously

When H4 was originally released, I played through it. I got the feeling immediately that it didn’t have the same charm as the original trilogy, but I couldn’t quite put my finger on the reason until several weeks later. Sure, the forerunner tech lost its sense of being ancient and abandoned, and the Didact was as one-dimensional as can be(Though, to be fair, so was Gravemind, but that was by design). I also didn’t like the fact that we suddenly had a living forerunner despite the original trilogy making it abundantly clear that they had all died when the rings fired.

All that aside, the thing that bugged me the most about H4’s campaign was that it took itself too seriously. They changed the Grunt’s language to something MC’s helmet couldn’t translate, so you lost the silly banter and humor from them. None of the other covenant species could be understood. Aside from that one easter egg with Conan O’Brian voicing a marine in Shutdown, none of the marines popped off any one-liners. The humor was completely gone from the campaign.

> 2811398874529013;1:
> When H4 was originally released, I played through it. I got the feeling immediately that it didn’t have the same charm as the original trilogy, but I couldn’t quite put my finger on the reason until several weeks later. Sure, the forerunner tech lost its sense of being ancient and abandoned, and the Didact was as one-dimensional as can be(Though, to be fair, so was Gravemind, but that was by design). I also didn’t like the fact that we suddenly had a living forerunner despite the original trilogy making it abundantly clear that they had all died when the rings fired.
>
> All that aside, the thing that bugged me the most about H4’s campaign was that it took itself too seriously. They changed the Grunt’s language to something MC’s helmet couldn’t translate, so you lost the silly banter and humor from them. None of the other covenant species could be understood. Aside from that one easter egg with Conan O’Brian voicing a marine in Shutdown, none of the marines popped off any one-liners. The humor was completely gone from the campaign.

I agree. While not terrible, I think it tried a bit too hard to be “dark”. The story felt more like a movie (which usually to me is a good thing) but it just didn’t feel right, Halo-wise. Halo 5’s story is looking a bit more promising, because I too hated the whole “Forerunners return + prometheans” thing. I just really hope they don’t keep adding MORE Covenant species. “Covenant fringe”? Ugh.

Clearly if you listened to the Campaign instead of finding ways to “figure out why it was so different than the trilogy”, you’d understand why and how the Diadact is alive. Smh. Be attentive and/or do research. So what if the Marines didn’t have one liners? I could care less. I loved how H4 was slightly different than H1,2, and 3. Btw, I didn’t know that the original trilogy was all -Yoink- and giggles and no seriousness to it. Huh. We must’ve played different games pal.

And if if you care so much about AI one liners, put on the IWHBYD skull. Geez

I liked the H4 co-op campaign a lot but it did indeed lack humor. I LOVED the humor in Halo 3 with all the English speaking Covenant. I played through that co-op campaign a couple hundred times and always hear new funny lines every time I play that campaign with the IWBYD skull on.

> 2533274881937413;3:
> Clearly if you listened to the Campaign instead of finding ways to “figure out why it was so different than the trilogy”, you’d understand why and how the Diadact is alive. Smh. Be attentive and/or do research. So what if the Marines didn’t have one liners? I could care less. I loved how H4 was slightly different than H1,2, and 3. Btw, I didn’t know that the original trilogy was all -Yoink- and giggles and no seriousness to it. Huh. We must’ve played different games pal.
>
> And if if you care so much about AI one liners, put on the IWHBYD skull. Geez

There isn’t an IWHBYD skull for H4.

And yes, I understand how they came up with a way for the Didact to be alive. It was just a bad decision, in my opinion. And, it retconned a very much established part of the original trilogy.

> 2533274804327313;2:
> I just really hope they don’t keep adding MORE Covenant species. “Covenant fringe”? Ugh.

Really? It’s called Halo Lore buddy, they aren’t “adding” anything. This just goes to show all you do is play the Halo games. You don’t read any of the novels or comics. So I can understand your confusion here

> 2811398874529013;5:
> > 2533274881937413;3:
> > Clearly if you listened to the Campaign instead of finding ways to “figure out why it was so different than the trilogy”, you’d understand why and how the Diadact is alive. Smh. Be attentive and/or do research. So what if the Marines didn’t have one liners? I could care less. I loved how H4 was slightly different than H1,2, and 3. Btw, I didn’t know that the original trilogy was all -Yoink- and giggles and no seriousness to it. Huh. We must’ve played different games pal.
> >
> > And if if you care so much about AI one liners, put on the IWHBYD skull. Geez
>
>
> There isn’t an IWHBYD skull for H4.
>
> And yes, I understand how they came up with a way for the Didact to be alive. It was just a bad decision, in my opinion. And, it retconned a very much established part of the original trilogy.

I get what you’re sayin here.

Theres a IWHBYD skull for Halo 4 in MCC I think. I could be wrong though

> 2533274881937413;6:
> > 2533274804327313;2:
> > I just really hope they don’t keep adding MORE Covenant species. “Covenant fringe”? Ugh.
>
>
> Really? It’s called Halo Lore buddy, they aren’t “adding” anything. This just goes to show all you do is play the Halo games. You don’t read any of the novels or comics. So I can understand your confusion here

The games should be able to stand on their own merit. It’s great that there are novels(of which I’ve only read the first 3), comics, and live action spin-offs. Those things do a good job of expanding on the game’s universe. However, the series started as a game series and an individual should be able to understand a coherent story without relying on things introduced elsewhere.

While I did enjoy H4 I will admit I didn’t enjoy fighting prometheans and yeah the way they changed the grunts was pretty lame. Not only did they sound weird the went from giant bug looking to looking like a gummy bear.

I will say that the Didact did seem like a generic, stereotypical bad-guy in the Halo 4 campaign.

‘I will take over the world and destroy things, because I’m evil!’

I was half-expecting Bows-the Didact to kidnap Cortana and take her to a castle somewhere, at which point the Chief would jump on his head three times and rescue the princess- I mean Cortana.

Anyone wanna explain how Chief went from understanding the alien species to only being able to understand the Didact and the Librarian?

I want Johnson back… Why was it even decided that he should die? I felt bad leaving him to die in the control room. The Warthog Run didn’t feel right without Johnson in the shotgun seat. He should somehow return. Also Chips Dubbo and Stacker should return, along with Grunt translation

> 2811398874529013;5:
> > 2533274881937413;3:
> > Clearly if you listened to the Campaign instead of finding ways to “figure out why it was so different than the trilogy”, you’d understand why and how the Diadact is alive. Smh. Be attentive and/or do research. So what if the Marines didn’t have one liners? I could care less. I loved how H4 was slightly different than H1,2, and 3. Btw, I didn’t know that the original trilogy was all -Yoink- and giggles and no seriousness to it. Huh. We must’ve played different games pal.
> >
> > And if if you care so much about AI one liners, put on the IWHBYD skull. Geez
>
>
> There isn’t an IWHBYD skull for H4.
>
> And yes, I understand how they came up with a way for the Didact to be alive. It was just a bad decision, in my opinion. And, it retconned a very much established part of the original trilogy.

Small correction, There IS a IWHBYD skull for h4 in the original and have yet to check on the mcc. The marines were quite funny with their new warthog lines.

> 2533275007059966;12:
> I want Johnson back… Why was it even decided that he should die? I felt bad leaving him to die in the control room. The Warthog Run didn’t feel right without Johnson in the shotgun seat. He should somehow return. Also Chips Dubbo and Stacker should return, along with Grunt translation

As much as I want Johnson back I just don’t see a possible cheesy way to bring him back realistically. I mean, they could try to make it seem like Johnson all along was kidnapped and it was a clone or something. I don’t even know… Point is, it would be complicated to bring that amazing character back. He died so young…

I just did a H3 easy campaign playlist and a H4 playlist “escapes” (I think) tonight and God did the H4 one just drag.

Gameplay aside for a moment, just the boring or pointless cut scenes. Yes I had to skip them in the end,unfortunately couldn’t skip the “gameplay” and interactive cut scenes. I’d like to talk about the forgettable characters, but considering it felt like half the gameplay was cut scenes, and I can only remember about 4 characters. None of which showed up in the missions I played. Forgettable sums up the story quite nicely.

Then I don’t feel like any of the levels were stand out levels either. All the “wow” moments were saved for the cut scenes. The epicness of the trilogy wasn’t there, the desperation of Reach and ODST wasn’t there. It was a very safe rollercoaster. Like camping in your back garden. Like you was pretending to have an adventure, rather than actually having one.

The meat came in the form of Chief and Cortana. In this respect the game actually progressed, but was weighed down by all the “in depth” and “expanded” lore. The game relied too heavily on that. A story about Chief trying to save Cortana and get off requiem would have better focused that serious story, and been more relatable.

I typed more than I intended to :confused:

To be fair, no one in Halo 4 said “for a brick, he flew pretty good.” So that’s a plus.

I like the campaign a lot. I enjoyed all of the parallels to Combat Evolved (my favorite game). I think it beats the pants off of Halo 3’s campaign. The story isn’t as good as Halo 2’s, but it does have an ending and less redundancy. And it’s also not as redundant as CE’s. So it may be my favorite campaign. It is short on decent characters, but the Librarian and Lasky were great.