Even if you ignore all the really obvious faults of sprint in a game with long kill times(running away from encounters. Nullification of poor map movement and decisions. Awkward game flow) you still have a gameplay element that absolutely destroys what makes halo halo at it’s core.
What this is is flowing, elegant movement in all directions. Sprint forces default movement speed to be lowered. I know they’re saying it’s fast but if you watch the MLG gameplay vids you can see when they’re not sprinting(which is not often sigh) they’re moving really slowly. Halo isn’t a straight line game. It’s not about moving from point A to be B going forward. It’s about moving all about the environment like some awesome ninja or something. Going fast moving backwards, sideways, diagonally, and up and down and all around. That’s halo. Not moving at a crawl in all directions but forwards.
AAs. Plain and simply they’re a poor addition. They’re a poor addition to halo. They’d be a poor addition to COD. They’d be a poor edition to battlefield. These are games that are about my wits and gun against yours. My actions against yours. Me countering you. Not my power countering yours. A game that revolves around powers instead of shooting is not a game that will appeal to the masses.
Nooooo! God! Why are we going back in time? Luckily for you, there will be playlists that offer a more stripped down version of Halo 4. You will have your classic regardless, so let me play my default halo 4 and you can stay in classic. I’ll most likely be playing them both.
Prepare yourself for the “evolve” and “adapt” comments OP.
But I personally agree with you. Sadly though, it is what it is. Halo 4 will have AA’s and Sprint.
And it will probably have a division between the community of those who want to play it with AA’s and Sprint and us who want to play “Classic” yet again.
So, you wouldn’t want a feasible Spartan from the Haloverse, you’d just want to be a decked-up Marine in some of the most powerful armor? You wouldn’t want to run across a map with ease or fly somewhere higher to get a better vantage on your opponents? You don’t want to have any type of augmentation that allows you to run (albeit for a few seconds) faster than the average human?
Even if you don’t, too bad; 343i’s opinion is otherwise.
> So, you wouldn’t want a feasible Spartan from the Haloverse, you’d just want to be a decked-up Marine in some of the most powerful armor? You wouldn’t want to run across a map with ease or fly somewhere higher to get a better vantage on your opponents? You don’t want to have any type of augmentation that allows you to run (albeit for a few seconds) faster than the average human?
>
> Even if you don’t, too bad; 343i’s opinion is otherwise.
I want him to be able to move faster than a person ALL THE TIME. IN EVERY DIRECTION.
> > So, you wouldn’t want a feasible Spartan from the Haloverse, you’d just want to be a decked-up Marine in some of the most powerful armor? You wouldn’t want to run across a map with ease or fly somewhere higher to get a better vantage on your opponents? You don’t want to have any type of augmentation that allows you to run (albeit for a few seconds) faster than the average human?
> >
> > Even if you don’t, too bad; 343i’s opinion is otherwise.
>
> I want him to be able to move faster than a person ALL THE TIME. IN EVERY DIRECTION.
>
> That’s a super human.
The only thing that I don’t really like about it is it’s “rock paper scissors” element of gameplay per respawn. If somebody spawns with the rock, and you the scissors, you have to wait until your next respawn to get the paper, and then he’ll spawn with the scissors, then you with the rock, etc, and then it’ll turn into a game of oneupmanship, repetitive, boring, bleh.
> > > Nooooo! God! Why are we going back in time?
> >
> > Because it’s better obviously and I’m pretty sure the OP just explained why.
>
> Opinions don’t make a game better.
> /Fact.
> Also, Spartans are the best, therefore they should have the best.
Moving at a snail’s pace in every direction but forward is the best?
> > > Nooooo! God! Why are we going back in time?
> >
> > Because it’s better obviously and I’m pretty sure the OP just explained why.
>
> Opinions don’t make a game better.
> /Fact.
> Also, Spartans are the best, therefore they should have the best.
I’m not really making an opinion though, OP explained why sprint and AAs would make the game worse from a competitive standpoint. He actually knows what he is talking about.
Meanwhile, you believe that flashing lights and gimmicky gimmicks will make the game interesting.
> > > > Nooooo! God! Why are we going back in time?
> > >
> > > Because it’s better obviously and I’m pretty sure the OP just explained why.
> >
> > Opinions don’t make a game better.
> > /Fact.
> > Also, Spartans are the best, therefore they should have the best.
>
> I’m not really making an opinion though, OP explained why sprint and AAs would make the game worse from a competitive standpoint. He actually knows what he is talking about.
>
> Meanwhile, you believe that flashing lights and gimmicky gimmicks will make the game interesting.
You want AA’s out, correct? I see no flashy-gimmicks from them, just ways to get the upper-hand in maps.
> > > > Nooooo! God! Why are we going back in time?
> > >
> > > Because it’s better obviously and I’m pretty sure the OP just explained why.
> >
> > Opinions don’t make a game better.
> > /Fact.
> > Also, Spartans are the best, therefore they should have the best.
>
> I’m not really making an opinion though, OP explained why sprint and AAs would make the game worse from a competitive standpoint. He actually knows what he is talking about.
>
> Meanwhile, you believe that flashing lights and gimmicky gimmicks will make the game interesting.
Im not even talking from a competitive standpoint.
Flowing movement in all directions is just more fun than sprinting and snail movement everywhere else.