So while I am very excited for halo 4 i cant help but say the new weapons are the least exciting I have ever seen. Ever halo game has come out with soem truly extraordinary and unique to halo new weapons. But what do we have for H4…
SAW, Storm Rifle, forunner AR…It all the same thing, just spray and pray weapons! If more autos were to be added why not add the ODST SMG? It was UNIQUE in that it was the only full auto weapon with a scope. Instead they add a buffed AR as a power weapon. The only thing worse is that they remove a halo icon, the Plasma Rifle, for the storm rifle. Why not simply keep the PR and use the storm rifle mechanics? Just doesnt make any sense.
Scatter shot…just a slightly more powerful shotgun essentially the same thing as the mauler to the shotgun but in reverse.
Forunner sniper… yet another sniper weapon with the only difference being the power of the shots…essentially the same thing as the ar,pr,spiker,smg problem of Halo 3
rail gun…not much diff from the spartan laser… why not simply add the SL to maps the way it was on Construct? Its not like there will be that many 4v4 maps w/ vehicles. Though of any of my example, this is least of a problem IMO since i guess it is different on BTB where you dont want someone killing all vehicle use.
forunner launcher- seems to work just like the human rockets. Why not reskin the missile pod in a plasma launcher and add a weapon that even though is 1sk takes some aiming ability and has tracking but is counter-able by evasive maneuvers of vehicles? AKA something with some depth.
I will forgive the precision weapons since those are the bread and butter of halo and each has nice variation in how they work.
1sks…
So another thing I was wondering is why are most of the new weapons 1sk weapons? the forunner sniper, forunner launcher, scattershot, and rail gun all are extremely powerful. Why not add weapons like the grenade launcher or the CE plasma rifle or ODST SMG? They were all strong yet didnt have to be insta kill weapons. Its always been the countering ability that I thought really made halo special. Adding even more insta-kill weapons kills a lot of that.
Props where props are due
Just so you dont take me as a negative nancy I will say the look and how the forunner weapons form in your hand are awesome. I will even say the new sticky launcher is really interesting, but anything nice it makes me feel is countered by the removal of the grenade launcher. The 2 work completely differently and wasn’t necessary.
Probably the only new weapon seen thus far that i think coudl qualify as a truly great new addition is the bolt shot. Probably the best example of what a halo weapon should be not easy to get an insta kill with though possible with skill and with multiple ways to be used.
<mark>Anyway what are your thought on the issue and why? Please say something other than “i think they are fine” I’d actually like to understand your take on the issue.</mark>