H4 maps, DLC and remakes

In order to get more maps in to H4 MM you need to stop asking for small-medium maps, with stationary parts, to be remade. There are many competent forgers in our community which can make these. This will leave 343i the big maps and the maps with moving objects, like the train on Terminal and the wheel on Zanzibar to concentrate on.

So your saying we should make all the small competive maps Forge Maps… That lack aethsteics and detail. Disk space isn’t really a problem for maps. It’s the engine that takes the most space not maps. I there should be atleast 12 Maps for Multiplayer. 4 Small maps 4 medium Maps and 4 Big Team maps. Half of the Maps are Asymetrical and the other half symmetrical. Every Map will have its own forge pallet. This Creates also atleast 2 Invasion maps if done right and every map pack should have 1 big map, 1 Small map and 1 medium map.

Large maps could have sections blocked off to create more medium maps.

> So your saying we should make all the small competive maps Forge Maps… That lack aethsteics and detail. Disk space isn’t really a problem for maps. It’s the engine that takes the most space not maps. I there should be atleast 12 Maps for Multiplayer. 4 Small maps 4 medium Maps and 4 Big Team maps. Half of the Maps are Asymetrical and the other half symmetrical. Every Map will have its own forge pallet. This Creates also atleast 2 Invasion maps if done right and every map pack should have 1 big map, 1 Small map and 1 medium map.

If 343i want to make new small-medium sized maps then they can, but any small competitive maps we want remade should be forged by the community and placed in the Halo Waypoint fileshare and in MM.

This is not me telling others to forge these maps though because maps which can be forged usually are. If anything this is more directed at 343i. They need to use the file browser and check to see if a map from a previous Halo has been forged before they decide to remake it themselves.

I’ve always liked halo maps…they seen to be so much more playable and fun them say cod or bf, those maps are cool looking and interesting but are limited in there playability…get what i mean? halo maps are fun because they don’t just go with the logic of bigger is better…which is kinda narrow minded to say the least…please halo 4 stay halo and stay balanced like halo 3 and under. reach kinda took a turn in the wrong direction.