H4 is not being made for the Halo community

> “Halo’s not Call of Duty,” O’Connor continued, “Halo‘s a sandbox game about really emergent things. A lot of things that worked great about Call of Duty – and don’t get me wrong, I was addicted Black Ops all of last year – they do player rewards really well. We’re not trying to do the same thing, it’s as simple as that. We’re trying to do something else, and to push our game forwards and not theirs.

Well thats great, the franchise development director loves CoD and probably barely touches Halo you know where he is drawing the ideas for H4 from. So if your not trying to be like CoD why is it reported

> ”Custom classes,armor perks, progression system, random power weapon timers,sprint all probable to be included in H4".

I mean are you serious? You are blatantly copying ideas from CoD and throwing them into Halo with no regard on how that is going to completely and utterly destroy the Sandbox nature of Halo, the even playing field balance, the flow of the game, the competitive gameplay, and plain desecrating Halo with CoD-style ideas. Then you are going to try to say you are not trying to do the same thing?

Then he goes onto say

> “What we showed today is in some ways really traditional,” O’Connor concluded. “Some of the more revolutionary stuff that we’re going to be doing is going to create more fuss, and I think it’s going to be mostly positive fuss, as it’s all been carefully thought out and considered.”

Really traditional? Are you kidding me sprint and custom classes are traditional Halo? And then he says there is going to be more “revolutionary stuff” to be revealed. By “Revolutionary stuff” do you mean more CoD ideas implemented with a Halo skin? Whats next kill streaks, ADS, and your taking out shields???

It makes me so mad to think about what multplayer might become. Like the developers think Halo multiplayer is some -Yoinking!- experiment and not religiously played by people for 10 years and not already well established and loved. This is the reason why Halo multiplayer has declined in recent years, careless developers trying to change it into something its not. Halo is not a class-based FPS with perks and load outs its A Arena styled Sandbox FPS. If these things are implemented R.I.P Halo multiplayer it wont be the same. We dont want to play CoD or any other FPS 343 we want to play Halo!!

343, please clear this -Yoink- up and tell me its not true. Because Right now Halo 4 multiplayer looks to be made for the CoD audience rather than the Halo audience.

So I guess you wont be buying Halo 4? Thats too bad, you really are going to be missing out but I guess there are more important things in life

I’m going to save final judgement until H4 comes out. I really hope that Halo doesn’t implement a ton of stuff from COD. I just recently switched back to Halo from COD. The Halo is simply a more even playing game. My main -Yoink- would be if Halo included custom loadouts. That’s half of the problem with the unbalanced feel of COD and I sure as hell don’t want my COD in my Halo.

Halo 4’s ambiguous status is somewhat frightening. I feel as if 343i’s main slogan right now is: “We shall meet in the place, where there is no darkness.” I realize that this quote (from 1984) does not seem to fit well with their goals, but they clearly will not reveal a thing… up until the point that light is shed upon us, and we will know that a legend is coming into fruition. Just wait and see… don’t lose hope just yet.

Dude it is waaaaay too early to hate the game. Wait til either E3 or launch to see if u hate it.

> I’m going to save final judgement until H4 comes out. I really hope that Halo doesn’t implement a ton of stuff from COD. I just recently switched back to Halo from COD. The Halo is simply a more even playing game. My main -Yoink!- would be if Halo included custom loadouts. That’s half of the problem with the unbalanced feel of COD and I sure as hell don’t want my COD in my Halo.

The simple fact that people are saying halo is turning into CoD…Is -Yoinking!- ridiculous. You can NOT compare a modern FPS to a sci-fi shooter. Also ,the mechanics are COMPLETELY different! No kill-streak awards, no weapon attachments, no ADS system, futuristic HUD, huge levels, vehicles! E.T.C.

I see no semblance of CoD in this game. An those “perks” are not perks, they are character modifying armour pieces that will change how your character plays out in the MP…Again, NOT a comparison. And I slap the stupid out of anyone who thinks otherwise.

Also, 343i listen to the community, that’s why there’s a TU playlist in Reach, community requested modifications.

-Sincerely yours, an adult gamer.

> Halo 4’s ambiguous status is somewhat frightening. I feel as if 343i’s main slogan right now is: “We shall meet in the place, where there is no darkness.” I realize that this quote (from 1984) does not seem to fit well with their goals, but they clearly will not reveal a thing… up until the point that light is shed upon us, and we will know that a legend is coming into fruition. Just wait and see… don’t lose hope just yet.

<3 this

Let me guess OP said it’s being made for the CoD community?

> Halo 4’s ambiguous status is somewhat frightening. I feel as if 343i’s main slogan right now is: “We shall meet in the place, where there is no darkness.” I realize that this quote (from 1984) does not seem to fit well with their goals, but they clearly will not reveal a thing… up until the point that light is shed upon us, and we will know that a legend is coming into fruition. Just wait and see… don’t lose hope just yet.

<3 this aswell.

Jesus bro!

There are so many flaws with your logic.

1st) Just because Frank O’ Conner was addicted to Black Ops last year DOESN’T EVEN COME CLOSE to implying that they’ll copy Call Of Duty. How did you even jump to that conclusion?

2nd) We don’t know in ANY form what Custom class means. Maybe I means picking your class from 3 custom load outs. Maybe you can just pick between using an AR, BR, and Pistol? Or maybe it just means different armor. Perks? They could just be another name for equipment or power ups! Calm down, and wait for info, then start complaining when we know what’s the matter.

3rd) I’m pretty sure he meant the fact that the BR, jump, strafing, and movement speed Being the same as traditional halo. Or maybe Slayer or medals returning, who knows!

4th) EVERYTHING they do causes an uproar in this outspoken community.

Honestly, not to be that guy, but we really should wait for info until you start jumping on 343 with baseless assumption. Honestly. I used to be like you, but I learned to just wait, and be happy with what I get.

> So I guess you wont be buying Halo 4? Thats too bad, you really are going to be missing out but I guess there are more important things in life

I will NEVER buy Halo 4 if its just blatantly copying ideas from any other FPS especially CoD. Halo is like the last modern FPS I can play that isnt a CoD clone or littered with gimmicks and 1-shot Assault rifle kills made to appeal to 12 year olds with ADHD.

I loved H1 one of the greatest FPS ever made and yes that includes MULTIPLAYER it was simply amazing. The multiplayer was a hidden gem with H1 and different from what I had played before. I loved H2 post-patch the multiplayer was top-notch quality and everything worked beautifully, EVERYONE loved H2 multiplayer it had something for everyone and I could not stop playing it I logged over 10k games. Halo 3 multiplayer is when it started going downhill, they took out all the cool features like clans and voice proximity H2 added and added stupid gimmicks like regenerators and BR spread. I still liked the multiplayer, but it was FLAWED and didnt touch the quality of H2 multiplayer game mechanic wise or experience wise.

Reach was when Bungie hired some careless ex-Shadowrun Devs and gave them lead on the multiplayer and let them do whatever they wanted with it. They basically ruined the game with gimmicky load outs , random reticle bloom, and horrible map selection. EASILY the worst Halo multiplayer by far and if you say otherwise congratulations you like supporting the death of a once great multiplayer and probably have never played other Halo games extensively.

Reach’s multiplayer was -Yoink- plain and simple thats why the population declined, they tried to make Halo into something it wasnt with loadouts and random reticle bloom. If Halo 4 is going to implement all these CoD ideas with a Halo skin it will be -Yoink- as well, trying to change the multiplayer into something it isnt WILL NOT work with Halo its a unique FPS and has been since the beginning and it needs to stay that way.

> > So I guess you wont be buying Halo 4? Thats too bad, you really are going to be missing out but I guess there are more important things in life
>
> I will NEVER buy Halo 4 if its just blatantly copying ideas from any other FPS especially CoD. Halo is like the last modern FPS I can play that isnt a CoD clone or littered with gimmicks and 1-shot Assault rifle kills made to appeal to 12 year olds with ADHD.
>
> I loved H1 one of the greatest FPS ever made and yes that includes MULTIPLAYER it was simply amazing. The multiplayer was a hidden gem with H1 and different from what I had played before. I loved H2 post-patch the multiplayer was top-notch quality and everything worked beautifully, EVERYONE loved H2 multiplayer it had something for everyone and I could not stop playing it I logged over 10k games. Halo 3 multiplayer is when it started going downhill, they took out all the cool features like clans and voice proximity H2 added and added stupid gimmicks like regenerators and BR spread. I still liked the multiplayer, but it was FLAWED and didnt touch the quality of H2 multiplayer game mechanic wise or experience wise.
>
> Reach was when Bungie hired some careless ex-Shadowrun Devs and gave them lead on the multiplayer and let them do whatever they wanted with it. They basically ruined the game with gimmicky load outs , random reticle bloom, and horrible map selection. EASILY the worst Halo multiplayer by far and if you say otherwise congratulations you like supporting the death of a once great multiplayer and probably have never played other Halo games extensively.
>
> Reach’s multiplayer was Yoink! plain and simple thats why the population declined, they tried to make Halo into something it wasnt with loadouts and random reticle bloom. If Halo 4 is going to implement all these CoD ideas with a Halo skin it will be Yoink! as well, trying to change the multiplayer into something it isnt WILL NOT work with Halo its a unique FPS and has been since the beginning and it needs to stay that way.

I love how you are stating your opinion as fact on everyone else. So stupid. There are plenty of people who enjoy Reach that have been there with Halo from the very beginning. We just aren’t as vocal, because unlike other shooters Halo actually changes…but still feels like -Yoinking!- Halo.

> I love how you are stating your opinion as fact on everyone else. So stupid. There are plenty of people who enjoy Reach that have been there with Halo from the very beginning. We just aren’t as vocal, because unlike other shooters Halo actually changes…but still feels like -Yoinking!- Halo.

just because you lost touch with equality and competitive gameplay dosn’t mean we did. reach is -Yoink-.

> > > So I guess you wont be buying Halo 4? Thats too bad, you really are going to be missing out but I guess there are more important things in life
> >
> > I will NEVER buy Halo 4 if its just blatantly copying ideas from any other FPS especially CoD. Halo is like the last modern FPS I can play that isnt a CoD clone or littered with gimmicks and 1-shot Assault rifle kills made to appeal to 12 year olds with ADHD.
> >
> > I loved H1 one of the greatest FPS ever made and yes that includes MULTIPLAYER it was simply amazing. The multiplayer was a hidden gem with H1 and different from what I had played before. I loved H2 post-patch the multiplayer was top-notch quality and everything worked beautifully, EVERYONE loved H2 multiplayer it had something for everyone and I could not stop playing it I logged over 10k games. Halo 3 multiplayer is when it started going downhill, they took out all the cool features like clans and voice proximity H2 added and added stupid gimmicks like regenerators and BR spread. I still liked the multiplayer, but it was FLAWED and didnt touch the quality of H2 multiplayer game mechanic wise or experience wise.
> >
> > Reach was when Bungie hired some careless ex-Shadowrun Devs and gave them lead on the multiplayer and let them do whatever they wanted with it. They basically ruined the game with gimmicky load outs , random reticle bloom, and horrible map selection. EASILY the worst Halo multiplayer by far and if you say otherwise congratulations you like supporting the death of a once great multiplayer and probably have never played other Halo games extensively.
> >
> > Reach’s multiplayer was Yoink! plain and simple thats why the population declined, they tried to make Halo into something it wasnt with loadouts and random reticle bloom. If Halo 4 is going to implement all these CoD ideas with a Halo skin it will be Yoink! as well, trying to change the multiplayer into something it isnt WILL NOT work with Halo its a unique FPS and has been since the beginning and it needs to stay that way.
>
> I love how you are stating your opinion as fact on everyone else. So stupid. There are plenty of people who enjoy Reach that have been there with Halo from the very beginning. We just aren’t as vocal, because unlike other shooters Halo actually changes…but still feels like -Yoinking!- Halo.

Sorry, but the reason why the majority of the halo community say Reach suck, it’s because Reach -Yoinking!- sucks. It is the WORST halo game that’s been ever released. It isn’t competitive, it isn’t intuitive, its art-style was dirty, gritty and just plain ugly. The movement was horrid, the FOV sucked, the maps were -Yoink- as all hell (thank god 343i isn’t doing SP MP map conversions)…

Spartan’s are over-powered, their weapons are over-powered and can crush Elite/covvy weapons any-day of the weak.

I also love how YOU stated your opinions as fact…The hypocrisy of your comment…Never ending sadness.

Ad my opinion is actual fact this time, all I’ve said is true.

> Well thats great, the franchise development director loves CoD and <mark>probably</mark> barely touches Halo you know where he is drawing the ideas for H4 from.

People are allowed to enjoy certain games; if you’re working on something for years, day in and day out, hours at a time, wouldn’t you want a break to enjoy something else? Don’t be so quick to jump to conclusions.

> So if your not trying to be like CoD why is it reported
>
> > ”Custom classes,armor perks, progression system, random power weapon timers,sprint all probable to be included in H4".
>
> I mean are you serious? You are blatantly copying ideas from CoD and throwing them into Halo with no regard on how that is going to completely and utterly destroy the Sandbox nature of Halo, the even playing field balance, the flow of the game, the competitive gameplay, and plain desecrating Halo with CoD-style ideas. Then you are going to try to say you are not trying to do the same thing?

Every quality you’ve described, i.e. “custom classes”, “armor perks”, etc., isn’t a term owned exclusively through CoD, these are generic things seen in all FPS’s in today’s society; that’s how the genre develops and evolves. Games use features from each other and out their own twist to them, CoD and Halo have been doing this for years. It’s just how the genre is.

> Really traditional? Are you kidding me sprint and custom classes are traditional Halo?

You’ve misquoted Frankie, he’s saying “traditional” Halo will still be in matchmaking. Again, don’t be so quick to jump to conclusions, especially about a game we know very little about.

Relax. Don’t become so frustrated, we know virtually nothing about the game, its gametypes, its multiplayer, etc. Until we get more information, again, stop jumping to conclusions. Let us know more about the game before we throw our hands up in defiance.

Have a little faith in 343i. They’ve done nothing to steer us wrong.

I know people are scared that their favorite franchise is going to turn into another Call of Duty clone(including me), but I think it is too early to tell what the multiplayer and campaign will be like.

Edited by Moderator - Please do not flame/attack others.

*Original post, click at your own discretion.

> <mark>I know people are scared that their favorite franchise is going to turn into another Call of Duty clone(including me)</mark>, but I think it is too early to tell what the multiplayer and campaign will be like.

Facepalm.jpg

That has to be the most brazenly DUMBEST comment I have read on the Internet today. This game is NOT turning into Call of Duty! And you sir, are an idiot for believing so.

> > <mark>I know people are scared that their favorite franchise is going to turn into another Call of Duty clone(including me)</mark>, but I think it is too early to tell what the multiplayer and campaign will be like.
>
> Facepalm.jpg
>
>
> That has to be the most brazenly DUMBEST comment I have read on the Internet today. This game is NOT turning into Call of Duty! And you sir, are an idiot for believing so.

Guess he hasnt seen the GIF of someone getting out Br’d

I don’t want to sound too mean or biased but…

If Frankie was “addicted to Black Ops” all of last year, then what does that tell you?

You know Black Ops? A game that even CoD fans actually hate? And if they hate it then… wow, that is saying some -Yoink- right there.

(I’m not judging Halo 4, just Frankie)

My replies in bold

> > Well thats great, the franchise development director loves CoD and <mark>probably</mark> barely touches Halo you know where he is drawing the ideas for H4 from.
>
> People are allowed to enjoy certain games; if you’re working on something for years, day in and day out, hours at a time, wouldn’t you want a break to enjoy something else? Don’t be so quick to jump to conclusions.
>
> Im not jumping to conclusions. All Im seeing is CoD ideas reported to be in HALO 4 and all I see when I read these HALO 4 articles is “Halo 4 to implement CoD style perks” blah,blah,blah, Call of -Yoinking!- Duty. Constant comparisons to CoD which makes me come to the logical conclusion that Halo 4 is going to be copying CoD ideas in one way or another and implementing them with a Halo skin. Newsflash Gaming world: HALO IS
> NOT CoD AND BARES 0 RESEMBLANCE TO CoD ITS NOT A MILITARY CLASS-BASED FPS WITH ONE SHOT KILLS, ITS A UNIQUE SANDBOX FPS WITH A STRATEGIC PACE TO IT. If I was working on a Halo game, with my gaming time all I would be doing is playing Halo to familiarize myself with the game mechanics and so I can have a strong feeling of the game fresh in my mind. You wouldnt want to work on a game your unfamiliar with after all.
>
>
>
> > So if your not trying to be like CoD why is it reported
> >
> > > ”Custom classes,armor perks, progression system, random power weapon timers,sprint all probable to be included in H4".
> >
> > I mean are you serious? You are blatantly copying ideas from CoD and throwing them into Halo with no regard on how that is going to completely and utterly destroy the Sandbox nature of Halo, the even playing field balance, the flow of the game, the competitive gameplay, and plain desecrating Halo with CoD-style ideas. Then you are going to try to say you are not trying to do the same thing?
>
> Every quality you’ve described, i.e. “custom classes”, “armor perks”, etc., isn’t a term owned exclusively through CoD, these are generic things seen in all FPS’s in today’s society; that’s how the genre develops and evolves. Games use features from each other and out their own twist to them, CoD and Halo have been doing this for years. It’s just how the genre is.
>
> Wrong, those are generic things seen in most CLASS-BASED MILITARY FPS ,NOT SCI-FI SANDBOX FPS there is a HUGE difference between the two am I the only one who has been around long enough to know the difference or do people not play Sci-fi FPS anymore? CoD and Halo have not copied GAME MECHANICS from each other outside of Regenerating health for a good reason. Things like custom classes and perks would not work in Halo just like CoD would not work as a Sandbox FPS with a even playing field.
> The genre is STAGNATING not evolving because of all the popular FPS starting to become like each other. Look at what happened to Crysis 2 it blatantly stole ideas from CoD adding killstreaks and ADS and it bombed because of it and lost its unique appeal. Now you are going to take HALO a completely different FPS than CoD and copy game mechanics? It will bomb just like Crysis 2 did if this happens and many Halo players will never accept it.
>
>
>
> > Really traditional? Are you kidding me sprint and custom classes are traditional Halo?
>
> You’ve misquoted Frankie, he’s saying “traditional” Halo will still be in matchmaking. Again, don’t be so quick to jump to conclusions, especially about a game we know very little about.
>
> Relax. Don’t become so frustrated, we know virtually nothing about the game, its gametypes, its multiplayer, etc. Until we get more information, again, stop jumping to conclusions. Let us know more about the game before we throw our hands up in defiance.
>
> Have a little faith in 343i. They’ve done nothing to steer us wrong.

How can I not be upset, when my favorite FPS looks to become like one of my least favorite FPS? Who are these developers to think they can just come in here and completely change how the multiplayer of Halo functions and we are just going to magically accept it? I want to have faith in 343, but when they allow all these rumors to circulate and keep us in the dark for this long and all we are hearing from various gaming sites is “Halo 4 to be more like CoD” how do you expect us to react?