> “Halo’s not Call of Duty,” O’Connor continued, “Halo‘s a sandbox game about really emergent things. A lot of things that worked great about Call of Duty – and don’t get me wrong, I was addicted Black Ops all of last year – they do player rewards really well. We’re not trying to do the same thing, it’s as simple as that. We’re trying to do something else, and to push our game forwards and not theirs.
Well thats great, the franchise development director loves CoD and probably barely touches Halo you know where he is drawing the ideas for H4 from. So if your not trying to be like CoD why is it reported
> ”Custom classes,armor perks, progression system, random power weapon timers,sprint all probable to be included in H4".
I mean are you serious? You are blatantly copying ideas from CoD and throwing them into Halo with no regard on how that is going to completely and utterly destroy the Sandbox nature of Halo, the even playing field balance, the flow of the game, the competitive gameplay, and plain desecrating Halo with CoD-style ideas. Then you are going to try to say you are not trying to do the same thing?
Then he goes onto say
> “What we showed today is in some ways really traditional,” O’Connor concluded. “Some of the more revolutionary stuff that we’re going to be doing is going to create more fuss, and I think it’s going to be mostly positive fuss, as it’s all been carefully thought out and considered.”
Really traditional? Are you kidding me sprint and custom classes are traditional Halo? And then he says there is going to be more “revolutionary stuff” to be revealed. By “Revolutionary stuff” do you mean more CoD ideas implemented with a Halo skin? Whats next kill streaks, ADS, and your taking out shields???
It makes me so mad to think about what multplayer might become. Like the developers think Halo multiplayer is some -Yoinking!- experiment and not religiously played by people for 10 years and not already well established and loved. This is the reason why Halo multiplayer has declined in recent years, careless developers trying to change it into something its not. Halo is not a class-based FPS with perks and load outs its A Arena styled Sandbox FPS. If these things are implemented R.I.P Halo multiplayer it wont be the same. We dont want to play CoD or any other FPS 343 we want to play Halo!!
343, please clear this -Yoink- up and tell me its not true. Because Right now Halo 4 multiplayer looks to be made for the CoD audience rather than the Halo audience.