H4 Betrayals, Don't make them reset sprees or count as deaths.

In H4 make it so that if you get betrayed you do not lose your sprees and it doesn’t count as a death.

This would be a huge convenience.

The ammount of times I’ve lost perfections due to deliberate betrayals or high sprees is countless.

Also even if it’s accidental it won’t tarnish another players record.

Thoughts.

If you die, it should be counted as a death no matter how you die.

Because they can’t be abused.

> Because they can’t be abused.

Okay how would this be abused then?

You should try not picking up the sniper :stuck_out_tongue:

> If you die, it should be counted as a death no matter how you die.

I disagree.

> > Because they can’t be abused.
>
> Okay how would this be abused then?

You are one a spree yet are close to dying. You could have a nearby player betray you to respawn you to a safer position so you can continue your spree. Why should that be rewarded?

Or how about sending in another player that you stick into a room with enemies? You get kills, but yet you don’t recieve a punishment and the score does not go down?

> > > Because they can’t be abused.
> >
> > Okay how would this be abused then?
>
> You are one a spree yet are close to dying. You could have a nearby player betray you to respawn you to a safer position so you can continue your spree. Why should that be rewarded?
>
> Or how about sending in another player that you stick into a room with enemies? You get kills, but yet you don’t recieve a punishment and the score does not go down?

The score would still go down if you betray them.

If the enemy can’t put one shot on shame on them.

As for respawning in a safer place. If they are in danger they would most likely have been shot so it doesn’t count as a betrayal.

> You should try not picking up the sniper :stuck_out_tongue:

So true that it is rediculous.