H2 Anniversary: Why it shouldn't happen.

Now, I love Halo 2 as much as the rest of you do. The Campaign was awesome, and what little I’ve experienced of MP has been awesome as well.

But…

H2 Anniversary shouldn’t happen, for the following reasons.

-It simply isn’t as iconic as Halo CE. CE sold the Xbox, launched the Halo series and set the expectations for a decade of video games. Halo 2, good as it was, was really just “the sequel to that game”.
-It would be derivative, a mere attempt by Microsoft to make more money by pushing out the same game from a decade ago (which would presumably be when H2 Anniv. would be released).
-It won’t have multiplayer. Sorry folks, but it just won’t. Microsoft would have to spend money to keep the servers up, and that wouldn’t do at all.
-It would take time and money away from Halo 5, which again, wouldn’t do at all, since Halo 5 would inevitably make more money than H2 Anniversary.

I’m sure there are others, but that’s all I can think of on the top of my head. Sorry guys, but it just shouldn’t happen IMO.

Oh trust me, it’s iconic. I had my doubts about the return of multiplayer (because it would cut into Halo 5) but it could very well happen if enough people want it.

  • It’s literally just as iconic as Halo 1 was. Halo 1 may have helped establish console FPS, but Halo 2 defined what an online multiplayer experience should be. Halo 1 made the Xbox, but Halo 2 made Xbox Live. Both were key to the future success of the Xbox brand that lead to what it is today.

  • Some would think so, but just about everybody who owned an Xbox back then bought Halo 2, loved it, and would love to see it make a come back. I’ll guarantee it would be the best-selling remake of all-time.

  • There were multiple reasons why Halo CE didn’t get multiplayer, but very few of those same reasons carry over to Halo 2’s as well. Multiplayer is what Halo 2 was known for and is why we shouldn’t expect a remake w/o it. I also get the feeling like 343i wants to shut up the competitive crowd by giving them back the game they all want so they will stop bashing the new games.

  • I’m pretty sure CA/Sabre will be doing this one too just like HCEA. 343i was focusing on Halo 4 during it’s development so I don’t expect that to change for H2A/Halo 5.

I would like to have a Halo 2 Anniversary with multiplayer since I never got to play Halo 2 online.

They could probably have another company make it. Like how Ensemble Studios, made Halo Wars.

Enough remakes, we’ve had CEA and countless maps remade throughout 2,3 & Reach.

I want new Halo experiences more than any remakes now thanks.

I would love to see a halo 2 anniversary, because it’s what made halo for me, i mean come on - running down a path ready to jump onto a scarab and kick -Yoink- with kick -Yoink- electric guitar music playing in the background? the chance to play as the arbiter? the huge fight in High Charity?

The SP was better than all other halo campaigns in my opnion. Myabe halo 4 would change that.

Which is why I say, yeah - remake halo 2, AFTER you have made the next trilogy.

These are all completely irrelevant so… don’t buy it.

Halo 2 multiplayer alone is iconic. It could be added to Halo 4 or 5 as anniversary dlc with all its phisics, maps, weapons etc, and be playable on separate playlist. I see no problem.
Halo 2 updated campaign should be released before Halo 4, so everyone can peacefully close “covenant” chapter in Halo history. You can play original xbox disc on xbox 360, but there are glitches, and game itself doesn’t look good. If I get Halo 2 vista port, with achievements, high res textures, 720p with AA, with ssao, motion blur, and other modern graphic effects I would be very happy. No need for rework like Halo Anniversary.

If it goes the way of CEA,

-it’d be rushed and hastily done
-it’d lack crucial aspects like Theater
-a skull menu might put perma camo glitch to death
-out of the map/level top exploration would be ruined by absence of detail or excess clutter. I don’t want to picture Delta Halo and Regret like that
-it wouldn’t be the same experience. Sounds would be replaced, dialog frequency would be altered, atmosphere would be lost
-unpleasant glitches wouldn’t be fixed: disappearing Scarab on Metropolis, Elites taking cover against an object injure themselves
-Grunts would be -Yoinked!- up beyond repair. I can tolerate H4 Grunts if they stay in their own game. But I’d rather not see updated Grunts. Remember H3 Grunts? shudders
-unpleasant achievements
-no improvement to the AI. Particularly, not making the AI behave more distinctly. H2 has this problem of having a lot of ranks but most of them are just clones with different weapons. Heretics hardly have any distinction other than the lack of panic for Grunts.

The only thing I’d look forward to is the updated cinematics and terminal cinematics.

> If it goes the way of CEA,
>
> -it’d be rushed and hastily done
> -it’d lack crucial aspects like Theater
> -a skull menu might put perma camo glitch to death
> -out of the map/level top exploration would be ruined by absence of detail or excess clutter. I don’t want to picture Delta Halo and Regret like that
> -it wouldn’t be the same experience. Sounds would be replaced, dialog frequency would be altered, atmosphere would be lost
> -unpleasant glitches wouldn’t be fixed: disappearing Scarab on Metropolis, Elites taking cover against an object injure themselves
> -Grunts would be -Yoinked!- up beyond repair. I can tolerate H4 Grunts if they stay in their own game. But I’d rather not see updated Grunts. Remember H3 Grunts? shudders
> -unpleasant achievements
> -no improvement to the AI. Particularly, not making the AI behave more distinctly. H2 has this problem of having a lot of ranks but most of them are just clones with different weapons. Heretics hardly have any distinction other than the lack of panic for Grunts.
>
> The only thing I’d look forward to is the updated cinematics and terminal cinematics.

And what happens if it’s not made like Halo CEA?

> > If it goes the way of CEA,
> >
> > -it’d be rushed and hastily done
> > -it’d lack crucial aspects like Theater
> > -a skull menu might put perma camo glitch to death
> > -out of the map/level top exploration would be ruined by absence of detail or excess clutter. I don’t want to picture Delta Halo and Regret like that
> > -it wouldn’t be the same experience. Sounds would be replaced, dialog frequency would be altered, atmosphere would be lost
> > -unpleasant glitches wouldn’t be fixed: disappearing Scarab on Metropolis, Elites taking cover against an object injure themselves
> > -Grunts would be -Yoinked!- up beyond repair. I can tolerate H4 Grunts if they stay in their own game. But I’d rather not see updated Grunts. Remember H3 Grunts? shudders
> > -unpleasant achievements
> > -no improvement to the AI. Particularly, not making the AI behave more distinctly. H2 has this problem of having a lot of ranks but most of them are just clones with different weapons. Heretics hardly have any distinction other than the lack of panic for Grunts.
> >
> > The only thing I’d look forward to is the updated cinematics and terminal cinematics.
>
> And what happens if it’s not made like Halo CEA?

I’ll be my spending money on a new game instead of an imitation.

A few dislike halo 2. A few love Halo 2. The majority of Halo fans and gaming fans like or are indifferent to halo 2 (this is what i think, not know fact).

Therefore Halo 2 will be remade. If not in 2014 than sometime in the future.

> > > If it goes the way of CEA,
> > >
> > > -it’d be rushed and hastily done
> > > -it’d lack crucial aspects like Theater
> > > -a skull menu might put perma camo glitch to death
> > > -out of the map/level top exploration would be ruined by absence of detail or excess clutter. I don’t want to picture Delta Halo and Regret like that
> > > -it wouldn’t be the same experience. Sounds would be replaced, dialog frequency would be altered, atmosphere would be lost
> > > -unpleasant glitches wouldn’t be fixed: disappearing Scarab on Metropolis, Elites taking cover against an object injure themselves
> > > -Grunts would be -Yoinked!- up beyond repair. I can tolerate H4 Grunts if they stay in their own game. But I’d rather not see updated Grunts. Remember H3 Grunts? shudders
> > > -unpleasant achievements
> > > -no improvement to the AI. Particularly, not making the AI behave more distinctly. H2 has this problem of having a lot of ranks but most of them are just clones with different weapons. Heretics hardly have any distinction other than the lack of panic for Grunts.
> > >
> > > The only thing I’d look forward to is the updated cinematics and terminal cinematics.
> >
> > And what happens if it’s not made like Halo CEA?
>
> I’ll be my spending money on a new game instead of an imitation.

Is that a good thing or a bad thing

> I would like to have a Halo 2 Anniversary with multiplayer since I never got to play Halo 2 online.

Same…

And if they remake the mutliplayer but take out my super jumps,

Somebody will play dearly.

EDIT: But it should come with the new updates the new games have. That means forge and theatre and whatever else they come up with.