Which is the best choice for weapon & vehicle sounds in Halo 2:Anniversary, for both Campaign and H2:A Multiplayer? The classic sound effects that Bungie used from the original Halo 2 all the way to Halo:Reach, or the lousy new sounds they tossed in for Halo 4?
Personally, I though all the weapons in Halo:Reach sounded great; they were basically the same sound effects that Bungie has been using since Halo 2, with a few subtle tweaks along the way to make them sound even more badass.
In Halo 4, they completely changed the sounds for every weapon and vehicle in the game, and the result was atrocious. 343i said they were modeled after real guns, and yet the much-desired Battle Rifle sounded like a cheap airsoft gun… the Warthog sounds like an RC car, and Gauss cannon makes this stupid little “pew” sound when fired, as opposed the sharp “crack” from previous games, which it made it far more intimidating and much more fun to shoot.
The Assault Rifle isn’t as bad as the others, but it still makes a noise like a busted popcorn machine where Halo:Reach’s AR had the more appropriate sound of a powerful, rugged machine gun.
The Magnum isn’t much better than the BR; it too sounds like a BB gun. What happened to the nice “BANG!” it had in past Halos? Why not use the sound effects for the Halo:CEA Magnum, it was easily the best sounding out of all the Halo games!
The Storm Rifle is easily one of the worst; it makes this stupid little pattering noise when fired that I absolutely cannot stand. The Ghost and Banshee have the same problem with their Plasma Cannons; why change these? They sounded perfect in Halo:Reach, why change them?
Always loved the SFX for the Shotgun… the Halo 4 Shotgun, not so much. I miss the classic sounds of the old Shotgun, which were much more intimidating; the sharp “BANG!” of Halo:Reach’s Shotgun over the oddly muffled “Boom!” of Halo 4’s Shotgun, it’s as simple as that.
Then, you have the heavy weapons. The Rocket Launcher sounds like a toilet flushing when fired… and the Spartan Laser? Do I need to elaborate?
My point? Classic sounds = Good. Halo 4 SFX = Bad.