H reach sounds are not like the xbox 360 version

Hey. I play Halo Reach on my xbox one x. And the sound of the storyline and the multiplayer is very dull and not accurate when you compare it to Halo Reach on the xbox 360. The ambient sounds are much louder than the sounds of the weapons and the explosives. When are they fixing this?

It is a shame that I have paid around 10 euros for this and that they release it with such a bad sound quality.

It’s the same with all of the halo’s on MCC. Halo CE doesn’t even have the original sounds and the graphics are the broken gearbox port. Halo 2 is just muffled so bad the music on the original is just way better and you can actually hear it unlike the MCC. Halo 3 is muffled compressed sounds the Battle Rifle sounds very different from the Xbox 360. They need to fix this really bad it makes me play the originals way more and leave MCC. Also the mandibles on the Elites in Halo 2 are glitched (cutscenes).

Omg, how was it ever released with the sound engineering in such a poor state .
very sub- standard indeed .
hang your head in shame 343i this just isn’t an acceptable standard .

It has been a know issue for a while now; something about different sound encoding. It shouldn’t be an issue, but unfortunately it is and it does not look close to being fixed.

The audio issues are known and they’re currently working on it.

I hope it gets fixed soon.

> 2727626560040591;5:
> The audio issues are known and they’re currently working on it.

This is for all of the halo’s right for the MCC? Not just Reach.

> 2533274935013823;7:
> This is for all of the halo’s right for the MCC? Not just Reach.

They only mentioned Reach, but I assume they already know about the other games’ audio issues as well.

> 2727626560040591;8:
> > 2533274935013823;7:
> > This is for all of the halo’s right for the MCC? Not just Reach.
>
> They only mentioned Reach, but I assume they already know about the other games’ audio issues as well.

Hopefully they fix all these things.

> 2533274935013823;9:
> Hopefully they fix all these things.

Looks like they will.

> Audio Issues: Work has continued since the last update and we hope to have some more in depth updates for you in the next blog. This ongoing work has also led to preemptive fixes to help prevent similar issues from occurring in future MCC PC releases.

> 2535406126289417;3:
> Omg, how was it ever released with the sound engineering in such a poor state .
> very sub- standard indeed .
> hang your head in shame 343i this just isn’t an acceptable standard .

It’s not like they can just dream up a solution – they actually have to program it. Programming isn’t as easy as most people think. There’s a reason AAA studios want people with experience and degrees.

> 2533274971711668;11:
> > 2535406126289417;3:
> > Omg, how was it ever released with the sound engineering in such a poor state .
> > very sub- standard indeed .
> > hang your head in shame 343i this just isn’t an acceptable standard .
>
> It’s not like they can just dream up a solution – they actually have to program it. Programming isn’t as easy as most people think. There’s a reason AAA studios want people with experience and degrees.

Yeah ummm , ready when it’s ready , don’t release broken stuff , there’s no defence for that mate . I’m not suggesting it’s easy or simple I’m suggesting sticking to your word ,clearly it wasn’t ready