GUYS! @bsangel tweeted back to me!

After the massive sprint debate I tweeted the anti-sprint article to the majority of the 343i big wigs as a final ditch effort… I was so done.

but she tweeted back to me :slight_smile: I know this means nothing but still!

Text

@JMcMoney117

@bsangel docs.google.com/document/d/1QY… …PLEASE READ, from the Waypoint Forums, we love Halo but are very concerned! - 07 Sep

Jessica Shea
@bsangel

@JMcMoney117 Send it to @Brav and @Halo, and they’ll pass it along to the team. :slight_smile:

05:17 PM - 07 Sep 14

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I did just that and now it’s just waiting I guess, what’ll yall think will happen?

Probably not much, to be honest.

Same thing that happened in Reach and then in Halo 4 and probably the same thing that will happen after the H5 beta.

Nothing.

:frowning:

In any case, i like and appreciate the effort you went to.

Hopefully they’ll skim over it, realize it’s same thing the Same thing the same people have been posting about the all year, and wait until the actual beta to take constructive criticism on an as of yet unconfirmed feature.

I personally hope they just make it optional like it should have been in 4.

yeah I don’t see them changing course unless the entire community revolted…

Maybe if more and more people tweeted to them the document or just anti-sprint stuff it would help?

I quit my local track team because I hate sprint.

343 sees the forums, the tweets and all the other posts. They know the diverse range of opinions that people have, but they also know that 100 people in the forums aren’t necessarily indicative of 10 million customers or 10 million more potential customers. With all the feedback they receive comes a balancing act and a lot of guess work. The beta will be the pivotal stage for them and for us.

Here is how 343 will determine if sprint will be a part of Halo 5: Guardians.

Step 1: 343 will tally all the anti sprint comments, requests and other fan produced documents into a quantifiable number.

Step 2: 343 will tally the total number of times sprint has been used in Halo Reach and Halo 4.

Step 3: 343 will see that for every one anti sprint accounting that in contrast sprint was used 1,000,000,0000,000 times.

Step 4: 343 will remove sprint anyway and people will still find something to belly ache over since that is what they do, first it was years of Hating on Halo 3 since it wasn’t Halo 2, then detractors jumped on ODST and soon after Reach and ultimately Halo 4 not to forget that people still like to bash on Halo Wars since it wasn’t a FPS, really people, really.

> Here is how 343 will determine if sprint will be a part of Halo 5: Guardians.
>
> Step 1: 343 will tally all the anti sprint comments, requests and other fan produced documents into a quantifiable number.
>
> Step 2: 343 will tally the total number of times sprint has been used in Halo Reach and Halo 4.
>
> Step 3: 343 will see that for every one anti sprint accounting that in contrast sprint was used 1,000,000,0000,000 times.

No -Yoink- sherlock, sprint is used at least 8 times per game, especially for OV or Rocket rush.

> Step 4: 343 will remove sprint anyway and people will still find something to belly ache over since that is what they do, first it was years of Hating on Halo 3 since it wasn’t Halo 2, then detractors jumped on ODST and soon after Reach and ultimately Halo 4 not to forget that people still like to bash on Halo Wars since it wasn’t a FPS, really people, really.

ODST was jumped on for its story, not much for its gameplay, most topics were on how the back story of Sadie was way more compelling than that of the ODSTs.
Halo 3 was mostly on how Bungie made the BR a projectile based weapon but did not write proper netcode for the game other than that there was the occasional thread on derankers, boosters, stand by etc etc etc (non related to gameplay more to the matchmaking system and connection cheating).

I also cannot recall anyone bashing Halo Wars for not being an FPS (especially considering the game was not made by Bungie in the first place).
What I also find extremely strange is that you’re basically saying “Well Halo 5 will have flaws, people will complain about the flaws so why even fix the flaws Halo 4 had”.

> > Here is how 343 will determine if sprint will be a part of Halo 5: Guardians.
> >
> > Step 1: 343 will tally all the anti sprint comments, requests and other fan produced documents into a quantifiable number.
> >
> > Step 2: 343 will tally the total number of times sprint has been used in Halo Reach and Halo 4.
> >
> > Step 3: 343 will see that for every one anti sprint accounting that in contrast sprint was used 1,000,000,0000,000 times.
>
> No Yoink! sherlock, sprint is used at least 8 times per game, especially for OV or Rocket rush.
>
>
>
> > Step 4: 343 will remove sprint anyway and people will still find something to belly ache over since that is what they do, first it was years of Hating on Halo 3 since it wasn’t Halo 2, then detractors jumped on ODST and soon after Reach and ultimately Halo 4 not to forget that people still like to bash on Halo Wars since it wasn’t a FPS, really people, really.
>
> ODST was jumped on for its story, not much for its gameplay, most topics were on how the back story of Sadie was way more compelling than that of the ODSTs.
> Halo 3 was mostly on how Bungie made the BR a projectile based weapon but did not write proper netcode for the game other than that there was the occasional thread on derankers, boosters, stand by etc etc etc (non related to gameplay more to the matchmaking system and connection cheating).
>
> I also cannot recall anyone bashing Halo Wars for not being an FPS (especially considering the game was not made by Bungie in the first place).
> What I also find extremely strange is that you’re basically saying “Well Halo 5 will have flaws, people will complain about the flaws so why even fix the flaws Halo 4 had”.

No what I mean is H5G will bury all H4 sins but since 343 is trying to be progressive with the Halo formula they are still going to tinker with H5G and that will generate the same type of hostility Reach and H4 get here in the forum instead of going with the preferred route of re-skinning/remodeling and using H2/H3 as a H5G template. Also I think critics will review H5G harshly and it’s highest scores will be round seven or eight out of ten.

> No what I mean is H5G will bury all H4 sins but since 343 is trying to be progressive with the Halo formula they are still going to tinker with H5G and that will generate the same type of hostility Reach and H4 get here in the forum instead of going with the preferred route of re-skinning/remodeling and using H2/H3 as a H5G template. Also I think critics will review H5G harshly and it’s highest scores will be round seven or eight out of ten.

Halo 4 did not really bury Halo Reach’s sins, we still think Jetpack, sprint and the whole other lot (bloom included) was a bad idea.

And you worry about critics?
Critics these days fall under 2 categories:
Paid by the industry or saying bad things about the game so they get more traffic (even if there are contradictory statements like in the review above).

Considering COD can get away with being the same game for quite some time and still get averages of 80, I take Halo 5 can get away with around 85-93 on metacritic.

I know this sounds hokey, but why don’t we start a “campaign” to get sprint removed.

  1. Inform all our friends and people we play with on why sprint breaks Halo (Circulating the article on the web and by other means)

  2. Continuously send 343i logically valid anti-sprint articles, requests, and pleas (Via Twitter or other social sites or even at Pax’s)

  3. When the Halo 5 beta hits, everyone be as vocal and persuasive as possible in demanding sprint be removed

If 343i sees how passionate we are and our opinion is heard, we can at least say we tried our hardest!

I know this sounds ridiculous and Romantic but come its Halo 5, our franchise and on its last leg!

> I know this sounds hokey, but why don’t we start a “campaign” to get sprint removed.
>
> 1. Inform all our friends and people we play with on why sprint breaks Halo (Circulating the article on the web and by other means)
>
> 2. Continuously send 343i logically valid anti-sprint articles, requests, and pleas (Via Twitter or other social sites or even at Pax’s)
>
> 3. When the Halo 5 beta hits, everyone be as vocal and persuasive as possible in demanding sprint be removed
>
> If 343i sees how passionate we are and our opinion is heard, we can at least say we tried our hardest!
>
> I know this sounds ridiculous and Romantic but come its Halo 5, our franchise and on its last leg!

Seriously man, you’re just gonna have to get over it. I don’t know whether 343 is keeping sprint or not, but all of these petitions and “campaigns” are simply more opinions. I highly doubt that they’d change any minds.

Just wait for the beta.

> Step 3: 343 will see that for every one anti sprint accounting that in contrast sprint was used 1,000,000,0000,000 times.

Congratulations. That is by far the most utterly ridiculous pro-sprint argument I’ve ever seen.

“Well, 343i should let us spawn with either BRs, or unlimited ammo rocket launchers. You all say that’s a bad idea, but I bet you’d all use the rockets!!!1”

Come on. The fact that maps are stretched just to make room for sprint means you are at a total disadvantage (that doesn’t even need to exist) if you don’t use sprint.

The fact that the sprint debate is so hot right now just solidifies how I feel about sprint: I have never (and probably will never) seen a remotely good argument for keeping it, but I’ve seen paragraphs upon paragraphs of perfectly good reasons as to why it shouldn’t exist.

> > Step 3: 343 will see that for every one anti sprint accounting that in contrast sprint was used 1,000,000,0000,000 times.
>
> Congratulations. That is by far the most utterly ridiculous pro-sprint argument I’ve ever seen.
>
> “Well, 343i should let us spawn with either BRs, or unlimited ammo rocket launchers. You all say that’s a bad idea, but I bet you’d all use the rockets!!!1”
>
> Come on. The fact that maps are stretched just to make room for sprint means you are at a total disadvantage (that doesn’t even need to exist) if you don’t use sprint.
>
> The fact that the sprint debate is so hot right now just solidifies how I feel about sprint: I have never (and probably will never) seen a remotely good argument for keeping it, but I’ve seen paragraphs upon paragraphs of perfectly good reasons as to why it shouldn’t exist.

All the good anti sprint arguments are founded on keeping Halo playing exactly like a 10+ year old game when the harsh reality is that the Halo Arena model was built as a console knock off of true PC Arena games. Just look at the PC Arena games that were out when HCE launched. Those Arenas were built for fast twitch based bunny hopping blazing rapid fire weapons and Halo has “evolved” into slow paced precision rifle square dancing. I just think it would be sad to rehash H2/H3 over and over.

> All the good anti sprint arguments are founded on keeping Halo playing exactly like a 10+ year old game when the harsh reality is that the Halo Arena model was built as a console knock off of true PC Arena games. Just look at the PC Arena games that were out when HCE launched. Those Arenas were built for fast twitch based bunny hopping blazing rapid fire weapons and Halo has “evolved” into slow paced precision rifle square dancing. I just think it would be sad to rehash H2/H3 over and over.

So let’s rehash Call of Halo instead?
Also Halo was quite unique in the Arena setting, you could not carry every weapon you want, weapons on the map took quite some time to respawn, regenerative shield over health.
Map control was barely a thing on Quake, you needed to switch to grenade before being able to use it(same with melee, it was a separate weapon), Arena back then was more fast reflexes then anything else (and how is this all a knock off? Considering Halo pretty much standardized most of it).

Most of us are asking for an evolution coming from Halo 3 rather then COD with a Halo theme over it.

I always find it puzzling when individuals slam 343i for lack or communication, when really what they are upset about is lack of compliance.

343i is not here to comply with your wishes.

The sooner that some understand this, the better.

By all means, express yourselves and your views. But expecting them to do your bidding is laughable.

https://forums.halowaypoint.com/yaf_postst230360_Community-Letter-Given-to-343i.aspx

they’ve probably already seen it tbh. I remember this thread being a pretty big deal. the guys who created that thread said how they mailed copies to them.

Honestly unless the MP development team spends absolutely no time on the internet, nothing in that letter will be news to them.

> Step 3: 343 will see that for every one anti sprint accounting that in contrast sprint was used 1,000,000,0000,000 times.

Good luck not using a player trait/mechanic/feature in a game that’s design with that player trait/mechanic/feature in mind.

> Step 4: 343 will remove sprint anyway and people will still find something to belly ache over since that is what they do, first it was years of Hating on Halo 3 since it wasn’t Halo 2, then detractors jumped on ODST and soon after Reach and ultimately Halo 4 not to forget that people still like to bash on Halo Wars since it wasn’t a FPS, really people, really.

So in other words, let’s put everything and everyone into Halo regardless of what it does to the gameplay.

Let’s put Armor Lock back in, since people “belly ached” over other things, like flinch.

> <mark>All the good anti sprint arguments are founded on keeping Halo playing exactly like a 10+ year old</mark> game when the harsh reality is that the Halo Arena model was built as a console knock off of true PC Arena games. Just look at the PC Arena games that were out when HCE launched. Those Arenas were built for fast twitch based bunny hopping blazing rapid fire weapons and Halo has “evolved” into slow paced precision rifle square dancing. <mark>I just think it would be sad to rehash H2/H3 over and over.</mark>

Seeing as this came out of your head, I don’t think you’ve actually taken the time to read what has been said regarding sprint and the continued progression of Halo gameplay.

On what basis in the “good anti sprint arguments” have you come to the conclusion that people want it to play like a 10 year old game? On what basis have you come to the conclusion that people want carbon copies of H2 and/or H3?

It’s not ok to want Halo to have it’s gameplay rooted in the original trilogy but still developed beyond that with ideas that doesn’t conform it with every other modern shooter at this date?

But somehow it’s ok to want Halo to become pretty much like every other shooter out there in terms of mechanics. In simple perhaps more understandable words for some: It’s somehow OK to want Halo to become a rehash of other games.

What is this, your fourth thread about anti-sprint and that article? C’mon man, keep it to one thread. And I agree with Cobra… I don’t think you’re gonna hear back.