I’m very glad that these gigantic forerunner “police” have shown up, I think something might have seriously been lacking after Halo 3 was fear. In the original trilogy and books humanity is constantly on the edge on extermination, it makes for great story telling and wonderful moments in books and the campaign. I loved that moment were you would feel like you just won a huge victory then 20 more covenant ships show up (I’m looking at you ghost of onyx). With these new foes now humanity is once again extremely outgunned but that just feels right. Maybe I just love the underdog story but I think that’s what made past Halo so great is that you could really feel for these characters. Now this can only be played out so many times but it seems to work very well, I’m glad we didn’t get to much knowledge about guardians because in the game it was a what is that thing now sensation. They could have implemented it better but that’s all done now. Anyways I’m rambling so tell me, do you guys like being the underdog.
Agreed. In fact, I think a lot of stuff in Halo 5’s story was very good for the future of Halo. The community is just a little short-sighted.
I have no problem with the Guardians. The idea is good. Their introduction… not so much.
I agree that Halo 5 had to change the status quo and up the stakes, and it achieved that rather well. The problem was that the Guardians are all giant floating macguffins that were never mentioned before in the series (not even in the Forerunner Saga), and Cortana’s unexplained resurrection and evil turn managed to not only ruin Halo 4’s ending but potentially ruin Cortana’s character as a whole. We’re going to have to deal with her as a villain for at least one more game, and maybe more if 343i don’t find the guts to kill her once and for all. And then there’s the protagonist, which is bland as hell and shows no promise going forward (both the new Locke and the old John).
I afraid of the possibility that the Halo storyline might never recover from Halo 5. It truly was a jump-the-shark moment. Halo 6 will be 343i’s last chance, and it might already be doomed from the get-go.
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> I agree that Halo 5 had to change the status quo and up the stakes, and it achieved that rather well. The problem was that the Guardians are all giant floating macguffins that were never mentioned before in the series (not even in the Forerunner Saga), and Cortana’s unexplained resurrection and evil turn managed to not only ruin Halo 4’s ending but potentially ruin Cortana’s character as a whole. We’re going to have to deal with her as a villain for at least one more game, and maybe more if 343i don’t find the guts to kill her once and for all. And then there’s the protagonist, which is bland as hell and shows no promise going forward (both the new Locke and the old John).
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> I afraid of the possibility that the Halo storyline might never recover from Halo 5. It truly was a jump-the-shark moment. Halo 6 will be 343i’s last chance, and it might already be doomed from the get-go.
I agree it was done in a poor fashion but I’m glad they almost came from no where. It adds tof the mystery. We will probably get more lore as time goes on as well. As for cortana I think she should have stayed dead.
I agree to the extent that Humanity being the underdog makes for a more interesting story. However, the conflict rings hollow if the opponent we are facing is nothing but a fleet of random, unthinking, robots. There is no investment in the conflict when it rises out of nowhere and the opponent has no real agenda or motives. At that point humanity may as well be fighting a natural disaster.
This story would have been infinitely more interesting if it had built off of the Didact’s epic monologue at the end of Halo 4, and the Forerunners really did return to retake their place as the dominate force in the galaxy. We would still be severely outgunned, but at least the enemy we would be fighting would have some motivation and build up, and the conflict would have some meaning.
I never realized it before, but I guess you’re right. Since Halo 3, we haven’t had many threats. We pretty much knew how Reach would end. ODST was just what was happening on Earth when Chief left. The Flood is probably still out there, but isn’t an immediate threat. We had the Didact in 4, but he was kind of a one then done type of thing. So yeah. The Guardians and, by extension, the Created have brought a sense of urgency back to the story.
No issues with the set dressing in terms of the Guardians/Prometheans, but issues with the character’s portrayal and their reasons and ways of doing things; and the way the story is so bland and done before - which makes no sense when all the threads and potential plot points going into H5 were so promising - Innie groups, ONI, Kig-Yar, Brute, Elite societies and their internecine conflicts and interactions with the galaxy as a whole, the Didact, Chief’s growth, Absolute record (not including Escalations crappiness), expansion of the SIV’s mythos and letting them get decent characterisation rather than being a bunch of yo bro egotistical idiots…but no, we get ‘surprise’ evil Cortana ‘kill all humans’ Skynet plot - SPOILERS MC gets assimilated by CortanaNet and goes back to the alternate past time line to kill Sarah Connor and Kyle Reece, all the while Commander TermLocke a.k.a ‘pops’ will try and stop him, whilst Guardians float in the background and Infinity makes random un-needed appearances.
I like the Guardians as well. The Flood was the main dire threat in the older games, and might come back, but the Guardians prove to be seriously bad if they do anything worse in the future.
While I do agree the Didact’s army could have made for a much more interesting story I don’t necessarily think they are mindless. The idea of organic vs created could be a very nice set up. We really just have to wait for the next installment or future books to get more information.