Ten-Hut!
So Jar-heads, I play the odd bight of Warzone Firefight and I noticed that the Heavy Grunts (The Grunt with Elephant Nosed Helmet) aren’t very dangerous.
Why?
One head shot kills them, even though their wearing a big thick Helmet.
Now I know they have increased health and all but 1 head shot still kills them and every trooper on the battle field has a BR or Magnum.
The reason why I think this a problem is because their supposed to be a tough Grunt shock trooper, not just more Cannon Fodder to blast. (Other Grunts fill that role)
How I’d fix this is make they can take multiple head shots.
They’re grunts. They’re not supposed to be tough. They’re just free-kill support troops. If they were really concerned about the difficulty, they’d just send 40 hunters at once to kill you.
EDIT: OP’s original pre-edited post complained about them not being tough enough.
> 2533274950960631;4:
> They’re grunts. They’re not supposed to be tough. They’re just free-kill support troops. If they were really concerned about the difficulty, they’d just send 40 hunters at once to kill you.
> 2535416010022389;5:
> > 2533274950960631;4:
> > They’re grunts. They’re not supposed to be tough. They’re just free-kill support troops. If they were really concerned about the difficulty, they’d just send 40 hunters at once to kill you.
>
> Then why even have heavy Grunts in the game?
Why even have any enemies at all aside from Knights and Elites?
They’re cannon fodder. They’re just there to damage you slightly and generally make you feel awesome when you’re mowing them down.
Grunts, and by extension the vast majority of other enemies, are largely just there to support the physical tanks.
> 2535416010022389;5:
> > 2533274950960631;4:
> > They’re grunts. They’re not supposed to be tough. They’re just free-kill support troops. If they were really concerned about the difficulty, they’d just send 40 hunters at once to kill you.
>
> Then why even have heavy Grunts in the game?
> 2535416010022389;5:
> > 2533274950960631;4:
> > They’re grunts. They’re not supposed to be tough. They’re just free-kill support troops. If they were really concerned about the difficulty, they’d just send 40 hunters at once to kill you.
>
> Then why even have heavy Grunts in the game?
Because I CAN’T HEAR YOUR COMPLAINING OVER THE SOUND OF ALL OF THIS INDISCRIMINATE FUEL ROD CANNON FIRE.
If you don’t get a headshot, they can take a lot of shots to kill. I’d say they live up to their role as being annoying mainly during round 5 when you have to shoot the bosses in the home bases because they’ll always EMP you’re vehicle.
> 2533274816788253;8:
> Eh they are a bit tougher if you don’t have an angle for a head shot. Keep in mind grunts aren’t supposed to be all that dangerous or tough.
Yap yap the destroyer and all the grunt goblins would like to point out that they are dangerous. But outside of that I completely agree with you.
Well, it seems the Reoccurring message here is “Grunts aren’t supposed to be tough”
But what I have say to that is “Why even have a heavy Grunt with all that Armour if they just gets killed so easy, it doesn’t make economic sense and other grunts fill that role.”
> 2535416010022389;12:
> Well, it seems the Reoccurring message here is “Grunts aren’t supposed to be tough”
> But what I have say to that is “Why even have a heavy Grunt with all that Armour if they just gets killed so easy, it doesn’t make economic sense and other grunts fill that role.”
This is the covenant we’re talking about here lol.
Grunts aren’t supposed to be dangerous on their own, no matter what kind they are. That’s why they drop in like 20 squads per Covenant round. Ever been unlucky enough to get caught between 2 or more squads of grunts? Yeah, that’s when they’re at their most dangerous.
Grunts are the definition of cannon fodder. With very rare exceptions, they’re not meant to be dangerous alone, but rather overwhelm their enemies with sheer numbers. To be honest, I wouldn’t be surprised if a lone Spartan was struggling against a battalion of Grunts.
> 2533274974284436;13:
> > 2535416010022389;12:
> > Well, it seems the Reoccurring message here is “Grunts aren’t supposed to be tough”
> > But what I have say to that is “Why even have a heavy Grunt with all that Armour if they just gets killed so easy, it doesn’t make economic sense and other grunts fill that role.”
>
> This is the covenant we’re talking about here lol.
Well you got me there.
Meaning they waste resources on heavy grunts who just die as easily as regular grunts
> 2533274950960631;4:
> They’re grunts. They’re not supposed to be tough. They’re just free-kill support troops. If they were really concerned about the difficulty, they’d just send 40 hunters at once to kill you.