Grunt changes dont affect gameplay or story

They don’t. How would the Unggoy being arthropods be central to Halo’s story?

Its like if Master Chief became Black, it would contradict books, but he still would do all the same things he would normally do. So basically it wouldn’t matter unless your racist.

Tell that to the Covanant (or the people who complain about this)

It’s just a change of art direction.

Not a new species of grunts. Not another patrick star pic with a few clever words demanding the Unggoy be moved somewhere else.

None of that. Some may not like it fine i was taken aback at first.

Then i got used to it and the fact that i’ll be shooting these things more than looking at them.

The uglier the creature, the better the world will be when i deliver great justice via headshots :). Plus, they look much more threatening now, used to be a joke race. Not anymore from the looks of it.

> It’s just a change of art direction.
>
> Not a new species of grunts. Not another patrick star pic with a few clever words demanding the Unggoy be moved somewhere else.
>
> None of that. Some may not like it fine i was taken aback at first.
>
> Then i got used to it and the fact that i’ll be shooting these things more than looking at them.
>
> The uglier the creature, the better the world will be when i deliver great justice via headshots :). Plus, they look much more threatening now, used to be a joke race. Not anymore from the looks of it.

^ i cant agree with u more. i been stateing this all the time plus the GI article states from 343 that the grunts got hold of new tech so they dont need the gas mask anymore but instead a nose piece. i kind of like the new serious and mean look to them. ON THE OTHR HAND’ the elites dont look as threating as the grunts do but i am optismitic not pastimistic, so i do complain about the looks has much

Wow really, So lets say keys is white in ce, but black in reach. That would kill canon, Its not racist, it’s called inconsistency. I love how people who don’t know what they are talking about always throw around words like racist.

sorry left out not as much

For some of us, these things are major details. The fact is that every previous incarnation had a hard exoskeleton like Earth arthropods, the only soft, fleshy bits being at joints or other areas that move. Now, we have scaly, reptilian skin on the Grunts. It’s a huge deviation in canon details, for some of us, that’s a big deal.

I like the new grunt models they look like cute little sharks.

> For some of us, these things are major details. The fact is that every previous incarnation had a hard exoskeleton like Earth arthropods, the only soft, fleshy bits being at joints or other areas that move. Now, we have scaly, reptilian skin on the Grunts. It’s a huge deviation in canon details, for some of us, that’s a big deal.

Wow, I’ve never felt an Unggoy before, you must have touched a lot of them to know they have a hard exoskelton.

LOL, shows how much you know, it’s information that we have in halo literature.

> For some of us, these things are major details. The fact is that every previous incarnation had a hard exoskeleton like Earth arthropods, the only soft, fleshy bits being at joints or other areas that move. Now, we have scaly, reptilian skin on the Grunts. It’s a huge deviation in canon details, for some of us, that’s a big deal.

Qualms about art direction based on what’s given in the fiction? That could easily be explained that’s it’s the same thing we know and love, just it looks different in game (as evident by the hate of the new look).

No problem here since it’s opinions and all that. Though you’ll eventually get over it and play the game (hopefully this different in art won’t dissuade you from buying or enjoying the game as a whole)

:slight_smile:

> > For some of us, these things are major details. The fact is that every previous incarnation had a hard exoskeleton like Earth arthropods, the only soft, fleshy bits being at joints or other areas that move. Now, we have scaly, reptilian skin on the Grunts. It’s a huge deviation in canon details, for some of us, that’s a big deal.
>
> Wow, I’ve never felt an Unggoy before, you must have touched a lot of them to know they have a hard exoskelton.

I guess you aren’t investing in the fiction, are you?

> Qualms about art direction based on what’s given in the fiction? That could easily be explained that’s it’s the same thing we know and love, just it looks different in game (as evident by the hate of the new look).
>
>
> No problem here since it’s opinions and all that. Though you’ll eventually get over it and play the game (hopefully this different in art won’t dissuade you from buying or enjoying the game as a whole)
>
>
> :slight_smile:

I do mostly chalk it up to a new art direction, but it just irks me. It won’t ruin the experience or dissuade me from buying the game (I still cannot wait for Nov. 6).

^ Well for humors sake, i did have a few buds compare the new grunts to Gears of War Wretches lol. They did look odd to me at first, thought it was a short dinosaur who breathes methane :stuck_out_tongue:

> LOL, shows how much you know, it’s information that we have in halo literature.

I know but in the game what if it just looks like an arthropod exoskelton.

Game cannon overrules book cannon anyway so just replace the unessacary segments about Grunt being arthropods with unessacary segments about them not being arthropods.

Whether or not they are arthropods doesn’t directly influence the outcome of the main story in the slightest way.

Grunts being arthropods is just as much game canon now as it is book canon. Besides the two mediums should be treated equally now anyway. :wink:

Did we have to have another thread about Grunts? There already is one on the front page and discussion there is thriving. xP

Halo ce
Halo 2
Halo wars
halo 4
all updates
They look very similar all of them

All of then still look as though they have exoskeletons, and all look as if they fit in canon

Most of the “changes” are in fact Artist None of these changer are confirmed As Being any different from previous Halo Canon.

The Only difference is PEOPLE are perceiving the new look as something it might very well not be.

As seen above Previous Halo canon has been shown to look very similar to that of the new direction halo is going even many other Halo Canon related media Hold a look more similar to that of halo Ce, 2, Wars, and now halo 4 then halo 3, reach and CEA(which are basically just reach grunts

So basically The new Halo 4 Do in fact have Exoskeletons But from the view we have gotten Some people Perceive them as having skin closer to the elites When there “Skin” could very well be Hard and actually an exoskeleton and as mention by many Exoskeletons cant be very different were some place are cover other not some are thick more durable and other softer more flexible, some scaly, and plated

> > LOL, shows how much you know, it’s information that we have in halo literature.
>
> I know but in the game what if it just looks like an arthropod exoskelton.
>
> Game cannon overrules book cannon anyway so just replace the unessacary segments about Grunt being arthropods with unessacary segments about them not being arthropods.
>
> Whether or not they are arthropods doesn’t directly influence the outcome of the main story in the slightest way.

That’s some really bad canon management. Personally, I have never even trusted this official model of canon management. It never really made sense that the game canon is the decisive canon and that newest material is supposed to trump the oldest. The developers can just mindlessly do whatever they like and get away with it. I trust the canon that makes the most sense based on the prior information I have been given, thus I take the original Grunts as canonical over these new Grunts any day, they simply make more sense.

But let me ask you, why did the look of the Grunts need to be changed? Now, you are free to come up with reasons such as artistic freedom, more serious look and new art style. But let me say that none of these reasons really benefit the game in any way, after all, there are hundreds of other areas the changes could’ve be made in. Why hurt the canon when you have other, much better, possibilities?

Aliens looking to alien, now that’s news ^^
I agree with OP and most of the thread, I think 343i should be free to “reinvent” old enemies, both their attacks and their looks, as long as it makes the game better. After all, the look of the models are not just due to artistic reasons, but also to limit the polygons used to make the models. Better game engine = better models = can have new and even more detailed models, which allows for new looks.

I just don’t see the point, their old design worked.

> Halo ce
> Halo 2
> Halo wars
> halo 4
> all updates
> They look very similar all of them
>
> All of then still look as though they have exoskeletons, and all look as if they fit in canon
>
> Most of the “changes” are in fact Artist None of these changer are confirmed As Being any different from previous Halo Canon.
>
> The Only difference is PEOPLE are perceiving the new look as something it might very well not be.
>
> As seen above Previous Halo canon has been shown to look very similar to that of the new direction halo is going even many other Halo Canon related media Hold a look more similar to that of halo Ce, 2, Wars, and now halo 4 then halo 3, reach and CEA(which are basically just reach grunts

Honestly, it’s not really our fault if you cannot see a difference between skin and an exoskeleton. No matter what you say, that Halo 4 Grunt doesn’t have an exoskeleton, it has a skin. It looks different, the only thing that made me believe it is a Grunt was the general body shape.

If I were only shown the head, I would refuse to believe it is a Grunt because it looks absolutely nothing like one. And if you didn’t happen to notice, all the prior Grunt models were black, suggesting that the color of Grunts is black as black Grunts are the only ones that have been seen. Now, how do we suddenly have whitish Grunts?