Grunt birthday sound in Fiesta Classic

is just plain annoying. Anyone else agree?

LOVE IT.

> LOVE IT.

Lol don’t lie

I enjoy it! I love Grunt Birthday Party! It makes me miss Armor Effects from Reach.

> I enjoy it! I love Grunt Birthday Party! It makes me miss Armor Effects from Reach.

You’re all very weird. How can you like it?

> > I enjoy it! I love Grunt Birthday Party! It makes me miss Armor Effects from Reach.
>
> You’re all very weird. How can you like it?

I don’t know. I just think it’s fun, I guess! I’ve always liked it! It never really gets old for me.

I enjoy it! It brings out the ‘this game is fun’ type of vibe.

How can you NOT like it? It is awesome. I so loved the Grunt birthday party in Reach. Wish it was back.

It’s awesome but it loses its charm quick.

OP, add a poll.

Are you kidding me? I love it.

YYYYYAAAAAYYYYYYYYYY!!! :slight_smile: :slight_smile: :slight_smile: :slight_smile: :slight_smile: :slight_smile: :slight_smile: :slight_smile: :slight_smile:

> How can you NOT like it? It is awesome. I so loved the Grunt birthday party in Reach. <mark>Wish it was back.</mark>

It is back. It’s a Skull in Campaign, and it’s in Fiesta.

It got old real quick.

> It got old real quick.

Not for me.

There should be an option to turn it off though. Might be too annoying for some players.

I haven’t played it yet. It it really there?!

> > It got old real quick.
>
> Not for me.
>
> There should be an option to turn it off though. Might be too annoying for some players.

Me either! But after every kill does seem like a lot. I guess I’ve just gotten used to it from playing so much Gruntpocalypse in Reach. :stuck_out_tongue:

@BeguiledTurnip Yes it is! I think it was a great addition!

Let’s put it this way. At first I was like:
:smiley:

but after the match I was:
>:(

It’s too loud and it gets annoying when it’s never ending. Get rid of it!

> I haven’t played it yet. It it really there?!

They don’t shut up.

Sure…I Love that Sound

It was amusing at first but it got old REAL fast. Maybe if they just turned the volume down or made it so you could only hear it within a certain proximity to the kill instead of every time anyone dies.