Grouping in forge is messed up since recent update

Ever since the ghosts of meridian update, the grouping of objects in forge has been messed up. If I group objects together, duplicate, and try to move the grouped items, one piece stays behind until I let go of it and grab it again then it groups back with the other objects. Irritating. The second thing is when I try to change the parent object, it messes up and throws me back to the lobby and says connection lost. Does this every time I try to change the parent object. Anyone else have this problem too? Needs fixed ASAP.

I think I know what the problem is with your first issue involving moving a group, and it involves Movement Snap. Let’s say you have 2 objects in the group. Object #1 is at coordinate position [4.00 x 4.00 x 4.00] and Object #2 is at coordinate position [3.50 x 3.50 x 3.50]. If you have Movement Snap set to None or 1/2, then you can move the group no problem. If you have Movement Snap set to 1.0, then only Object #1 will move because Object #2 is not on an even multiple of 1.0 unit. It’s a bit hard to explain in writing, but basically if you have Movement Snap set to None while moving grouped objects then I’m pretty sure that you won’t run into that problem. I don’t recall running into this issue prior to Ghosts of Meridian.