Ground Pound reticle taken out?

You can see that at 0:51 and 0:27 that while the player is suspended in mid-air, there’s no reticle to show where he’ll land the hit.

Link to video.

Damn, it if people found it difficult before, then what is is now?

the hitmarker noise is also gone

good, now just make it so it can’t harm heavy vehicles like the scorpion. Otherwise the thing will just be a death trap because players and pound forward at an angle.

I wonder if there’s a cancel action for ground pound. At the end of the video, the player is wanting to ground pound, but there are no enemies present, so he just wastes it.

> 2533274898131165;4:
> good, now just make it so it can’t harm heavy vehicles like the scorpion. Otherwise the thing will just be a death trap because players and pound forward at an angle.

Assuming it even does in the first place

> 2533274858277987;5:
> I wonder if there’s a cancel action for ground pound. At the end of the video, the player is wanting to ground pound, but there are no enemies present, so he just wastes it.

I think not having a cancel button is best. If you’re going to ground pound, then you should be certain about it. Kinda gives it a penalty and if someone uses it incorrectly, it could sub-sequentially lead to their death

> 2533274828579555;7:
> > 2533274858277987;5:
> > I wonder if there’s a cancel action for ground pound. At the end of the video, the player is wanting to ground pound, but there are no enemies present, so he just wastes it.
>
>
> I think not having a cancel button is best. If you’re going to ground pound, then you should be certain about it. Kinda gives it a penalty and if someone uses it incorrectly, it could sub-sequentially lead to their death

Exactly. Pulling it of just became even more challenging that I think it needs to be more rewarding.