Im not sure why griffball is still not in the matchmaking playlist, maybe a risk of kill boosting on leveling up? Either way i have a couple of ideas that would eliminate that, and to make the game run how it should.
Players have a 2 or 3 second spawn protection
( That way people can’t spawn kill like they did in previous halos )
Make the bomb have a hotpotato. It will automatically blow up after 30 seconds.
( That way people can’t just sit on their side of the map while their team just
Kill -Yoink!-)
Grifball will be added but as a rotational playlist.
“Week of 1/28
Spartan Ops Episode 7: Five new missions and an accompanying new CG cinematic.
Grifball playlist: A rotational hopper featuring everybody’s favorite virtual sport. Catch the disease!
Specializations: Engineer and Stalker Specializations unlocked for all players.”
> 2. Make the bomb have a hotpotato. It will automatically blow up after 30 seconds.
> ( That way people can’t just sit on their side of the map while their team just
> Kill -Yoink!-)
This would be would be awful. I don’t spawn kill but there have been games where my team has held the ball for far more than 30 seconds at a time while actively trying to score.
Plus, like poster above me said, grifball will be debuting on the 28th of this month.