grifball unfairness

I know that in grifball leagues if someone lags out the game stops until they rejoin.

But when more than one person quits on the same team and the other team proceeds to spawn kill each round until the time is up until the game ends is pretty screwed up.

Just like with the league’s rules I think matchmaking should end the game or put a freeze on the game and allow someone else to join.

Because 2 against 4 in grifball is overkill.

And don’t say I suck in grifball because I score 15% more and get 5% more kills than anyone else in my league with a similar rank.

Griffball unfairness?

You can’t be serious…

Halo: Reach doesn’t support pausing a game in Matchmaking, let alone join in progress.

Just quit out if you don’t want to be spawn killed, or play with friends.

They aren’t going to implement join in progress in Reach.

> Halo: Reach doesn’t support pausing a game in Matchmaking,

Armor lock says HI

> > Halo: Reach doesn’t support pausing a game in Matchmaking,
>
> Armor lock says HI

Oh man, that made me laugh haha.

> I know that in grifball leagues if someone lags out the game stops until they rejoin.
>
> But when more than one person quits on the same team and the other team proceeds to spawn kill each round until the time is up until the game ends is pretty screwed up.
>
> Just like with the league’s rules I think matchmaking should end the game or put a freeze on the game and allow someone else to join.
>
> Because 2 against 4 in grifball is overkill.
>
> And don’t say I suck in grifball because I score 15% more and get 5% more kills than anyone else in my league with a similar rank.

What??? Please tell me you are joking with the “unfairness” part.

sorry

> > Halo: Reach doesn’t support pausing a game in Matchmaking,
>
> Armor lock says HI

Very witty sir, I applaud you.