Grifball teammates betray

I have been asked to mark a betray once and I’ve been betrayed several times with no query back. What’s this all about?

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> I have been asked to mark a betray once and I’ve been betrayed several times with no query back. What’s this all about?

Betrays are very common in griffball. You will betray, you will be betrayed.

There should in my opinion be no option for booting a betraying teammate unless it’s clear their intentionally doing so. Like more than 5 or 6.

I never boot anyone from the game in griffball. It’s just too easy to do so.

I am a big victim to this. When I am trying to kill a Grif, I almost always accidentally hit a teammate. I’m not trying to, it’s just that the GH’s area of impact is so large, and someone from my team gets in the way a lot!

My favorite part is when you are the one with the ball, and your teammates purposefully come after you to kill you. And when you accidentally kill one of them you just get booted. So fun.

What I find funny is that, they Took of Betrayal booting before, couple updates later, Betrayal comes back…What???

I thinks expulse for betrayal must be removed for griftball, because is to easy betray a partner accidentally

No, no no no. I played a game of grifball in Reach. It dissolved into chaos because the Grif was hiding in a corner with a member of the other team, and everyone else was spawnkilling me.

> 2535473635314008;2:
> > 2535426453380281;1:
> > I have been asked to mark a betray once and I’ve been betrayed several times with no query back. What’s this all about?
>
> Betrays are very common in griffball. You will betray, you will be betrayed.
>
> There should in my opinion be no option for booting a betraying teammate unless it’s clear their intentionally doing so. Like more than 5 or 6.
>
> I never boot anyone from the game in griffball. It’s just too easy to do so.

I still think disabling team killing or reducing the damage from friendly fire would be a better solution. Booting can do more harm than good in grifball though, as it gives the enemy team an advantage in players.

> 2535442303795050;8:
> > 2535473635314008;2:
> > > 2535426453380281;1:
> > > I have been asked to mark a betray once and I’ve been betrayed several times with no query back. What’s this all about?
> >
> > Betrays are very common in griffball. You will betray, you will be betrayed.
> >
> > There should in my opinion be no option for booting a betraying teammate unless it’s clear their intentionally doing so. Like more than 5 or 6.
> >
> > I never boot anyone from the game in griffball. It’s just too easy to do so.
>
> I still think disabling team killing or reducing the damage from friendly fire would be a better solution. Booting can do more harm than good in grifball though, as it gives the enemy team an advantage in players.

Just take out friendly fire altogether. That way, there is no one team with potentially more players.

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> > 2535442303795050;8:
> > > 2535473635314008;2:
> > > > 2535426453380281;1:
> > > > I have been asked to mark a betray once and I’ve been betrayed several times with no query back. What’s this all about?
>
> Just take out friendly fire altogether. That way, there is no one team with potentially more players.

Doing so would allow players to launch each other, making anyone not on a team at an even greater disadvantage.

I don’t think there’s anything wrong with the grifball booting system. The problem is with idiots that can’t understand the difference between intention and accident, so they’re going 10-50 and they boot the guy going 90-25.

I hate how i betray someone once completely by accident i get booted but when Someone betrays me intentionally (most recent clip) i cant boot them

I think there shouldn’t be betrayals and the game mode would be hell a lot funnier

It’s the absurd range of the G hammer in h5 that causes this. It hardly ever happened to me in Reach but in this, it’s a lot more frequent. Grifball is still my fav social mode though

> 2535451171228485;7:
> No, no no no. I played a game of grifball in Reach. It dissolved into chaos because the Grif was hiding in a corner with a member of the other team, and everyone else was spawnkilling me.

I just played grifball in Reach for the first time in 4 years. It has become a game of spawn killing and betraying. 5 games in a row i became the target of my own team and one game all 7 other players had a betrayfest on my dead halo reach corpse. I used to play the game competitively and now i remember why i quit. Children will be -Yoink- bags…They arent playing the game at all…just there to betray and spawn kill to boost in reach? lame