I seem to have a issue:
I make custom grifball maps and gamemodes, however, i have to keep them at 1 round only because if i set it to 2 rounds or more, after the first round finishes and the second round starts: it spawns ball, than after 2 seconds, it will say: ball incoming… than “ball spawned”…than 2 seconds later “ball incoming”… ball spawned. and it wont stop even if you grab the ball, it will despawn it from the players hand. please help this as i want a fix!
I’ve tried making a completely new map in forge, I’ve also tried making a completely new game mode.
I’ll attach a gameclip as soon as I can.
It may be how the gametype is handled. In Matchmaking there is only 1 round, and this may be the intermittent reason as to why.
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> It may be how the gametype is handled. In Matchmaking there is only 1 round, and this may be the intermittent reason as to why.
Maybe, however, when you originally choose a 343 Industries game mode type and than go into settings, the tabs are specific for the gametype you choose whether that be capture the flag, slayer, or grifball. The round settings are in the General tab in game mode settings (that’s where one changes how many rounds, rounds to win… etc)
In matchmaking, a Grifball match occurs through one round, and the win condition is reaching a score of 5. Maybe by trying to extend rounds past 1, you are confusing the programming behind the game mode. Why do you want more than 1 round? Are you trying to do a win condition that is different from scoring 5 goals?