Grifball (H4 Standard) Needs To Be Fixed

For one, a new round is started every time a goal is scored, so both teams are on equal footing instead of one team camping at the ball spawn. Another thing, normal players weapons do a little more damage, so its easier (but not TOO easy) to kill the Grif. Also normal players will have no sheilds, but better damage resistance. Also the Grif should not be able to jump as high. We should keep the automatic ball pick up though. If you guys have any better suggestion, please tell me.

(post now redundant, thought there was a time limit to edit posts) btw why does no one respond to this? i mean, i am pretty sure there are people who feel the same way.