So can someone explain to me how having team killing disabled in Grifball on Halo would cause problems? Was Bungie intentionally trying to make Grifball suck in Halo Reach? Believe it or not, this is also the main reason people are using cheats and mods, which I actually understand, they use those because they don’t wanna put up with those idiots, and with these problems, players are basically encouraged to cheat. Also we should agree that hose who call other fellows players “randoms” and troll them because they’re “rAnDoms” don’t deserve technology. Also wtf is it with these people singling out other players, where they kill ONLY that one player, it’s extremely annoying and stupid. Nine years old or not, that’s never an excuse to not patch the game, or just remove Grifball entirely. Since it’s on MCC 343 needs to do something about the original Reach’s problems too. So here’s a message to all of those who do this crap, stop spawn killing, stop team killing, and most of all, play Grifball right, the way it’s meant to be played, nobody cares about your rank, and if you’re so worried about your commendations and medals, there is always a time to get those kills in other multiplayer playlists.
It raises the question. Am I the only one who knows how to play these games right? Is everyone one my team just a retard? How this is accepted by the community remains a mystery.
P.S. To those who wonder why people vote for the standard Grifball instead of Dash or Blargball, etc, it’s because it’s easier for those poor losers to spawn trap other players unfortunate to be stuck with those people. Though people probably figured this out already but it doesn’t matter.
Also the Code of Conduct thing is total B.S., I’ve had a lot of these people reported by many players due to the fact that they are exploiting a system, and nothing happened even weeks after that. I’m convinced they’re playing a joke here.