Grifball changes needed.

2 quick things.

  1. The ball carrier should not be able to ground pound. Just pick it up run the middle jump and boom! Goal. Too easy and kind of lame.
  2. Make the sword a faster melee than the hammer. It doesn’t even compete compared to the hammer. I have never died once when I had the hammer vs a sword and never gotten a kill unless they were distracted. The hammer has the range so the sword shold get the speed. Just to even things out.
    Any thoughts or suggestions?

No. I kill people all the time with sword vs hammer. It’s all about the timing. And ground pounding for a goal is too epic to take out

This type of post belongs in Matchmaking Feedback/Discussion. The support forum is for tech issues like connection problems, purchase problems, etc.

The one change they need to implement is to take out the boot option…

> 2533274824892571;4:
> The one change they need to implement is to take out the boot option…

Agreed.

> 2535431061979563;5:
> > 2533274824892571;4:
> > The one change they need to implement is to take out the boot option…
>
>
> Agreed.

I completely agree with both.