2 quick things.
- The ball carrier should not be able to ground pound. Just pick it up run the middle jump and boom! Goal. Too easy and kind of lame.
- Make the sword a faster melee than the hammer. It doesn’t even compete compared to the hammer. I have never died once when I had the hammer vs a sword and never gotten a kill unless they were distracted. The hammer has the range so the sword shold get the speed. Just to even things out.
Any thoughts or suggestions?