While playing in Grifball I notice 3 of the players weren’t playing so I kill them and then the forth guy kills but I come back and kill the back-to-back and got 60 kills overall that game! I wasn’t boosting I was simply playing the game so why did it not count towards my KD but only towards my gravity hammer commendation?
Thats odd, it should have counted towards the hammer commo.
> Thats odd, it should have counted towards the hammer commo.
He’s saying it did, but not his K/D. Maybe 343 integrated it to decrease the number of stat-padders. Now if FF can just be worked on…
> > Thats odd, it should have counted towards the hammer commo.
>
> He’s saying it did, but not his K/D. Maybe 343 integrated it to decrease the number of stat-padders. Now if FF can just be worked on…
ahhh, i see. Man, that stinks. If anything they should have done that with objective games.
> > > Thats odd, it should have counted towards the hammer commo.
> >
> > He’s saying it did, but not his K/D. Maybe 343 integrated it to decrease the number of stat-padders. Now if FF can just be worked on…
>
> ahhh, i see. Man, that stinks. If anything they should have done that with objective games.
Didn’t they already? I thought that was one of the things they mentioned to avoid stat-padders in there as well. I could be mistaken.
> While playing in Grifball I notice 3 of the players weren’t playing so I kill them and then the forth guy kills but I come back and kill the back-to-back and got 60 kills overall that game! I wasn’t boosting I was simply playing the game so why did it not count towards my KD but only towards my gravity hammer commendation?
Griffball kills shouldnt count towards KD in the first place. I see no problem here.
Lol oh well!
you kids… worrying on KD. how cute.
good i’m glad it doesn’t the only gametype that should affect K/D is slayer game types all others should have no affect on it whatsoever and this should be addressed.