Ok so I know my view of them, just curious what the general consensus is. I feel like there’s wayy too many and you shouldn’t start with them or any combination of less starting/less on the map. I swear sometimes it feels like it’s just a grenade fest and my team will be killing me with em 2 seconds after I kill a guy in a hallway, or there’s a never ending stream of them bouncing all over the place. Idk, I feel like grenades should be stronger, start with 1 and very few on the map.
I think they have a good balance and use in Halo 5, in fact I would like the return of some classic grenades as well like the spike grenade and the fire bombs now that brutes are the main enemies again.
I hope in Infinite you spawn with 1 instead of 2
grenades should be stronger, the ones in halo 5 kinda sucked
if they are stronger and have more variety they should match the map, i think halo 5 did good with grenade dispersal
I personally love nades. It’s fun to spam them.
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> grenades should be stronger, the ones in halo 5 kinda sucked
> if they are stronger and have more variety they should match the map, i think halo 5 did good with grenade dispersal
Grenades were crazy good after the weapon tuning update in 2017. If you were even a sliver away from the blast radius, it’d take away half of your shields. Combine that with hitmarkers also being attached to grenade damage, it made people play far more aggressively than before.