I’m having some serious issues with nades and I’m trying desperately to know if it’s a lag issue or what. I understand the mechanics, a single nade will take shields and your opponent needs to be pretty close to it for it to register. My issue, is that players standing right on top of my nades rarely seem to actually take the damage I expect.
An example is a room full of opponents, two nades land immediately on top of a player and I’ll then engage and still can’t get a kill.
On the flipside, an enemy nade just has to bounce randomly near me and I’m immediately without shield.