In my days of playing halo 5 ( since launch and during beta ) I’ve noticed an extreme problem, during mostly arena ( smaller maps ) people often do the r.h.g strategy or run, hide,grenade. Now every Spartan is given 2 nades each life so one person camping to regen = 2 or more nades to spam thus killing making the game extremely frustrating. 343 could you please address this? Maybe only get one nade?
Yeah, I agree that the grenades are a little too spammy right now. They’re not OP (you have all the mobility in the world), but it slows down the game a little bit while you’re waiting for someone’s grenades to explode before you move in. With one nade I think people wouldn’t use them so often.
Is it just me, or is Halo 5’s grenade physics are extremely wonky as heck?
> 2533274904555341;3:
> Is it just me, or is Halo 5’s grenade physics are extremely wonky as heck?
Not just you. Feels strange to me as well. They seem very heavy.
Agreed. This is a huge problem in Warzone assault. Especially on the Warzone assault variant of March on Stormbreak. The attackers trying to capture the fortress while running up the stairs just get met with a wave of grenades, and it’s insanely annoying.
Man people complain about EVERYTHING.
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> Man people complain about EVERYTHING.
We complain because it’s a valid complaint. At the start of a war zone assault match you’ve got potential for 48 grenades being thrown at once. That’s a bit many, don’t you think?
If if we didn’t like the game we wouldn’t criticise it.
> 2535467431627310;7:
> > 2533274800273892;6:
> > Man people complain about EVERYTHING.
>
>
> We complain because it’s a valid complaint. At the start of a war zone assault match you’ve got potential for 48 grenades being thrown at once. That’s a bit many, don’t you think?
>
> If if we didn’t like the game we wouldn’t criticise it.
Plus we’re actually trying to make this game the best it can be.
> 2535467431627310;7:
> > 2533274800273892;6:
> > Man people complain about EVERYTHING.
>
>
> We complain because it’s a valid complaint. At the start of a war zone assault match you’ve got potential for 48 grenades being thrown at once. That’s a bit many, don’t you think?
>
> If if we didn’t like the game we wouldn’t criticise it.
Not necessarily true as some people complain just to complain.
That aside, having 24 (per team) grenades is kinda nuts so maybe a good compromise is having 12 at start & then after 5 minutes it opens up to 24 on your next revive? Would stop the initial spamming if nothing else.
Yes but this game gets bashed every single day about something new. I personally think the grenades are fine my opinion only.
Have you people forgotten about thrusters and clamber get out of the way you fools
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> Yes but this game gets bashed every single day about something new. I personally think the grenades are fine my opinion only.
It’s a public forum. There’s going to be a lot of criticism, some of it constructive, most of it not.
> 2533274894909345;11:
> Have you people forgotten about thrusters and clamber get out of the way you fools
Yes but often times I had already used my thrusters and clambering doesn’t exactly provide a quick escape considering the grenades have a fuse of ~.5 seconds. Also usually I’m in an area that doesn’t have many places to clamber on considering I’m in a hallway most of the time or in a small room.