The grenade art style looks like it was a carbon copy from H5 especially the frag grenade with the yellow light trail. Since we’re going for an OG art style I think it would be good to go back to smoke trail grenades…. Also very hard to distinguish between grenades… and which are being thrown. They need to be more defined for launch and I think the smoke trail of the older titles would differentiate this to a degree more than it is now…
yea explosions don’t look good looks cartoonish
100% agree with all that
All 3 grenades need overhauls. Plasma grenade is too dim, grenade has crappy yellow trail, and spike grenade needs to be a bit bigger and more visible, needs to throw more spikes as well.
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> All 3 grenades need overhauls. Plasma grenade is too dim, grenade has crappy yellow trail, and spike grenade needs to be a bit bigger and more visible, needs to throw more spikes as well.
agree with plasma, dont really care about the trail (it functions fine as an indicator of arc), and heavily disagree on spike. That thing actually has a decent radious and the bounce can go a few times and kill someone outside the initial radious.
> looks cartoonish
I feel like people have no idea what this actually means based on the consistant poor use of it
we will see, we must not forget that it was a beta.