GREAT IDEAS FOR HALO 5

Campaign Ideas

  1. bring back cortana and the arbiter Thel’Vadam
    2.make more air vehicles for the unsc
    3.new guns
    4.posibley make master chief were the mark iv armor from halo 3 and 2
    5.longer campaign
    multiplayer
    1.bring back the halo 3 ranking system
    2.bring back these maps High Ground, Last Resort, SAND TRAP, and pretty much every map from halo3
    3.HYABUSA!!!

forge
1.unlimited forge space
2.map builder/ you can chose a terrain to build on such as sand, grass, and water
chose a time of day and you can put islands down a huge structures down It may be a bit confusing but PLEASE DO IT 343

#1: I do not think Cortana is coming back, so lets leave it at that. We might see Arbiter, but I wouldn’t bet on it.
#2: sure…
#3: Ok…
#4: He’s wearing the IV Armor in Halo 4, it’s 343i’s look.
#5: Yes.

#1: Halo 3’s ranking system isn’t as good as you think, Halo 4’s CSR ranking system is a step in the right direction, but still needs work.
#2: We need LESS remakes, and MORE original maps, and NO, they should NOT remake every map from Halo 3. If there are any remakes, they should be remakes of maps that have never been remade, and/or not currently on Xbox LIVE, IE PC ONLY MAPS, HALO CE MAPS.
#3: Hyabusa was a Halo 3 only deal between Bungie, and the makers of some ninja game, if 343i can strike up a deal with them again, then sure, but if not, don’t go betting on it ever showing up again.

#1: Not going to happen on the Xbox, due to networking, and other things, such a task most likely will not happen any time soon.
#2: You’re asking for Terrain editor, which SHOULD NOT BE A FORGE TOOL. Forge is a Map EDITOR, as in it takes premade maps, and lets you move certain items/scenery around. What you’re asking for should be a Full blown map creator.

> #4: He’s wearing the IV Armor in Halo 4, it’s 343i’s look.
> .

<mark>IV =4 V=5 VI=6</mark>I think that you giot it the wrong way!

> Campaign Ideas
> 1. bring back cortana and the arbiter Thel’Vadam
> Arbiter, I’m fine with, but bringing back Cortana will ruin the purpose of Halo 4’s ending and will make it that there was no point of her death anyways! I highly suggest that they do NOT do this!
> 2.make <mark>more</mark> air vehicles for the unsc
> Obviously this is a must have, but what do you mean "MORE?"
> 3.new guns
> Same as 2
> 4.posibley make master chief were the mark iv armor from halo 3 and 2
> Maybe this should happen if his armour is destroyed or we get to customize him, but otherwise why would they downgrade his armour?
> 5.longer campaign
> If they make it an open world they might as well take all my money!
> multiplayer
> 1.bring back the halo 3 ranking system
> I think that CSR is a step in the right direction, but w/l isn’t always the BEST course of action…
> 2.bring back these maps High Ground, Last Resort, SAND TRAP, and pretty much every map from halo3
> New maps first, then remakes should suffice, Halo 3 maps only will kill me…
> 3.HAYABUSA!!!
> This is not possible due to copyright issues and the fact that it is based off of Ryu Hayabusa games…
> forge
> 1.unlimited forge space
> Impossible, can never be UNLIMITED
> 2.map builder/ you can chose a terrain to build on such as sand, grass, and water
> chose a time of day and you can put islands down a huge structures down It may be a bit confusing but PLEASE DO IT 343
> That is not Forge, it is a terrain editor, forge is made to modify preexisting maps ONLY.

Otherwise, I support at least half of your ideas!

Honestly saying just add stuff is too broad a term for 343 Industries to narrow down your ideas… be really specific in descriptions.

> Campaign Ideas
> 1. bring back cortana and the arbiter Thel’Vadam

The day that Cortana rises from the dead is the day that I lose faith in humanity. No character, no matter how great or small, is immune to death.

> 2. make more air vehicles for the unsc

As long as I get the Hornet back, Halo 5 can have as many air vehicles as it wants.

> 3.new guns

The current sandbox is already bloated with redundant reskins. As long weapons remain unique, more doesn’t hurt.

> 4.posibley make master chief were the mark iv armor from halo 3 and 2

First of all, it’s Mark VI. Second of all, while Mark VI was iconic, I think Halo 4’s version looks much better and has much more character to it.

> 5.longer campaign

As long as it has a good story and low linearity, let Halo 5 be as long as possible.

> multiplayer
> 1.bring back the halo 3 ranking system

I’d rather have a progressive system similar to Reach and an improvement of Halo 4’s CSR (visible IN GAME) as a ranking system. Halo 3’s was meh.

> 2.bring back these maps High Ground, Last Resort, SAND TRAP, and pretty much every map from halo3

How about we settle with no remakes? Or at least just maps from Halo PC.

I’d like to see Death Island again.

> 3.HYABUSA!!!

Given that Hayabusa only existed to thank Team Ninja for including a Spartan in Dead or Alive 4, you can count on not ever seeing it again unless 343i strikes a deal with them. (also unlikely)

> forge
> 1.unlimited forge space

Even with the hardware upgrades with the Xbox One, having unlimited resources in Forge is impossible. However, having the object cap quadrupled would certainly be possible and adequate for forgers.

> 2.map builder/ you can chose a terrain to build on such as sand, grass, and water
> chose a time of day and you can put islands down a huge structures down It may be a bit confusing but PLEASE DO IT 343

I’d rather have a real map editor on the PC instead of a dumbed down version that works on a console. However, the Map Editor MUST be avaliable on ALL operating systems, especially GNU/Linux.

Please no don’t bring back hyabusa I don’t want to hear kids screaming thinking they are MLG pro ninja masters and when they got the katana they thought they were MLG pro ninja master overlords. Please don’t bring back those memories Q_Q sad panda face

> Please no don’t bring back hyabusa I don’t want to hear kids screaming thinking they are MLG pro ninja masters and when they got the katana they thought they were MLG pro ninja master overlords. Please don’t bring back those memories Q_Q sad panda face

those must have been dumb kids

what’s up with everyone saying CSR is a step in the right direction? it’s joke worthy, though i’m not a fan of the h3 one either, i’m more fond of h2s but even then if they were to do a ranking system similar to this style i feel they could make it more effective, personally i would rather a system found in SC2 or LoL.

> Please no don’t bring back hyabusa I don’t want to hear kids screaming thinking they are MLG pro ninja masters and when they got the katana they thought they were MLG pro ninja master overlords. Please don’t bring back those memories Q_Q sad panda face

HMM

> > Please no don’t bring back hyabusa I don’t want to hear kids screaming thinking they are MLG pro ninja masters and when they got the katana they thought they were MLG pro ninja master overlords. Please don’t bring back those memories Q_Q sad panda face
>
> those must have been dumb kids
>
>
> what’s up with everyone saying CSR is a step in the right direction? it’s joke worthy, though i’m not a fan of the h3 one either, i’m more fond of h2s but even then if they were to do a ranking system similar to this style i feel they could make it more effective, personally i would rather a system found in SC2 or LoL.

I said it was a step in the right direction because it at least got the right ideas in terms of ranking. But yeah, SC2 in my opinion would be a great system, and it might actually happen due to the same guy who made it helping 343!

> > Please no don’t bring back hyabusa I don’t want to hear kids screaming thinking they are MLG pro ninja masters and when they got the katana they thought they were MLG pro ninja master overlords. Please don’t bring back those memories Q_Q sad panda face
>
> HMM

MUHAHAHAHAHAHHAHA!
Those kids just make me want to puke sometimes…but in reality, not all kids/squekers/noobs are that messed up…not all.

> > > Please no don’t bring back hyabusa I don’t want to hear kids screaming thinking they are MLG pro ninja masters and when they got the katana they thought they were MLG pro ninja master overlords. Please don’t bring back those memories Q_Q sad panda face
> >
> > those must have been dumb kids
> >
> >
> > what’s up with everyone saying CSR is a step in the right direction? it’s joke worthy, though i’m not a fan of the h3 one either, i’m more fond of h2s but even then if they were to do a ranking system similar to this style i feel they could make it more effective, personally i would rather a system found in SC2 or LoL.
>
> I said it was a step in the right direction because it at least got the right ideas in terms of ranking. But yeah, SC2 in my opinion would be a great system, and it might actually happen due to the same guy who made it helping 343!

Rubric is correct.

The problem with Halo 3’s system is it’s W/L system, which can easily cheated, and easily boosted.

> The problem with Halo 3’s system is it’s W/L system, which can easily cheated, and easily boosted.

I think Halo 4s ranking system is way to easy to get to 130. Although im only a 67 you can clearly see that the 130s only earned the rank from playing alot which Halo 3s took real skill and added a challenge to ranking up. Every game`s ranking system has that person who will boost no matter what and that is a good thing because in Halo 3 once you get into the rank 50 league the multiplayer becomes way harder and eventually the booster will become a deranker which is frowned upon but should not be executed for it. Just add a penalty if caught. Its hard to explain, you want people to do it but you dont want people to do it. Like camping, you dont want people to do it but you still make a camping spot just to give the game that much of depth.

> The problem with Halo 3’s system is it’s W/L system, which can easily cheated, and easily boosted.

so can CSR, the algorithm is different hence de-ranking and smurfing not as common, though unless precautions are taken then any w/l ranking system will be abused.

i don’t quite know what you mean he’s correct considering csr and 1-50 h3 are generally the same system with a different algorithm, halo 3’s algorithm made it easy to smurf while csr (competitive csr btw) does a poor job at pairing fair match-ups aswell as having odd instances of going down off won games and not just in social csr either.

i would prefer a seasonal divisional system, but make the season a year, not the 1 then 3 months reach did, though reach is a terrible indicator for a seasonal divisional system, LoL would be a better comparison.

> So can CSR, the algorithm is different hence de-ranking and smurfing not as common, though unless precautions are taken then any w/l ranking system will be abused.
>
> i don’t quite know what you mean he’s correct considering csr and 1-50 h3 are generally the same system with a different algorithm, halo 3’s algorithm made it easy to smurf while csr (competitive csr btw) does a poor job at pairing fair match-ups aswell as having odd instances of going down off won games and not just in social csr either.
>
> i would prefer a seasonal divisional system, but make the season a year, not the 1 then 3 months reach did, though reach is a terrible indicator for a seasonal divisional system, LoL would be a better comparison.

What we need is an new ranking system. One that matches players with their counter parts / people of same stats and skills. One that does not give out participation trophies because you played the game. If you lose you get nothing, you win you get xp but not a lot, this could lead to double XP weekends. The system must take a while to rank up maybe having Grades to ranks like halo 3 has (Captain, Cpt Grade 1,2,3). The last rank to get should have a reward like a helmet or cool armor set only seen by the top rankers. No more training wheels ranking like Halo 4.

They need a completely new ranking system that isn’t based off of past games.
They need to stop making remakes of old maps. Want to play a Halo 3 map, play Halo 3 then.

They need to make it completely unique while keeping basic Halo elements.

> so can CSR, the algorithm is different hence de-ranking and smurfing not as common, though unless precautions are taken then any w/l ranking system will be abused.
>
> i don’t quite know what you mean he’s correct considering csr and 1-50 h3 are generally the same system with a different algorithm, halo 3’s algorithm made it easy to smurf while csr (competitive csr btw) does a poor job at pairing fair match-ups aswell as having odd instances of going down off won games and not just in social csr either.
>
> i would prefer a seasonal divisional system, but make the season a year, not the 1 then 3 months reach did, though reach is a terrible indicator for a seasonal divisional system, LoL would be a better comparison.

You’re right, it can, BUT, what I’m saying, is that a ranking system based only one W/L isn’t a fair system. Let’s say there’s a 4v4 match, Red team has a team of advarge gamers, blue team has 2 gamers who are very skilled at the game, and know it like the back of their hands, 1 gamer who is rather new to the game, but still knows what to do, and 1 gamer who is AFK, or doesn’t know what to do, and does nothing the whole game. Blue team wins, what happens, everyone on blue team ranks up no matter how much work they put into the match. Someone like that could get higher into the ranks by managing to have some good luck and being on the winning team every match.

Also, what if it was a neck in neck game, with Red team being 1 point away from winning, only to get blown away because of a bad warthog ride? Should they not at least get some reward for being skilled players, and being in the leads most of the game? A good ranking system should be based on Skill and Stats, and by no means is K/D and W/L good bases for ranking a person skill.

> I think Halo 4s ranking system is way to easy to get to 130. Although im only a 67 you can clearly see that the 130s only earned the rank from playing alot which Halo 3s took real skill and added a challenge to ranking up. Every game`s ranking system has that person who will boost no matter what and that is a good thing because in Halo 3 once you get into the rank 50 league the multiplayer becomes way harder and eventually the booster will become a deranker which is frowned upon but should not be executed for it. Just add a penalty if caught. Its hard to explain, you want people to do it but you dont want people to do it. Like camping, you dont want people to do it but you still make a camping spot just to give the game that much of depth.

Yes, it can be easy to rank up in it, but that doesn’t mean it isn’t right, it just means it still needs work. I do realize this, I run into them very often, in many games, but again, it’s mostly because of the game’s ranking system not being a fair one. And like I’ve pointed out above, I don’t think a ranking system based off of W/L and/or K/D is a good way to rank people’s skill.

> What we need is an new ranking system. One that matches players with their counter parts / people of same stats and skills. One that does not give out participation trophies because you played the game. If you lose you get nothing, you win you get xp but not a lot, this could lead to double XP weekends. The system must take a while to rank up maybe having Grades to ranks like halo 3 has (Captain, Cpt Grade 1,2,3). The last rank to get should have a reward like a helmet or cool armor set only seen by the top rankers. No more training wheels ranking like Halo 4.

YES, but I disagree with the “You lose, you get nothing”, I think it should be point based in a way, the more points you score, the higher your end game points are, if you do nothing the whole game, no matter if you win or lose, you still will not get points to rank up. If you carry your team through the match, and then lose by 1 point at the end, you should get some points for doing that, but not as much as you would for winning.

But by no means do I want a ranking system where even losers can rank up fast, if you win games, you should be able to rank up fairly quickly, if you’re a team player, and complete the objective in the match.

> They need a completely new ranking system that isn’t based off of past games.
> They need to stop making remakes of old maps. Want to play a Halo 3 map, play Halo 3 then.
>
> They need to make it completely unique while keeping basic Halo elements.

agreed. they need a new ranking system, that’s new, but also has some elements from past games in it.

Remakes should only be maps that aren’t on Xbox LIVE, or are PC Only, because although yes what you say is true, but not everyone can pick up Halo CE and play online MP on their favorite maps. Nor can they go out and pick up a copy of Halo 2 vista, and play MP, not everyone here is a PC gamer, so remakes of PC only maps would be okay, because no one here has played them before.

> YES, but I disagree with the “You lose, you get nothing”, I think it should be point based in a way, the more points you score, the higher your end game points are, if you do nothing the whole game, no matter if you win or lose, you still will not get points to rank up. <mark>If you carry your team through the match, and then lose by 1 point at the end, you should get some points for doing that, but not as much as you would for winning.</mark>
>
> But by no means do I want a ranking system where even losers can rank up fast, if you win games, you should be able to rank up fairly quickly, if you’re a team player, and complete the objective in the match.

I like it. Maybe the lowest kill and highest death player should get the lowest xp that way people would be more hard working towards being Mvp. But there could be someone problems with that. I dont envy the erson making the ranking system.

> > The problem with Halo 3’s system is it’s W/L system, which can easily cheated, and easily boosted.
>
> I think Halo 4s ranking system is way to easy to get to 130. Although im only a 67 you can clearly see that the 130s only earned the rank from playing alot which Halo 3s took real skill and added a challenge to ranking up. Every game`s ranking system has that person who will boost no matter what and that is a good thing because in Halo 3 once you get into the rank 50 league the multiplayer becomes way harder and eventually the booster will become a deranker which is frowned upon but should not be executed for it. Just add a penalty if caught. Its hard to explain, you want people to do it but you dont want people to do it. Like camping, you dont want people to do it but you still make a camping spot just to give the game that much of depth.

Uh… Spartan Rank was never meant to be a measure of skill. We have CSR for that…

> > YES, but I disagree with the “You lose, you get nothing”, I think it should be point based in a way, the more points you score, the higher your end game points are, if you do nothing the whole game, no matter if you win or lose, you still will not get points to rank up. <mark>If you carry your team through the match, and then lose by 1 point at the end, you should get some points for doing that, but not as much as you would for winning.</mark>
> >
> > But by no means do I want a ranking system where even losers can rank up fast, if you win games, you should be able to rank up fairly quickly, if you’re a team player, and complete the objective in the match.
>
> I like it. Maybe the lowest kill and highest death player should get the lowest xp that way people would be more hard working towards being Mvp. But there could be someone problems with that. I dont envy the erson making the ranking system.

Yes.

I think of it this way.

If I work my butt off to carry the whole team to victory, and my team is full of (Insert word for useless players), and do everything BUT what they should be doing, and my team still loses, what’s the point of even trying, and in most cases, when people get matched with a team of people who know nothing, and generally don’t have the best stats, they quit, doesn’t matter if there’s even remotely the chance of the team winning, doesn’t matter if there’s a skilled player who just picked up Halo, they’ll quit.

If a player with a “I MUST WIN!” mentality smells a lost game off of their teammates, they’re going to split, and leave the others to fend for themselves.

Which then in turn causes more of a need for JiP, to even things out.

But if you create a ranking system that rewards players for being a MVP, and actually playing the game the way you should be playing, people are more likely to stick around longer for the match, and less likely to quit. You give players the taste of victory, and let them reap the rewards for trying to gain victory, and they’ll go for victory.

You should never punish a player that goes above and beyond to win, only to lose because of his/her team aren’t as skilled and motivated as he/she.

> Campaign Ideas
> 1. bring back cortana and the arbiter Thel’Vadam
> Not Cortana, not yet atleast. Arbiter, I’m more meh about that
>
> 2.make more air vehicles for the unsc
> 3.new guns
> As long as none of them are reskins and are actually usable
> 4.posibley make master chief were the mark iv armor from halo 3 and 2
> He’s wearing the same armor as in Halo 2 and 3, it’s just been slightly upgraded.
> 5.longer campaign
> Obviously
> multiplayer
> 1.bring back the halo 3 ranking system
> Skill ranking I’d like an improved one, more akin to the one found in SCII.
>
> 2.bring back these maps High Ground, Last Resort, SAND TRAP, and pretty much every map from halo3
>
> Why make remakes when they should try to make new maps. I’d rather have new maps than remakes.
>
> 3.HYABUSA!!!
>
> No thank you
>
> forge
> 1.unlimited forge space
>
> Impossible due to memory
>
> 2.map builder/ you can chose a terrain to build on such as sand, grass, and water
> chose a time of day and you can put islands down a huge structures down It may be a bit confusing but PLEASE DO IT 343
>
> A terrain editor would be nice, and then be able to use forge on top of it. So two different “forges”

As for this whole skill rank discussion going on.

The point of a team game is to use teamwork. Therefore W/L is all that is needed. It’s not unfair to the better player because he/she is in total control of he/she plays with, if he choose to. If he/she does not take that chance then he/she can’t progress.