I was just wondering if there is any news on the Gravity Hammer? I was disappointing to say the least when it wasnt included in Forge. Nor the gametype Assault. I don’t understand why these two features are missing. I hope they get added soon and no as “After Launch Free DLC” but as a “OH BLARG! We forgot the Hammer!”.
I still have my issues with all that I feel they left out of campaign:
Campaign theater mode.
Campaign Scoring (team and FFA)
Campaign matchmaking (Heroic difficulty, because achievements)
Campaign commendations. (Enemies, vehicles, weapons[including hidden legendary weapons] etc.)
Experience towards rank.
REQ points through campaign.
And some special armor or skins for beating it Legendary.
Bandana Skull for the heck of it.
The marketing for the campaign and story was huge yet it appears they don’t want you to have any incentive to play the campaign more than once, if even that.
As for the gravity hammer, I can see it returning. I wouldn’t mind the sticky detonator and some of the other weapons as well, like brute shot, plasma rifle, etc. I am all for more weapons.
As for the game types, they are lacking so bad. Coming out with a social playlist I thought they would finally include some essentials like infection, assault, oddball, etc, but still nothing.
And I am still dreaming for a new invasion playlist! That was fun! I can picture the new invasion playlist even working well with the req system at that.
No brutes means no need for brute weapons.
> 2533274793613608;3:
> No brutes means no need for brute weapons.
Halo 4 has Gravity Hammer and no Brutes.
> 2533274793613608;3:
> No brutes means no need for brute weapons.
Thats just the thing though, warzone could definitely use the brutes as some new bosses to help with the variety.